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8bitworkshop/presets/verilog/scoreboard.v

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`ifndef SCOREBOARD_H
`define SCOREBOARD_H
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`include "hvsync_generator.v"
`include "digits10.v"
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/*
player_stats - Holds two-digit score and one-digit lives counter.
scoreboard_generator - Outputs video signal with score/lives digits.
*/
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module player_stats(reset, score0, score1, lives, incscore, declives);
input reset;
output reg [3:0] score0;
output reg [3:0] score1;
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input incscore;
output reg [3:0] lives;
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input declives;
always @(posedge incscore or posedge reset)
begin
if (reset) begin
score0 <= 0;
score1 <= 0;
end else if (score0 == 9) begin
score0 <= 0;
score1 <= score1 + 1;
end else begin
score0 <= score0 + 1;
end
end
always @(posedge declives or posedge reset)
begin
if (reset)
lives <= 3;
else if (lives != 0)
lives <= lives - 1;
end
endmodule
module scoreboard_generator(score0, score1, lives, vpos, hpos, board_gfx);
input [3:0] score0;
input [3:0] score1;
input [3:0] lives;
input [8:0] vpos;
input [8:0] hpos;
output board_gfx;
reg [3:0] score_digit;
reg [4:0] score_bits;
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always @(*)
begin
case (hpos[7:5])
1: score_digit = score1;
2: score_digit = score0;
6: score_digit = lives;
default: score_digit = 15; // no digit
endcase
end
digits10_array digits(
.digit(score_digit),
.yofs(vpos[4:2]),
.bits(score_bits)
);
assign board_gfx = score_bits[hpos[4:2] ^ 3'b111];
endmodule
module scoreboard_top(clk, reset, hsync, vsync, rgb);
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input clk, reset;
output hsync, vsync;
output [2:0] rgb;
wire display_on;
wire [8:0] hpos;
wire [8:0] vpos;
wire board_gfx;
hvsync_generator hvsync_gen(
.clk(clk),
.reset(reset),
.hsync(hsync),
.vsync(vsync),
.display_on(display_on),
.hpos(hpos),
.vpos(vpos)
);
scoreboard_generator scoreboard_gen(
.score0(0),
.score1(1),
.lives(3),
.vpos(vpos),
.hpos(hpos),
.board_gfx(board_gfx)
);
wire r = display_on && board_gfx;
wire g = display_on && board_gfx;
wire b = display_on && board_gfx;
assign rgb = {b,g,r};
endmodule
`endif