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8bitworkshop/presets/coleco/stars.c

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#include <cv.h>
#include <cvu.h>
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#include "common.h"
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char starfield_base_char = 240;
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const char star_yoffsets[32] = {
31, 11, 25, 10, 21, 1, 9, 6,
22, 3, 7, 14, 15, 18, 0, 29,
30, 5, 16, 28, 20, 12, 24, 17,
13, 8, 26, 19, 23, 27, 2, 4
};
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byte starfield_get_tile_xy(byte x, byte y) {
return ((star_yoffsets[x] + y) & 15) + starfield_base_char;
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}
void starfield_setup() {
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// clear star patterns
cvu_vmemset(PATTERN+starfield_base_char*8, 0, 16*8);
for (byte x=0; x<32; x++) {
for (byte y=0; y<28; y++) {
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putcharxy(x, y, starfield_get_tile_xy(x, y));
}
cvu_voutb(COLOR_FG(CV_COLOR_WHITE),
COLOR+((starfield_base_char+x)>>3));
}
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}
void starfield_update() {
static byte oldcounter;
const byte mask = 0x7f; // 128 star bytes
byte counter = vint_counter;
word base = PATTERN + starfield_base_char * 8;
// erase old star, create new star in pattern table
cvu_voutb(0, base + (oldcounter & mask));
cvu_voutb(8, base + (counter & mask));
oldcounter = counter;
}
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#ifdef __MAIN__
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//#link "common.c"
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void main() {
vdp_setup();
cv_set_vint_handler(&vint_handler);
starfield_setup();
cv_set_screen_active(true);
while(1) {
wait_vsync();
starfield_update();
}
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}
#endif