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8bitworkshop/presets/astrocade/skeleton.sdcc

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//#resource "astrocade.inc"
#include "aclib.h"
//#link "aclib.s"
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#include "acbios.h"
//#link "acbios.s"
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//#link "hdr_autostart.s"
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#include <stdlib.h>
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#include <string.h>
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/*{pal:"astrocade",layout:"astrocade"}*/
const byte palette[8] = {
0x77, 0xD4, 0x35, 0x01,
0x07, 0xD4, 0x35, 0x01,
};
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void main(void) {
// setup palette
set_palette(palette);
// set screen height
// set horizontal color split (position / 4)
// set interrupt status
SYS_SETOUT(89*2, 23, 0);
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// clear screen
SYS_FILL(0x4000, 89*40, 0);
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// display standard characters
display_string(2, 2, OPT_ON(1), "HELLO, WORLD!!");
// infinite loop
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activate_interrupts();
while (1) {
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sleep(1);
}
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}