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8bitworkshop/presets/sms-sms-libcv/common.h

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#ifndef _CV_COMMON_H
#define _CV_COMMON_H
/* VRAM map
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0x0000 - 0x3fff character pattern table
0x3000 - 0x36ff image table
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0x3c00 - 0x3fff sprite attribute table
*/
#define PATTERN ((const cv_vmemp)0x0000)
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#define IMAGE ((const cv_vmemp)0x3000)
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#define SPRITES ((const cv_vmemp)0x3c00)
#define COLS 32
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#define ROWS 28
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typedef unsigned char byte;
typedef signed char sbyte;
typedef unsigned short word;
#ifndef CV_SMS
uintptr_t __at(0x6a) font_bitmap_a;
uintptr_t __at(0x6c) font_bitmap_0;
#else
extern char font_bitmap_a[];
extern char font_bitmap_0[];
#endif
#define COLOR_FGBG(fg,bg) (((fg)<<4)|(bg))
#define COLOR_FG(fg) (((fg)<<4))
#define LOCHAR 0x20
#define HICHAR 0xff
#define CHAR(ch) (ch-LOCHAR)
#define wait_vsync() __asm__("halt")
extern volatile uint_fast8_t vint_counter;
extern void vint_handler(void);
extern byte reverse_bits(byte n);
extern void flip_sprite_patterns(word dest, const byte* patterns, word len);
extern char cursor_x;
extern char cursor_y;
extern void clrscr();
extern word getimageaddr(byte x, byte y);
extern byte getchar(byte x, byte y);
extern void putchar(byte x, byte y, byte attr);
extern void putstring(byte x, byte y, const char* string);
extern void delay(byte i);
extern byte rndint(byte a, byte b);
extern void memset_safe(void* _dest, char ch, word size);
extern char in_rect(byte x, byte y, byte x0, byte y0, byte w, byte h);
// print 4-digit BCD value
extern void draw_bcd_word(byte x, byte y, word bcd);
// add two 16-bit BCD values
extern word bcd_add(word a, word b);
extern void vdp_setup();
extern void set_shifted_pattern(const byte* src, word dest, byte shift);
#endif