2020-01-31 23:45:16 +00:00
|
|
|
|
2022-08-09 19:39:27 +00:00
|
|
|
#include "common.h"
|
|
|
|
//#link "common.c"
|
2020-01-31 23:45:16 +00:00
|
|
|
|
2022-08-11 20:27:20 +00:00
|
|
|
#include <cbm_petscii_charmap.h>
|
|
|
|
|
|
|
|
#define SCROLL_TOP 0
|
|
|
|
#define SCROLL_ROWS 10
|
|
|
|
|
|
|
|
byte scroll_x = 0; // x scroll position
|
|
|
|
|
|
|
|
// return the next character on the right side
|
|
|
|
// for a given row
|
|
|
|
char get_char_for_row(byte row) {
|
|
|
|
return '0' + row;
|
|
|
|
}
|
|
|
|
|
|
|
|
void draw_right_column() {
|
|
|
|
// get the top-right corner address of scroll area
|
|
|
|
word addr = SCRNADR(0x400, 39, SCROLL_TOP);
|
|
|
|
byte row;
|
|
|
|
// draw one character per row
|
|
|
|
for (row=0; row<SCROLL_ROWS; row++) {
|
|
|
|
POKE(addr, get_char_for_row(row));
|
|
|
|
addr += 40;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void scroll_one_column_left() {
|
|
|
|
// copy several rows of screen memory
|
|
|
|
// backwards one byte
|
|
|
|
const word start = SCRNADR(0x400, 0, SCROLL_TOP);
|
|
|
|
const word nbytes = SCROLL_ROWS*40-1;
|
|
|
|
memcpy((byte*)start, (byte*)start+1, nbytes);
|
|
|
|
// draw the right column of characters
|
|
|
|
draw_right_column();
|
|
|
|
}
|
|
|
|
|
|
|
|
void scroll_one_pixel_left() {
|
|
|
|
// scroll left one pixel
|
|
|
|
scroll_x -= 1;
|
|
|
|
// set scroll register with lower three bits
|
|
|
|
VIC.ctrl2 = (VIC.ctrl2 & ~0b111) | (scroll_x & 0b111);
|
|
|
|
// move screen memory if the scroll register
|
|
|
|
// has just gone past 0 and wrapped to 7
|
|
|
|
if ((scroll_x & 0b111) == 0b111) {
|
|
|
|
scroll_one_column_left();
|
|
|
|
}
|
|
|
|
}
|
2020-01-31 23:45:16 +00:00
|
|
|
|
|
|
|
void main(void) {
|
|
|
|
clrscr();
|
2022-08-11 20:27:20 +00:00
|
|
|
printf("\n Hello Scrolling World!");
|
|
|
|
printf("\n\n We change scroll registers");
|
|
|
|
printf("\n\n And move screen memory");
|
|
|
|
printf("\n\n But we don't have time");
|
|
|
|
printf("\n\n To copy all 25 rows ");
|
|
|
|
printf("\n\n In a single frame ");
|
|
|
|
|
2020-01-31 23:45:16 +00:00
|
|
|
VIC.ctrl1 = 0x10; // 24 lines
|
|
|
|
VIC.ctrl2 = 0x00; // 38 columns
|
2022-08-11 20:27:20 +00:00
|
|
|
VIC.bordercolor = COLOR_GRAY1;
|
2020-01-31 23:45:16 +00:00
|
|
|
|
|
|
|
// infinite loop
|
|
|
|
while (1) {
|
|
|
|
// wait for vsync
|
2022-08-09 19:39:27 +00:00
|
|
|
waitvsync();
|
2022-08-11 20:27:20 +00:00
|
|
|
// scroll one pixel to the left
|
|
|
|
// and move screen memory every 8 pixels
|
|
|
|
scroll_one_pixel_left();
|
2020-01-31 23:45:16 +00:00
|
|
|
}
|
|
|
|
}
|