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8bitworkshop/presets/base_z80/gfx.c

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#include <string.h>
typedef unsigned char byte;
typedef signed char sbyte;
typedef unsigned short word;
byte __at (0x2400) vidmem[224][32]; // 256x224x1 video memory
void clrscr() {
memset(vidmem, 0, sizeof(vidmem));
}
void xor_pixel(byte x, byte y) {
byte* dest = &vidmem[x][y>>3];
*dest ^= 0x1 << (y&7);
}
byte xor_sprite(const byte* src, byte x, byte y) {
byte i,j;
byte result = 0;
byte* dest = &vidmem[x][y];
byte w = *src++;
byte h = *src++;
for (j=0; j<h; j++) {
for (i=0; i<w; i++) {
result |= (*dest++ ^= *src++);
}
dest += 32-w;
}
return result;
}