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8bitworkshop/presets/atari7800/scroll.c

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2019-10-20 16:53:10 +00:00
#include "atari7800.h"
#include <string.h>
//#link "chr_font.s"
//#link "generic8x16.s"
#define DLL_FLAGS DLL_H16
#define SLOTHEIGHT 16
#define SLOTSIZE 32
#define DOUBLEBUFFER
#define DLSAVE
#ifdef DOUBLEBUFFER
#define NUMSLOTS 32
byte slot0 = 0;
#else
#define NUMSLOTS 16
const byte slot0 = 0;
#endif
DLLEntry DLL[NUMSLOTS];
byte DL[NUMSLOTS][SLOTSIZE];
byte DL_len[NUMSLOTS];
#ifdef DLSAVE
byte DL_save[NUMSLOTS];
#endif
void dll_set_addr(const void* dpp) {
MARIA.DPPH = (word)dpp>>8;
MARIA.DPPL = (byte)dpp;
}
void dll_clear() {
byte i;
for (i=slot0; i<slot0+16; i++) {
DL_len[i] = 0;
DL[i][1] = 0;
}
}
#ifdef DLSAVE
void dll_save() {
memcpy(DL_save, DL_len, sizeof(DL_save));
}
void dll_restore() {
byte i;
memcpy(DL_len, DL_save, sizeof(DL_save));
for (i=0; i<NUMSLOTS; i++) {
DL[i][DL_len[i]+1] = 0;
}
}
#endif
#ifdef DOUBLEBUFFER
void dll_swap() {
slot0 ^= 16;
if (!slot0) {
dll_set_addr(DLL+16);
} else {
dll_set_addr(DLL);
}
}
void dll_set_scroll(byte y) {
static byte oldslot = 0;
byte slot = y / SLOTHEIGHT;
byte offset = 15 - (y & 15);
DLL[oldslot].offset_flags = DLL_FLAGS | (SLOTHEIGHT-1);
DLL[slot].offset_flags = DLL_FLAGS | offset;
dll_set_addr(DLL + slot);
oldslot = slot;
}
#endif
void* dll_alloc(byte slot, byte len) {
byte dlofs;
slot &= NUMSLOTS-1;
dlofs = DL_len[slot];
DL_len[slot] += len;
DL[slot][dlofs+len+1] = 0;
return &DL[slot][dlofs];
}
void dll_add_sprite(word addr, byte x, byte y, byte wpal) {
byte slot = (y / SLOTHEIGHT) | slot0;
register DL4Entry* dl = (DL4Entry*) dll_alloc(slot, 4);
dl->data_lo = (byte)addr;
dl->data_hi = (byte)(addr>>8) + (y & 15);
dl->xpos = x;
dl->width_pal = wpal;
if (y & 15) {
DL4Entry* dl2 = (DL4Entry*) dll_alloc(slot+1, 4);
*dl2 = *dl;
dl2->data_hi -= SLOTHEIGHT;
}
}
void dll_add_string(const char* str, byte x, byte y, byte wpal) {
byte slot = (y / SLOTHEIGHT) | slot0;
register DL5Entry* dl = (DL5Entry*) dll_alloc(slot, 5);
dl->data_lo = (byte)str;
dl->data_hi = (word)str>>8;
dl->flags = DL5_INDIRECT;
dl->width_pal = wpal;
dl->xpos = x;
}
void dll_setup() {
byte i;
byte* dlptr = &DL[0][0];
register DLLEntry *dll = &DLL[0];
for (i=0; i<NUMSLOTS; i++) {
dll->offset_flags = DLL_FLAGS | (SLOTHEIGHT-1);
dll->dl_hi = (word)dlptr>>8;
dll->dl_lo = (byte)dlptr;
dlptr += sizeof(DL[0]);
dll++;
}
dll_clear();
#ifdef DOUBLEBUFFER
dll_swap();
dll_clear();
dll_swap();
#endif
#ifdef DLSAVE
memset(DL_save, 0, sizeof(DL_save));
#endif
}
char* hello = "\2\4\6\0\220\222\102";
void main() {
byte i;
byte y = 0;
dll_setup();
// activate DMA
MARIA.CHARBASE = 0x80;
MARIA.P0C1 = 0x8f;
MARIA.P0C2 = 0x4f;
MARIA.P0C3 = 0x1f;
MARIA.P1C1 = 0x34;
MARIA.P1C2 = 0x28;
MARIA.P1C3 = 0x1f;
MARIA.BACKGRND = 0;
dll_set_addr(DLL);
MARIA.CTRL = CTRL_DMA_ON | CTRL_DBLBYTE | CTRL_160AB;
dll_clear();
dll_add_string(hello, y+32, 32, DL_WP(8,0));
for (i=0; i<8; i++) {
slot0 = 0;
dll_add_sprite(0xa068, i*4, i*33, DL_WP(4,1));
dll_add_sprite(0xa06c, i*8, i*25, DL_WP(4,1));
slot0 = 16;
dll_add_sprite(0xa068, i*4, i*32, DL_WP(4,1));
dll_add_sprite(0xa06c, 128-i*8, i*24, DL_WP(4,1));
}
dll_save();
while (1) {
while ((MARIA.MSTAT & MSTAT_VBLANK) == 0) ;
dll_set_scroll(y);
dll_restore();
dll_add_sprite(0xa06c, y, y, DL_WP(4,1));
while ((MARIA.MSTAT & MSTAT_VBLANK) != 0) ;
y++;
}
}