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8bitworkshop/presets/nes/vrambuf.h

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#ifndef _VRAMBUF_H
#define _VRAMBUF_H
#include "neslib.h"
// VBUFSIZE = maximum update buffer bytes
#define VBUFSIZE 128
// update buffer starts at $100 (stack page)
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#define updbuf ((byte* const)0x100)
// index to end of buffer
extern byte updptr;
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// macro to add a multibyte header
#define VRAMBUF_PUT(addr,len,flags)\
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VRAMBUF_ADD(((addr) >> 8) | (flags));\
VRAMBUF_ADD(addr);\
VRAMBUF_ADD(len);
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// macro to set a single byte in buffer
#define VRAMBUF_SET(b)\
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__A__ = (b);\
asm("ldy %v", updptr);\
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asm("sta $100,y");
// macro to set a single byte to buffer, then increment
#define VRAMBUF_ADD(b)\
VRAMBUF_SET(b)\
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asm("inc %v", updptr);
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// add EOF marker to buffer (but don't increment pointer)
void cendbuf(void);
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// clear vram buffer and place EOF marker
void cclearbuf(void);
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// wait for next frame, then clear buffer
// this assumes the NMI will call flush_vram_update()
void cflushnow(void);
// add multiple characters to update buffer
// using horizontal increment
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void putbytes(word addr, const char* str, byte len);
#endif // vrambuf.h