mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-12-23 03:29:39 +00:00
made some platforms classy
This commit is contained in:
parent
86823c2c21
commit
0dd741f446
@ -55,6 +55,7 @@ TODO:
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- state buffer/replay
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- intro/help text for each platform
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- make sure controls work with replay feature (we'll have to save control state every frame)
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- vscode/atom extension?
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FYI: Image links for the books on http://8bitworkshop.com/ are broken
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On the website the additional grey spacing next to the program line numbers is not dynamically resized when the web browser window size is changed. Intentional?
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@ -569,71 +569,75 @@ export abstract class Base6809Platform extends BaseZ80Platform {
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declare var FS, ENV, Module; // mame emscripten
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// TODO: make class
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export function BaseMAMEPlatform() {
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export abstract class BaseMAMEPlatform {
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var self = this;
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loaded = false;
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preinitted = false;
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romfn;
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romdata;
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video;
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preload_files;
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running = false;
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console_vars : {[varname:string]:string[]} = {};
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console_varname;
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initluavars = false;
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luadebugscript;
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js_lua_string;
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onBreakpointHit;
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mainElement;
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constructor(mainElement) {
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this.mainElement = mainElement;
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}
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var loaded = false;
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var preinitted = false;
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var romfn;
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var romdata;
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var video;
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var preload_files;
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var running = false;
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var console_vars : {[varname:string]:string[]} = {};
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var console_varname;
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var initluavars = false;
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var luadebugscript;
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var js_lua_string;
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this.luareset = function() {
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console_vars = {};
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luareset() {
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this.console_vars = {};
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}
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// http://docs.mamedev.org/techspecs/luaengine.html
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this.luacall = function(s) {
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console_varname = null;
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luacall(s) {
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this.console_varname = null;
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//Module.ccall('_Z13js_lua_stringPKc', 'void', ['string'], [s+""]);
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if (!js_lua_string) js_lua_string = Module.cwrap('_Z13js_lua_stringPKc', 'void', ['string']);
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js_lua_string(s || "");
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if (!this.js_lua_string) this.js_lua_string = Module.cwrap('_Z13js_lua_stringPKc', 'void', ['string']);
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this.js_lua_string(s || "");
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}
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this.pause = function() {
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if (loaded && running) {
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pause() {
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if (this.loaded && this.running) {
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this.luacall('emu.pause()');
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running = false;
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this.running = false;
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}
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}
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this.resume = function() {
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if (loaded && !running) { // TODO
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resume() {
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if (this.loaded && !this.running) { // TODO
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this.luacall('emu.unpause()');
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running = true;
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this.running = true;
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}
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}
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this.reset = function() {
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reset() {
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this.luacall('manager:machine():soft_reset()');
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running = true;
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initluavars = false;
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this.running = true;
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this.initluavars = false;
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}
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this.isRunning = function() {
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return running;
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isRunning() {
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return this.running;
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}
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function bufferConsoleOutput(s) {
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bufferConsoleOutput(s) {
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if (!s) return;
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if (s.startsWith(">>>")) {
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console_varname = s.length > 3 ? s.slice(3) : null;
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if (console_varname) console_vars[console_varname] = [];
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} else if (console_varname) {
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console_vars[console_varname].push(s);
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if (console_varname == 'debug_stopped') {
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var debugSaveState = self.preserveState();
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self.pause();
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if (onBreakpointHit) {
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onBreakpointHit(debugSaveState);
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this.console_varname = s.length > 3 ? s.slice(3) : null;
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if (this.console_varname) this.console_vars[this.console_varname] = [];
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} else if (this.console_varname) {
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this.console_vars[this.console_varname].push(s);
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if (this.console_varname == 'debug_stopped') {
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var debugSaveState = this.preserveState();
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this.pause();
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if (this.onBreakpointHit) {
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this.onBreakpointHit(debugSaveState);
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}
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}
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} else {
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@ -641,12 +645,11 @@ export function BaseMAMEPlatform() {
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}
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}
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this.startModule = function(mainElement, opts) {
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romfn = opts.romfn;
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if (opts.romdata) romdata = opts.romdata;
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if (!romdata) romdata = new RAM(opts.romsize).mem;
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startModule(mainElement, opts) {
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var romfn = this.romfn = this.romfn || opts.romfn;
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var romdata = this.romdata = this.romdata || opts.romdata || new RAM(opts.romsize).mem;
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// create canvas
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video = new RasterVideo(mainElement, opts.width, opts.height);
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var video = this.video = new RasterVideo(this.mainElement, opts.width, opts.height);
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video.create();
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$(video.canvas).attr('id','canvas');
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// load asm.js module
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@ -662,11 +665,11 @@ export function BaseMAMEPlatform() {
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window['Module'] = {
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arguments: modargs,
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screenIsReadOnly: true,
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print: bufferConsoleOutput,
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print: this.bufferConsoleOutput,
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canvas:video.canvas,
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doNotCaptureKeyboard:true,
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keyboardListeningElement:video.canvas,
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preInit: function () {
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preInit: () => {
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console.log("loading FS");
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ENV.SDL_EMSCRIPTEN_KEYBOARD_ELEMENT = 'canvas';
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if (opts.cfgfile) {
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@ -685,14 +688,14 @@ export function BaseMAMEPlatform() {
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if (opts.preInit) {
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opts.preInit(self);
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}
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preinitted = true;
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this.preinitted = true;
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},
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preRun: [
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function() {
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$(video.canvas).click(function(e) {
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() => {
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$(video.canvas).click((e) =>{
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video.canvas.focus();
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});
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loaded = true;
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this.loaded = true;
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console.log("about to run...");
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}
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]
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@ -704,7 +707,7 @@ export function BaseMAMEPlatform() {
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var fetch_wasm = $.Deferred();
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// fetch config file
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if (opts.cfgfile) {
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fetch_cfg = $.get('mame/cfg/' + opts.cfgfile, function(data) {
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fetch_cfg = $.get('mame/cfg/' + opts.cfgfile, (data) => {
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opts.cfgdata = data;
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console.log("loaded " + opts.cfgfile);
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}, 'text');
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@ -714,7 +717,7 @@ export function BaseMAMEPlatform() {
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var oReq1 = new XMLHttpRequest();
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oReq1.open("GET", 'mame/roms/' + opts.biosfile, true);
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oReq1.responseType = "arraybuffer";
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oReq1.onload = function(oEvent) {
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oReq1.onload = (oEvent) => {
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opts.biosdata = new Uint8Array(oReq1.response);
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console.log("loaded " + opts.biosfile); // + " (" + oEvent.total + " bytes)");
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fetch_bios.resolve();
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@ -724,8 +727,8 @@ export function BaseMAMEPlatform() {
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fetch_bios.resolve();
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}
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// load debugger Lua script
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fetch_lua = $.get('mame/debugger.lua', function(data) {
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luadebugscript = data;
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fetch_lua = $.get('mame/debugger.lua', (data) => {
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this.luadebugscript = data;
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console.log("loaded debugger.lua");
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}, 'text');
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// load WASM
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@ -733,7 +736,7 @@ export function BaseMAMEPlatform() {
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var oReq2 = new XMLHttpRequest();
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oReq2.open("GET", 'mame/' + opts.jsfile.replace('.js','.wasm'), true);
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oReq2.responseType = "arraybuffer";
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oReq2.onload = function(oEvent) {
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oReq2.onload = (oEvent) => {
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console.log("loaded WASM file");
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window['Module'].wasmBinary = new Uint8Array(oReq2.response);
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fetch_wasm.resolve();
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@ -741,7 +744,7 @@ export function BaseMAMEPlatform() {
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oReq2.send();
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}
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// start loading script
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$.when(fetch_lua, fetch_cfg, fetch_bios, fetch_wasm).done(function() {
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$.when(fetch_lua, fetch_cfg, fetch_bios, fetch_wasm).done( () => {
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var script = document.createElement('script');
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script.src = 'mame/' + opts.jsfile;
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document.getElementsByTagName('head')[0].appendChild(script);
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@ -749,32 +752,32 @@ export function BaseMAMEPlatform() {
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});
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}
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this.loadROMFile = function(data) {
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romdata = data;
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if (preinitted && romfn) {
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FS.writeFile(romfn, data, {encoding:'binary'});
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loadROMFile(data) {
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this.romdata = data;
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if (this.preinitted && this.romfn) {
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FS.writeFile(this.romfn, data, {encoding:'binary'});
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}
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}
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this.loadRegion = function(region, data) {
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if (loaded) {
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//self.luacall('cart=manager:machine().images["cart"]\nprint(cart:filename())\ncart:load("' + romfn + '")\n');
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loadRegion(region, data) {
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if (this.loaded) {
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//this.luacall('cart=manager:machine().images["cart"]\nprint(cart:filename())\ncart:load("' + romfn + '")\n');
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var s = 'rgn = manager:machine():memory().regions["' + region + '"]\n';
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//s += 'print(rgn.size)\n';
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for (var i=0; i<data.length; i+=4) {
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var v = data[i] + (data[i+1]<<8) + (data[i+2]<<16) + (data[i+3]<<24);
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s += 'rgn:write_u32(' + i + ',' + v + ')\n'; // TODO: endian?
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}
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self.luacall(s);
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self.reset();
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this.luacall(s);
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this.reset();
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}
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}
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this.preserveState = function() {
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preserveState() {
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var state = {c:{}};
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for (var k in console_vars) {
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for (var k in this.console_vars) {
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if (k.startsWith("cpu_")) {
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var v = parseInt(console_vars[k][0]);
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var v = parseInt(this.console_vars[k][0]);
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state.c[k.slice(4)] = v;
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}
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}
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@ -782,59 +785,57 @@ export function BaseMAMEPlatform() {
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return state;
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}
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this.saveState = function() {
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saveState() {
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this.luareset();
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this.luacall('mamedbg.printstate()');
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return self.preserveState();
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return this.preserveState();
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}
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this.initlua = function() {
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if (!initluavars) {
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self.luacall(luadebugscript);
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self.luacall('mamedbg.init()')
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initluavars = true;
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initlua() {
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if (!this.initluavars) {
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this.luacall(this.luadebugscript);
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this.luacall('mamedbg.init()')
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this.initluavars = true;
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}
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}
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this.readAddress = function(a) {
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self.initlua();
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self.luacall('print(">>>v"); print(mem:read_u8(' + a + '))');
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return parseInt(console_vars.v[0]);
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readAddress(a) {
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this.initlua();
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this.luacall('print(">>>v"); print(mem:read_u8(' + a + '))');
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return parseInt(this.console_vars.v[0]);
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}
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// DEBUGGING SUPPORT
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var onBreakpointHit;
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this.clearDebug = function() {
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onBreakpointHit = null;
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clearDebug() {
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this.onBreakpointHit = null;
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}
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this.getDebugCallback = function() {
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return onBreakpointHit;// TODO?
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getDebugCallback() {
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return this.onBreakpointHit;// TODO?
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}
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this.setupDebug = function(callback) {
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self.initlua();
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self.luareset();
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onBreakpointHit = callback;
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setupDebug(callback) {
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this.initlua();
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this.luareset();
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this.onBreakpointHit = callback;
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}
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this.runToPC = function(pc) {
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self.luacall('mamedbg.runTo(' + pc + ')');
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self.resume();
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runToPC(pc) {
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this.luacall('mamedbg.runTo(' + pc + ')');
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this.resume();
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}
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this.runToVsync = function() {
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self.luacall('mamedbg.runToVsync()');
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self.resume();
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runToVsync() {
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this.luacall('mamedbg.runToVsync()');
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this.resume();
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}
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this.runUntilReturn = function() {
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self.luacall('mamedbg.runUntilReturn()');
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self.resume();
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runUntilReturn() {
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this.luacall('mamedbg.runUntilReturn()');
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this.resume();
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}
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this.step = function() {
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self.luacall('mamedbg.step()');
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self.resume();
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step() {
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this.luacall('mamedbg.step()');
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this.resume();
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}
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// TODO: other than z80
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this.cpuStateToLongString = function(c) {
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cpuStateToLongString(c) {
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if (c.HL)
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return cpuStateToLongString_Z80(c);
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else
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@ -7,7 +7,7 @@ import { SampleAudio } from "../audio";
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declare var jt; // 6502
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var APPLE2_PRESETS = [
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const APPLE2_PRESETS = [
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{id:'sieve.c', name:'Sieve'},
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{id:'mandel.c', name:'Mandelbrot'},
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{id:'tgidemo.c', name:'TGI Graphics Demo'},
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@ -19,15 +19,12 @@ var APPLE2_PRESETS = [
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// {id:'tb_6502.s', name:'Tom Bombem (assembler game)'},
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];
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var GR_TXMODE = 1;
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var GR_MIXMODE = 2;
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var GR_PAGE1 = 4;
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var GR_HIRES = 8;
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const GR_TXMODE = 1;
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const GR_MIXMODE = 2;
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const GR_PAGE1 = 4;
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const GR_HIRES = 8;
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var Apple2Platform = function(mainElement) {
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var self = this;
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this.__proto__ = new (Base6502Platform as any)();
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const _Apple2Platform = function(mainElement) {
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var cpuFrequency = 1023000;
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var cpuCyclesPerLine = 65;
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var cpu, ram, bus;
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@ -50,11 +47,12 @@ var Apple2Platform = function(mainElement) {
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var bank2rdoffset=0, bank2wroffset=0;
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var grparams;
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this.getPresets = function() {
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class Apple2Platform extends Base6502Platform {
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getPresets() {
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return APPLE2_PRESETS;
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}
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this.start = function() {
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start() {
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cpu = new jt.M6502();
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ram = new RAM(0x13000); // 64K + 16K LC RAM - 4K hardware
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// ROM
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@ -183,7 +181,7 @@ var Apple2Platform = function(mainElement) {
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timer = new AnimationTimer(60, this.advance.bind(this));
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}
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this.advance = function(novideo : boolean) {
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advance(novideo : boolean) {
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// 262.5 scanlines per frame
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var clock = 0;
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var debugCond = this.getDebugCallback();
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@ -214,6 +212,70 @@ var Apple2Platform = function(mainElement) {
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this.restartDebugState(); // reset debug start state
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}
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loadROM(title, data) {
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pgmbin = data;
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this.reset();
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}
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isRunning() {
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return timer.isRunning();
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}
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pause() {
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timer.stop();
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audio.stop();
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}
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resume() {
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timer.start();
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audio.start();
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}
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reset() {
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cpu.reset();
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// execute until $c600 boot
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for (var i=0; i<2000000; i++) {
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cpu.clockPulse();
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if (this.getCPUState().PC == 0xc602) {
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cpu.clockPulse();
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cpu.clockPulse();
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break;
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}
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}
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}
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readAddress(addr) {
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return bus.read(addr);
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}
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loadState(state) {
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cpu.loadState(state.c);
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ram.mem.set(state.b);
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kbdlatch = state.kbd;
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grswitch = state.gr;
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auxRAMselected = state.lc.s;
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auxRAMbank = state.lc.b;
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writeinhibit = state.lc.w;
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setupLanguageCardConstants();
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}
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saveState() {
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return {
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c:cpu.saveState(),
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b:ram.mem.slice(0),
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kbd:kbdlatch,
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gr:grswitch,
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lc:{s:auxRAMselected,b:auxRAMbank,w:writeinhibit},
|
||||
};
|
||||
}
|
||||
loadControlsState(state) {
|
||||
kbdlatch = state.kbd;
|
||||
}
|
||||
saveControlsState() {
|
||||
return {
|
||||
kbd:kbdlatch,
|
||||
};
|
||||
}
|
||||
getCPUState() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
}
|
||||
|
||||
function doLanguageCardIO(address, value)
|
||||
{
|
||||
switch (address & 0x0f) {
|
||||
@ -284,68 +346,7 @@ var Apple2Platform = function(mainElement) {
|
||||
bank2wroffset = 0x3000; // map 0xd000-0xdfff -> 0x10000-0x10fff
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
pgmbin = data;
|
||||
this.reset();
|
||||
}
|
||||
|
||||
this.isRunning = function() {
|
||||
return timer.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
timer.stop();
|
||||
audio.stop();
|
||||
}
|
||||
this.resume = function() {
|
||||
timer.start();
|
||||
audio.start();
|
||||
}
|
||||
this.reset = function() {
|
||||
cpu.reset();
|
||||
// execute until $c600 boot
|
||||
for (var i=0; i<2000000; i++) {
|
||||
cpu.clockPulse();
|
||||
if (this.getCPUState().PC == 0xc602) {
|
||||
cpu.clockPulse();
|
||||
cpu.clockPulse();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
this.readAddress = function(addr) {
|
||||
return bus.read(addr);
|
||||
}
|
||||
|
||||
this.loadState = function(state) {
|
||||
cpu.loadState(state.c);
|
||||
ram.mem.set(state.b);
|
||||
kbdlatch = state.kbd;
|
||||
grswitch = state.gr;
|
||||
auxRAMselected = state.lc.s;
|
||||
auxRAMbank = state.lc.b;
|
||||
writeinhibit = state.lc.w;
|
||||
setupLanguageCardConstants();
|
||||
}
|
||||
this.saveState = function() {
|
||||
return {
|
||||
c:cpu.saveState(),
|
||||
b:ram.mem.slice(0),
|
||||
kbd:kbdlatch,
|
||||
gr:grswitch,
|
||||
lc:{s:auxRAMselected,b:auxRAMbank,w:writeinhibit},
|
||||
};
|
||||
}
|
||||
this.loadControlsState = function(state) {
|
||||
kbdlatch = state.kbd;
|
||||
}
|
||||
this.saveControlsState = function() {
|
||||
return {
|
||||
kbd:kbdlatch,
|
||||
};
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
return new Apple2Platform(); // return inner class from constructor
|
||||
};
|
||||
|
||||
var Apple2Display = function(pixels, apple) {
|
||||
@ -1015,12 +1016,10 @@ var APPLEIIGO_LZG = [
|
||||
|
||||
/// MAME support
|
||||
|
||||
var Apple2MAMEPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new BaseMAMEPlatform();
|
||||
class Apple2MAMEPlatform extends BaseMAMEPlatform {
|
||||
|
||||
this.start = function() {
|
||||
self.startModule(mainElement, {
|
||||
start () {
|
||||
this.startModule(this.mainElement, {
|
||||
jsfile:'mameapple2e.js',
|
||||
biosfile:['apple2e.zip'],
|
||||
//cfgfile:'nes.cfg',
|
||||
@ -1035,16 +1034,16 @@ var Apple2MAMEPlatform = function(mainElement) {
|
||||
});
|
||||
}
|
||||
|
||||
this.getOpcodeMetadata = getOpcodeMetadata_6502;
|
||||
this.getDefaultExtension = function() { return ".c"; };
|
||||
getOpcodeMetadata = getOpcodeMetadata_6502;
|
||||
getDefaultExtension () { return ".c"; };
|
||||
|
||||
this.getPresets = function() { return APPLE2_PRESETS; }
|
||||
getPresets () { return APPLE2_PRESETS; }
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM (title, data) {
|
||||
this.loadROMFile(data);
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
|
||||
PLATFORMS['apple2'] = Apple2Platform;
|
||||
PLATFORMS['apple2'] = _Apple2Platform;
|
||||
PLATFORMS['apple2-e'] = Apple2MAMEPlatform;
|
||||
|
@ -12,7 +12,7 @@ var Atari8_PRESETS = [
|
||||
|
||||
var Atari8MAMEPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new BaseMAMEPlatform();
|
||||
this.__proto__ = new (BaseMAMEPlatform as any)();
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
this.loadROMFile(data);
|
||||
@ -47,7 +47,7 @@ var Atari800Platform = function(mainElement) {
|
||||
|
||||
var Atari5200Platform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new Atari8MAMEPlatform(mainElement);
|
||||
this.__proto__ = new (Atari8MAMEPlatform as any)(mainElement);
|
||||
|
||||
this.start = function() {
|
||||
self.startModule(mainElement, {
|
||||
|
@ -33,13 +33,10 @@ var ColecoVision_PRESETS = [
|
||||
|
||||
/// MAME support
|
||||
|
||||
var ColecoVisionMAMEPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new BaseMAMEPlatform();
|
||||
class ColecoVisionMAMEPlatform extends BaseMAMEPlatform {
|
||||
|
||||
//
|
||||
this.start = function() {
|
||||
self.startModule(mainElement, {
|
||||
start() {
|
||||
this.startModule(this.mainElement, {
|
||||
jsfile:'mamecoleco.js',
|
||||
cfgfile:'coleco.cfg',
|
||||
biosfile:'coleco/313 10031-4005 73108a.u2',
|
||||
@ -53,15 +50,15 @@ var ColecoVisionMAMEPlatform = function(mainElement) {
|
||||
});
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
this.loadROMFile(data);
|
||||
this.loadRegion(":coleco_cart:rom", data);
|
||||
}
|
||||
|
||||
this.getPresets = function() { return ColecoVision_PRESETS; }
|
||||
getPresets() { return ColecoVision_PRESETS; }
|
||||
|
||||
this.getToolForFilename = getToolForFilename_z80;
|
||||
this.getDefaultExtension = function() { return ".c"; };
|
||||
getToolForFilename = getToolForFilename_z80;
|
||||
getDefaultExtension() { return ".c"; };
|
||||
}
|
||||
|
||||
///
|
||||
|
@ -5,12 +5,12 @@ import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap,
|
||||
import { hex } from "../util";
|
||||
import { MasterAudio, AY38910_Audio } from "../audio";
|
||||
|
||||
var GALAXIAN_PRESETS = [
|
||||
const GALAXIAN_PRESETS = [
|
||||
{id:'gfxtest.c', name:'Graphics Test'},
|
||||
{id:'shoot2.c', name:'Solarian Game'},
|
||||
];
|
||||
|
||||
var GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
|
||||
const GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_SPACE, 0, 0x10], // P1
|
||||
[Keys.VK_LEFT, 0, 0x4],
|
||||
[Keys.VK_RIGHT, 0, 0x8],
|
||||
@ -22,7 +22,7 @@ var GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_2, 1, 0x2],
|
||||
]);
|
||||
|
||||
var SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
|
||||
const SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_UP, 0, -0x1], // P1
|
||||
[Keys.VK_SHIFT, 0, -0x2], // fire
|
||||
[Keys.VK_7, 0, -0x4], // credit
|
||||
@ -38,10 +38,7 @@ var SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
|
||||
]);
|
||||
|
||||
|
||||
var GalaxianPlatform = function(mainElement, options) {
|
||||
var self = this;
|
||||
this.__proto__ = new (BaseZ80Platform as any)();
|
||||
|
||||
const _GalaxianPlatform = function(mainElement, options) {
|
||||
options = options || {};
|
||||
var romSize = options.romSize || 0x4000;
|
||||
var gfxBase = options.gfxBase || 0x2800;
|
||||
@ -169,10 +166,6 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
}
|
||||
}
|
||||
|
||||
this.getPresets = function() {
|
||||
return GALAXIAN_PRESETS;
|
||||
}
|
||||
|
||||
var m_protection_state = 0;
|
||||
var m_protection_result = 0;
|
||||
function scramble_protection_w(addr,data) {
|
||||
@ -200,8 +193,20 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
var bit = (m_protection_result >> 7) & 1;
|
||||
return (bit << 5) | ((bit^1) << 7);
|
||||
}
|
||||
|
||||
const bitcolors = [
|
||||
0x000021, 0x000047, 0x000097, // red
|
||||
0x002100, 0x004700, 0x009700, // green
|
||||
0x510000, 0xae0000 // blue
|
||||
];
|
||||
|
||||
this.start = function() {
|
||||
class GalaxianPlatform extends BaseZ80Platform {
|
||||
|
||||
getPresets() {
|
||||
return GALAXIAN_PRESETS;
|
||||
}
|
||||
|
||||
start() {
|
||||
ram = new RAM(0x800);
|
||||
vram = new RAM(0x400);
|
||||
oram = new RAM(0x100);
|
||||
@ -271,9 +276,6 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
isContended: function() { return false; },
|
||||
};
|
||||
}
|
||||
this.readAddress = function(a) {
|
||||
return (a == 0x7000 || a == 0x7800) ? null : membus.read(a); // ignore watchdog
|
||||
};
|
||||
audio = new MasterAudio();
|
||||
psg1 = new AY38910_Audio(audio);
|
||||
psg2 = new AY38910_Audio(audio);
|
||||
@ -288,7 +290,7 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
if (addr & 0x8) { psg2.setData(val); };
|
||||
}
|
||||
};
|
||||
cpu = self.newCPU(membus, iobus);
|
||||
cpu = this.newCPU(membus, iobus);
|
||||
video = new RasterVideo(mainElement,264,264,{rotate:90});
|
||||
video.create();
|
||||
var idata = video.getFrameData();
|
||||
@ -297,7 +299,11 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
timer = new AnimationTimer(60, this.advance.bind(this));
|
||||
}
|
||||
|
||||
this.advance = function(novideo : boolean) {
|
||||
readAddress(a) {
|
||||
return (a == 0x7000 || a == 0x7800) ? null : membus.read(a); // ignore watchdog
|
||||
}
|
||||
|
||||
advance(novideo : boolean) {
|
||||
var debugCond = this.getDebugCallback();
|
||||
var targetTstates = cpu.getTstates();
|
||||
for (var sl=0; sl<scanlinesPerFrame; sl++) {
|
||||
@ -326,13 +332,7 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
this.restartDebugState(); // TODO: after interrupt?
|
||||
}
|
||||
|
||||
var bitcolors = [
|
||||
0x000021, 0x000047, 0x000097, // red
|
||||
0x002100, 0x004700, 0x009700, // green
|
||||
0x510000, 0xae0000 // blue
|
||||
];
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
rom = padBytes(data, romSize);
|
||||
|
||||
palette = new Uint32Array(new ArrayBuffer(32*4));
|
||||
@ -343,10 +343,10 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
if (((1<<j) & b))
|
||||
palette[i] += bitcolors[j];
|
||||
}
|
||||
self.reset();
|
||||
this.reset();
|
||||
}
|
||||
|
||||
this.loadState = function(state) {
|
||||
loadState(state) {
|
||||
cpu.loadState(state.c);
|
||||
ram.mem.set(state.b);
|
||||
vram.mem.set(state.bv);
|
||||
@ -359,9 +359,9 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
}
|
||||
this.saveState = function() {
|
||||
saveState() {
|
||||
return {
|
||||
c:self.getCPUState(),
|
||||
c:this.getCPUState(),
|
||||
b:ram.mem.slice(0),
|
||||
bv:vram.mem.slice(0),
|
||||
bo:oram.mem.slice(0),
|
||||
@ -374,31 +374,46 @@ var GalaxianPlatform = function(mainElement, options) {
|
||||
in2:inputs[2],
|
||||
};
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
loadControlsState(state) {
|
||||
inputs[0] = state.in0;
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
}
|
||||
saveControlsState() {
|
||||
return {
|
||||
in0:inputs[0],
|
||||
in1:inputs[1],
|
||||
in2:inputs[2],
|
||||
};
|
||||
}
|
||||
getCPUState() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
|
||||
this.isRunning = function() {
|
||||
isRunning() {
|
||||
return timer && timer.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
pause() {
|
||||
timer.stop();
|
||||
audio.stop();
|
||||
}
|
||||
this.resume = function() {
|
||||
resume() {
|
||||
timer.start();
|
||||
audio.start();
|
||||
}
|
||||
this.reset = function() {
|
||||
reset() {
|
||||
cpu.reset();
|
||||
//audio.reset();
|
||||
if (!this.getDebugCallback()) cpu.setTstates(0); // TODO?
|
||||
watchdog_counter = INITIAL_WATCHDOG;
|
||||
}
|
||||
}
|
||||
|
||||
return new GalaxianPlatform();
|
||||
}
|
||||
|
||||
var GalaxianScramblePlatform = function(mainElement) {
|
||||
this.__proto__ = new GalaxianPlatform(mainElement, {
|
||||
const _GalaxianScramblePlatform = function(mainElement) {
|
||||
return _GalaxianPlatform(mainElement, {
|
||||
romSize: 0x5020,
|
||||
gfxBase: 0x4000,
|
||||
palBase: 0x5000,
|
||||
@ -409,5 +424,5 @@ var GalaxianScramblePlatform = function(mainElement) {
|
||||
});
|
||||
}
|
||||
|
||||
PLATFORMS['galaxian'] = GalaxianPlatform;
|
||||
PLATFORMS['galaxian-scramble'] = GalaxianScramblePlatform;
|
||||
PLATFORMS['galaxian'] = _GalaxianPlatform;
|
||||
PLATFORMS['galaxian-scramble'] = _GalaxianScramblePlatform;
|
||||
|
@ -6,15 +6,13 @@ import { hex } from "../util";
|
||||
|
||||
// http://www.computerarcheology.com/Arcade/
|
||||
|
||||
var MW8080BW_PRESETS = [
|
||||
const MW8080BW_PRESETS = [
|
||||
{id:'gfxtest.c', name:'Graphics Test'},
|
||||
{id:'shifter.c', name:'Sprite w/ Bit Shifter'},
|
||||
{id:'game2.c', name:'Cosmic Impalas'},
|
||||
];
|
||||
|
||||
var Midway8080BWPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new (BaseZ80Platform as any)();
|
||||
const _Midway8080BWPlatform = function(mainElement) {
|
||||
|
||||
var cpu, ram, membus, iobus, rom;
|
||||
var probe;
|
||||
@ -23,13 +21,13 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
var bitshift_offset = 0;
|
||||
var bitshift_register = 0;
|
||||
var watchdog_counter;
|
||||
var cpuFrequency = 1996800;
|
||||
var cpuCyclesPerLine = cpuFrequency/(60*224); // TODO
|
||||
var INITIAL_WATCHDOG = 256;
|
||||
var PIXEL_ON = 0xffeeeeee;
|
||||
var PIXEL_OFF = 0xff000000;
|
||||
const cpuFrequency = 1996800;
|
||||
const cpuCyclesPerLine = cpuFrequency/(60*224); // TODO
|
||||
const INITIAL_WATCHDOG = 256;
|
||||
const PIXEL_ON = 0xffeeeeee;
|
||||
const PIXEL_OFF = 0xff000000;
|
||||
|
||||
var SPACEINV_KEYCODE_MAP = makeKeycodeMap([
|
||||
const SPACEINV_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_SPACE, 1, 0x10], // P1
|
||||
[Keys.VK_LEFT, 1, 0x20],
|
||||
[Keys.VK_RIGHT, 1, 0x40],
|
||||
@ -40,12 +38,14 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
[Keys.VK_1, 1, 0x4],
|
||||
[Keys.VK_2, 1, 0x2],
|
||||
]);
|
||||
|
||||
class Midway8080BWPlatform extends BaseZ80Platform {
|
||||
|
||||
this.getPresets = function() {
|
||||
getPresets() {
|
||||
return MW8080BW_PRESETS;
|
||||
}
|
||||
|
||||
this.start = function() {
|
||||
start = function() {
|
||||
ram = new RAM(0x2000);
|
||||
//displayPCs = new Uint16Array(new ArrayBuffer(0x2000*2));
|
||||
membus = {
|
||||
@ -65,7 +65,6 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
]),
|
||||
isContended: function() { return false; },
|
||||
};
|
||||
this.readAddress = membus.read;
|
||||
iobus = {
|
||||
read: function(addr) {
|
||||
addr &= 0x3;
|
||||
@ -115,8 +114,12 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
pixels = video.getFrameData();
|
||||
timer = new AnimationTimer(60, this.advance.bind(this));
|
||||
}
|
||||
|
||||
readAddress(addr) {
|
||||
return membus.read(addr);
|
||||
}
|
||||
|
||||
this.advance = function(novideo : boolean) {
|
||||
advance(novideo : boolean) {
|
||||
var debugCond = this.getDebugCallback();
|
||||
var targetTstates = cpu.getTstates();
|
||||
for (var sl=0; sl<224; sl++) {
|
||||
@ -149,12 +152,12 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
this.restartDebugState();
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
rom = padBytes(data, 0x2000);
|
||||
self.reset();
|
||||
this.reset();
|
||||
}
|
||||
|
||||
this.loadState = function(state) {
|
||||
loadState(state) {
|
||||
cpu.loadState(state.c);
|
||||
ram.mem.set(state.b);
|
||||
bitshift_register = state.bsr;
|
||||
@ -164,9 +167,9 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
}
|
||||
this.saveState = function() {
|
||||
saveState() {
|
||||
return {
|
||||
c:self.getCPUState(),
|
||||
c:this.getCPUState(),
|
||||
b:ram.mem.slice(0),
|
||||
bsr:bitshift_register,
|
||||
bso:bitshift_offset,
|
||||
@ -176,24 +179,38 @@ var Midway8080BWPlatform = function(mainElement) {
|
||||
in2:inputs[2],
|
||||
};
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
loadControlsState(state) {
|
||||
inputs[0] = state.in0;
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
}
|
||||
saveControlsState() {
|
||||
return {
|
||||
in0:inputs[0],
|
||||
in1:inputs[1],
|
||||
in2:inputs[2],
|
||||
};
|
||||
}
|
||||
getCPUState() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
|
||||
this.isRunning = function() {
|
||||
isRunning() {
|
||||
return timer && timer.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
pause() {
|
||||
timer.stop();
|
||||
}
|
||||
this.resume = function() {
|
||||
resume() {
|
||||
timer.start();
|
||||
}
|
||||
this.reset = function() {
|
||||
reset() {
|
||||
cpu.reset();
|
||||
cpu.setTstates(0);
|
||||
watchdog_counter = INITIAL_WATCHDOG;
|
||||
}
|
||||
}
|
||||
return new Midway8080BWPlatform();
|
||||
}
|
||||
|
||||
PLATFORMS['mw8080bw'] = Midway8080BWPlatform;
|
||||
PLATFORMS['mw8080bw'] = _Midway8080BWPlatform;
|
||||
|
@ -8,7 +8,7 @@ import { SampleAudio } from "../audio";
|
||||
|
||||
declare var jsnes : any;
|
||||
|
||||
var JSNES_PRESETS = [
|
||||
const JSNES_PRESETS = [
|
||||
{id:'ex0.asm', name:'Initialization (ASM)'},
|
||||
{id:'ex1.asm', name:'Scrolling Demo (ASM)'},
|
||||
{id:'ex2.asm', name:'Sprite Demo (ASM)'},
|
||||
@ -25,7 +25,7 @@ var JSNES_PRESETS = [
|
||||
{id:'musicdemo.asm', name:'Famitone Demo (ASM)'},
|
||||
];
|
||||
|
||||
var NES_NESLIB_PRESETS = [
|
||||
const NES_NESLIB_PRESETS = [
|
||||
{id:'neslib1.c', name:'Text'},
|
||||
{id:'neslib2.c', name:'Sprites'},
|
||||
{id:'neslib3.c', name:'Cursor'},
|
||||
@ -33,7 +33,7 @@ var NES_NESLIB_PRESETS = [
|
||||
{id:'chase/game.c', name:'Chase (example game)'},
|
||||
];
|
||||
|
||||
var NES_CONIO_PRESETS = [
|
||||
const NES_CONIO_PRESETS = [
|
||||
{id:'ex0.asm', name:'ASM: Initialization'},
|
||||
{id:'ex1.asm', name:'ASM: Scrolling Demo'},
|
||||
{id:'hello.c', name:'C: Hello PPU'},
|
||||
@ -43,7 +43,7 @@ var NES_CONIO_PRESETS = [
|
||||
|
||||
/// JSNES
|
||||
|
||||
var JSNES_KEYCODE_MAP = makeKeycodeMap([
|
||||
const JSNES_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_Z, 0, 0],
|
||||
[Keys.VK_X, 0, 1],
|
||||
[Keys.VK_2, 0, 2],
|
||||
@ -62,21 +62,22 @@ var JSNES_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_D, 1, 7],
|
||||
]);
|
||||
|
||||
var JSNESPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new (Base6502Platform as any)();
|
||||
this.debugPCDelta = 1;
|
||||
const _JSNESPlatform = function(mainElement) {
|
||||
|
||||
var nes;
|
||||
var rom;
|
||||
var video, audio, timer;
|
||||
var audioFrequency = 44030; //44100
|
||||
const audioFrequency = 44030; //44100
|
||||
var frameindex = 0;
|
||||
var nsamples = 0;
|
||||
|
||||
class JSNESPlatform extends Base6502Platform {
|
||||
debugPCDelta = 1;
|
||||
|
||||
this.getPresets = function() { return JSNES_PRESETS; }
|
||||
getPresets() { return JSNES_PRESETS; }
|
||||
|
||||
this.start = function() {
|
||||
start() {
|
||||
var self = this;
|
||||
video = new RasterVideo(mainElement,256,224);
|
||||
audio = new SampleAudio(audioFrequency);
|
||||
video.create();
|
||||
@ -128,52 +129,51 @@ var JSNESPlatform = function(mainElement) {
|
||||
});
|
||||
}
|
||||
|
||||
this.advance = function(novideo : boolean) {
|
||||
advance(novideo : boolean) {
|
||||
nes.frame();
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
var romstr = String.fromCharCode.apply(null, data);
|
||||
nes.loadROM(romstr);
|
||||
frameindex = 0;
|
||||
}
|
||||
this.newCodeAnalyzer = function() {
|
||||
newCodeAnalyzer() {
|
||||
return new CodeAnalyzer_nes(this);
|
||||
}
|
||||
this.getOriginPC = function() { // TODO: is actually NMI
|
||||
getOriginPC() { // TODO: is actually NMI
|
||||
return (this.readAddress(0xfffa) | (this.readAddress(0xfffb) << 8)) & 0xffff;
|
||||
}
|
||||
this.getOpcodeMetadata = getOpcodeMetadata_6502;
|
||||
this.getDefaultExtension = function() { return ".c"; };
|
||||
getDefaultExtension() { return ".c"; };
|
||||
|
||||
this.reset = function() {
|
||||
reset() {
|
||||
//nes.cpu.reset(); // doesn't work right, crashes
|
||||
nes.cpu.requestIrq(nes.cpu.IRQ_RESET);
|
||||
}
|
||||
this.isRunning = function() {
|
||||
isRunning() {
|
||||
return timer.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
pause() {
|
||||
timer.stop();
|
||||
audio.stop();
|
||||
}
|
||||
this.resume = function() {
|
||||
resume() {
|
||||
timer.start();
|
||||
audio.start();
|
||||
}
|
||||
|
||||
this.runToVsync = function() {
|
||||
runToVsync() {
|
||||
var frame0 = frameindex;
|
||||
this.runEval(function(c) { return frameindex>frame0; });
|
||||
}
|
||||
|
||||
this.getCPUState = function() {
|
||||
getCPUState() {
|
||||
var c = nes.cpu.toJSON();
|
||||
this.copy6502REGvars(c);
|
||||
return c;
|
||||
}
|
||||
// TODO don't need to save ROM?
|
||||
this.saveState = function() {
|
||||
saveState() {
|
||||
//var s = $.extend(true, {}, nes);
|
||||
var s = nes.toJSON();
|
||||
s.c = s.cpu;
|
||||
@ -181,9 +181,10 @@ var JSNESPlatform = function(mainElement) {
|
||||
s.b = s.cpu.mem = s.cpu.mem.slice(0);
|
||||
s.ppu.vramMem = s.ppu.vramMem.slice(0);
|
||||
s.ppu.spriteMem = s.ppu.spriteMem.slice(0);
|
||||
s.ctrl = this.saveControlsState();
|
||||
return s;
|
||||
}
|
||||
this.loadState = function(state) {
|
||||
loadState(state) {
|
||||
nes.fromJSON(state);
|
||||
//nes.cpu.fromJSON(state.cpu);
|
||||
//nes.mmap.fromJSON(state.mmap);
|
||||
@ -191,12 +192,23 @@ var JSNESPlatform = function(mainElement) {
|
||||
nes.cpu.mem = state.cpu.mem.slice(0);
|
||||
nes.ppu.vramMem = state.ppu.vramMem.slice(0);
|
||||
nes.ppu.spriteMem = state.ppu.spriteMem.slice(0);
|
||||
this.loadControlsState(state.ctrl);
|
||||
//$.extend(nes, state);
|
||||
}
|
||||
this.readAddress = function(addr) {
|
||||
saveControlsState() {
|
||||
return {
|
||||
c1: nes.controllers[1].state.slice(0),
|
||||
c2: nes.controllers[2].state.slice(0),
|
||||
};
|
||||
}
|
||||
loadControlsState(state) {
|
||||
nes.controllers[1].state = state.c1;
|
||||
nes.controllers[2].state = state.c2;
|
||||
}
|
||||
readAddress(addr) {
|
||||
return nes.cpu.mem[addr] & 0xff;
|
||||
}
|
||||
this.copy6502REGvars = function(c) {
|
||||
copy6502REGvars(c) {
|
||||
c.T = 0;
|
||||
c.PC = c.REG_PC;
|
||||
c.A = c.REG_ACC;
|
||||
@ -214,10 +226,10 @@ var JSNESPlatform = function(mainElement) {
|
||||
return c;
|
||||
}
|
||||
|
||||
this.getDebugCategories = function() {
|
||||
getDebugCategories() {
|
||||
return ['CPU','ZPRAM','Stack','PPU'];
|
||||
}
|
||||
this.getDebugInfo = function(category, state) {
|
||||
getDebugInfo(category, state) {
|
||||
switch (category) {
|
||||
case 'CPU': return cpuStateToLongString_6502(state.c);
|
||||
case 'ZPRAM': return dumpRAM(state.b, 0x0, 0x100);
|
||||
@ -225,7 +237,7 @@ var JSNESPlatform = function(mainElement) {
|
||||
case 'PPU': return this.ppuStateToLongString(state.ppu, state.b);
|
||||
}
|
||||
}
|
||||
this.ppuStateToLongString = function(ppu, mem) {
|
||||
ppuStateToLongString(ppu, mem) {
|
||||
var s = '';
|
||||
var PPUFLAGS = [
|
||||
["f_nmiOnVblank","NMI_ON_VBLANK"],
|
||||
@ -283,54 +295,57 @@ var JSNESPlatform = function(mainElement) {
|
||||
*/
|
||||
return s;
|
||||
}
|
||||
}
|
||||
return new JSNESPlatform();
|
||||
}
|
||||
|
||||
/// MAME support
|
||||
|
||||
var NESMAMEPlatform = function(mainElement, lzgRom, romSize) {
|
||||
var self = this;
|
||||
this.__proto__ = new BaseMAMEPlatform();
|
||||
class NESMAMEPlatform extends BaseMAMEPlatform {
|
||||
// = function(mainElement, lzgRom, romSize) {
|
||||
lzgRom;
|
||||
romSize;
|
||||
|
||||
//
|
||||
this.start = function() {
|
||||
self.startModule(mainElement, {
|
||||
start() {
|
||||
this.startModule(this.mainElement, {
|
||||
jsfile:'mamenes.js',
|
||||
//cfgfile:'nes.cfg',
|
||||
driver:'nes',
|
||||
width:256*2,
|
||||
height:240*2,
|
||||
romfn:'/emulator/cart.nes',
|
||||
romsize:romSize,
|
||||
romdata:new Uint8Array(new lzgmini().decode(lzgRom).slice(0, romSize)),
|
||||
romsize:this.romSize,
|
||||
romdata:new Uint8Array(new lzgmini().decode(this.lzgRom).slice(0, this.romSize)),
|
||||
preInit:function(_self) {
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
this.getOpcodeMetadata = getOpcodeMetadata_6502;
|
||||
this.getToolForFilename = getToolForFilename_6502;
|
||||
this.getDefaultExtension = function() { return ".c"; };
|
||||
getOpcodeMetadata = getOpcodeMetadata_6502;
|
||||
getToolForFilename = getToolForFilename_6502;
|
||||
getDefaultExtension() { return ".c"; };
|
||||
}
|
||||
|
||||
var NESConIOPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new NESMAMEPlatform(mainElement, NES_CONIO_ROM_LZG, 0xa010);
|
||||
class NESConIOPlatform extends NESMAMEPlatform {
|
||||
lzgRom = NES_CONIO_ROM_LZG;
|
||||
romSize = 0xa010;
|
||||
|
||||
this.getPresets = function() { return NES_CONIO_PRESETS; }
|
||||
getPresets() { return NES_CONIO_PRESETS; }
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
this.loadROMFile(data);
|
||||
this.loadRegion(":nes_slot:cart:prg_rom", data.slice(0x10, 0x8010));
|
||||
this.loadRegion(":nes_slot:cart:chr_rom", data.slice(0x8010, 0xa010));
|
||||
}
|
||||
}
|
||||
var NESLibPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new NESMAMEPlatform(mainElement, NES_NESLIB_ROM_LZG, 0x8010);
|
||||
|
||||
this.getPresets = function() { return NES_NESLIB_PRESETS; }
|
||||
class NESLibPlatform extends NESMAMEPlatform {
|
||||
lzgRom = NES_NESLIB_ROM_LZG;
|
||||
romSize = 0x8010;
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
getPresets() { return NES_NESLIB_PRESETS; }
|
||||
|
||||
loadROM(title, data) {
|
||||
this.loadROMFile(data);
|
||||
this.loadRegion(":nes_slot:cart:prg_rom", data.slice(0x10, 0x8010));
|
||||
}
|
||||
@ -338,7 +353,7 @@ var NESLibPlatform = function(mainElement) {
|
||||
|
||||
///
|
||||
|
||||
PLATFORMS['nes'] = JSNESPlatform;
|
||||
PLATFORMS['nes'] = _JSNESPlatform;
|
||||
PLATFORMS['nes-lib'] = NESLibPlatform;
|
||||
PLATFORMS['nes-conio'] = NESConIOPlatform;
|
||||
|
||||
|
@ -9,7 +9,7 @@ declare var platform : Platform; // global platform object
|
||||
declare var Javatari : any;
|
||||
declare var jt : any; // 6502
|
||||
|
||||
var VCS_PRESETS = [
|
||||
const VCS_PRESETS = [
|
||||
{id:'examples/hello', chapter:4, name:'Hello 6502 and TIA'},
|
||||
{id:'examples/vsync', chapter:5, name:'Painting on the CRT', title:'Color Bars'},
|
||||
{id:'examples/playfield', chapter:6, name:'Playfield Graphics'},
|
||||
@ -47,13 +47,16 @@ Javatari.CARTRIDGE_CHANGE_DISABLED = true;
|
||||
Javatari.DEBUG_SCANLINE_OVERFLOW = false; // TODO: make a switch
|
||||
Javatari.AUDIO_BUFFER_SIZE = 256;
|
||||
|
||||
var VCSPlatform = function() {
|
||||
var self = this;
|
||||
this.paused = true;
|
||||
class VCSPlatform {
|
||||
|
||||
this.getPresets = function() { return VCS_PRESETS; }
|
||||
current_output;
|
||||
recorder : EmuRecorder;
|
||||
paused : boolean = true;
|
||||
|
||||
this.start = function() {
|
||||
getPresets() { return VCS_PRESETS; }
|
||||
|
||||
start() {
|
||||
var self = this;
|
||||
$("#javatari-div").show();
|
||||
Javatari.start();
|
||||
// intercept clockPulse function
|
||||
@ -65,16 +68,16 @@ var VCSPlatform = function() {
|
||||
this.paused = false;
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
Javatari.loadROM(title, data);
|
||||
this.current_output = data; // TODO: use bus
|
||||
}
|
||||
|
||||
this.getOpcodeMetadata = function(opcode, offset) {
|
||||
getOpcodeMetadata(opcode, offset) {
|
||||
return Javatari.getOpcodeMetadata(opcode, offset);
|
||||
}
|
||||
|
||||
this.getRasterPosition = function() {
|
||||
getRasterPosition() {
|
||||
var clkfs = Javatari.room.console.getClocksFromFrameStart() - 1;
|
||||
var row = Math.floor(clkfs/76);
|
||||
var col = clkfs - row*76;
|
||||
@ -84,10 +87,10 @@ var VCSPlatform = function() {
|
||||
}
|
||||
|
||||
// TODO: Clock changes this on event, so it may not be current
|
||||
this.isRunning = function() {
|
||||
isRunning() {
|
||||
return Javatari.room && Javatari.room.console.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
pause() {
|
||||
//console.log('pause', this.paused, this.isRunning());
|
||||
if (!this.paused) {
|
||||
this.paused = true;
|
||||
@ -95,7 +98,7 @@ var VCSPlatform = function() {
|
||||
Javatari.room.speaker.mute();
|
||||
}
|
||||
}
|
||||
this.resume = function() {
|
||||
resume() {
|
||||
//console.log('resume', this.paused, this.isRunning());
|
||||
if (this.paused) {
|
||||
this.paused = false;
|
||||
@ -103,51 +106,52 @@ var VCSPlatform = function() {
|
||||
Javatari.room.speaker.play();
|
||||
}
|
||||
}
|
||||
this.advance = function() {
|
||||
advance() {
|
||||
Javatari.room.console.clockPulse();
|
||||
}
|
||||
|
||||
this.step = function() { Javatari.room.console.debugSingleStepCPUClock(); }
|
||||
this.stepBack = function() { Javatari.room.console.debugStepBackInstruction(); }
|
||||
this.runEval = function(evalfunc) { Javatari.room.console.debugEval(evalfunc); }
|
||||
step() { Javatari.room.console.debugSingleStepCPUClock(); }
|
||||
stepBack() { Javatari.room.console.debugStepBackInstruction(); }
|
||||
runEval(evalfunc) { Javatari.room.console.debugEval(evalfunc); }
|
||||
|
||||
this.setupDebug = function(callback) {
|
||||
Javatari.room.console.onBreakpointHit = function(state) {
|
||||
self.paused = true;
|
||||
setupDebug(callback) {
|
||||
Javatari.room.console.onBreakpointHit = (state) => {
|
||||
this.paused = true;
|
||||
callback(state);
|
||||
}
|
||||
Javatari.room.speaker.mute();
|
||||
}
|
||||
this.clearDebug = function() {
|
||||
clearDebug() {
|
||||
Javatari.room.console.disableDebug();
|
||||
Javatari.room.console.onBreakpointHit = null;
|
||||
if (this.isRunning()) Javatari.room.speaker.play();
|
||||
}
|
||||
|
||||
this.reset = function() {
|
||||
reset() {
|
||||
Javatari.room.console.powerOff();
|
||||
Javatari.room.console.resetDebug();
|
||||
Javatari.room.console.powerOn();
|
||||
Javatari.room.speaker.play();
|
||||
}
|
||||
this.getOriginPC = function() {
|
||||
getOriginPC() {
|
||||
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
|
||||
}
|
||||
this.newCodeAnalyzer = function() {
|
||||
newCodeAnalyzer() {
|
||||
return new CodeAnalyzer_vcs(this);
|
||||
}
|
||||
this.saveState = function() {
|
||||
saveState() {
|
||||
return Javatari.room.console.saveState();
|
||||
}
|
||||
this.loadState = function(state) {
|
||||
loadState(state) {
|
||||
return Javatari.room.console.loadState(state);
|
||||
}
|
||||
this.readAddress = function(addr) {
|
||||
// TODO: load/save controls state
|
||||
readAddress(addr) {
|
||||
return this.current_output[addr & 0xfff]; // TODO: use bus to read
|
||||
}
|
||||
this.runUntilReturn = function() {
|
||||
runUntilReturn() {
|
||||
var depth = 1;
|
||||
self.runEval(function(c) {
|
||||
this.runEval(function(c) {
|
||||
if (depth <= 0 && c.T == 0)
|
||||
return true;
|
||||
if (c.o == 0x20)
|
||||
@ -157,38 +161,38 @@ var VCSPlatform = function() {
|
||||
return false;
|
||||
});
|
||||
}
|
||||
this.cpuStateToLongString = function(c) {
|
||||
cpuStateToLongString(c) {
|
||||
return cpuStateToLongString_6502(c);
|
||||
}
|
||||
this.getRAMForState = function(state) {
|
||||
getRAMForState(state) {
|
||||
return jt.Util.byteStringToUInt8Array(atob(state.r.b));
|
||||
}
|
||||
this.ramStateToLongString = function(state) {
|
||||
var ram = self.getRAMForState(state);
|
||||
ramStateToLongString(state) {
|
||||
var ram = this.getRAMForState(state);
|
||||
return "\n" + dumpRAM(ram, 0x80, 0x80);
|
||||
}
|
||||
this.getToolForFilename = function(fn) {
|
||||
getToolForFilename(fn) {
|
||||
return "dasm";
|
||||
}
|
||||
this.getDefaultExtension = function() { return ".a"; };
|
||||
getDefaultExtension() { return ".a"; };
|
||||
|
||||
this.getDebugCategories = function() {
|
||||
getDebugCategories() {
|
||||
return ['CPU','PIA','TIA'];
|
||||
}
|
||||
this.getDebugInfo = function(category, state) {
|
||||
getDebugInfo(category, state) {
|
||||
switch (category) {
|
||||
case 'CPU': return this.cpuStateToLongString(state.c);
|
||||
case 'PIA': return this.ramStateToLongString(state) + "\n" + this.piaStateToLongString(state.p);
|
||||
case 'TIA': return this.tiaStateToLongString(state.t);
|
||||
}
|
||||
}
|
||||
this.piaStateToLongString = function(p) {
|
||||
piaStateToLongString(p) {
|
||||
return "Timer " + p.t + "/" + p.c + "\n";
|
||||
}
|
||||
this.tiaStateToLongString = function(t) {
|
||||
tiaStateToLongString(t) {
|
||||
var pos = this.getRasterPosition();
|
||||
var s = '';
|
||||
s += "H" + lpad(pos.x,5) + " V" + lpad(pos.y,5) + " ";
|
||||
s += "H" + lpad(pos.x.toString(),5) + " V" + lpad(pos.y.toString(),5) + " ";
|
||||
s += (t.vs?"VSYNC ":"- ") + (t.vb?"VBLANK ":"- ") + "\n";
|
||||
s += "\n";
|
||||
s += "Playfield " + t.f + "\n";
|
||||
@ -214,13 +218,13 @@ var VCSPlatform = function() {
|
||||
return s;
|
||||
}
|
||||
|
||||
this.setRecorder = function(recorder : EmuRecorder) : void {
|
||||
setRecorder(recorder : EmuRecorder) : void {
|
||||
this.recorder = recorder;
|
||||
}
|
||||
this.updateRecorder = function() {
|
||||
updateRecorder() {
|
||||
// are we recording and do we need to save a frame?
|
||||
if (this.recorder && !this.paused && this.isRunning() && this.recorder.frameRequested()) {
|
||||
this.recorder.recordFrame(this, this.saveState());
|
||||
this.recorder.recordFrame(this.saveState());
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -231,13 +235,12 @@ function nonegstr(n) {
|
||||
|
||||
///////////////
|
||||
|
||||
var VCSMAMEPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new BaseMAMEPlatform();
|
||||
class VCSMAMEPlatform extends BaseMAMEPlatform {
|
||||
|
||||
// MCFG_SCREEN_RAW_PARAMS( MASTER_CLOCK_NTSC, 228, 26, 26 + 160 + 16, 262, 24 , 24 + 192 + 31 )
|
||||
this.start = function() {
|
||||
self.startModule(mainElement, {
|
||||
|
||||
start = function() {
|
||||
this.startModule(this.mainElement, {
|
||||
jsfile:'mamea2600.js',
|
||||
driver:'a2600',
|
||||
width:176*2,
|
||||
@ -247,27 +250,21 @@ var VCSMAMEPlatform = function(mainElement) {
|
||||
});
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM = function(title, data) {
|
||||
this.loadROMFile(data);
|
||||
this.loadRegion(":cartslot:cart:rom", data);
|
||||
}
|
||||
|
||||
this.getPresets = function() { return VCS_PRESETS; }
|
||||
getPresets = function() { return VCS_PRESETS; }
|
||||
|
||||
this.getToolForFilename = function(fn) {
|
||||
getToolForFilename = function(fn) {
|
||||
return "dasm";
|
||||
}
|
||||
this.getDefaultExtension = function() { return ".a"; };
|
||||
getDefaultExtension = function() { return ".a"; };
|
||||
|
||||
this.getOriginPC = function() {
|
||||
getOriginPC = function() {
|
||||
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
|
||||
}
|
||||
/*
|
||||
this.getOpcodeMetadata = function(opcode, offset) {
|
||||
return Javatari.getOpcodeMetadata(opcode, offset);
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
////////////////
|
||||
|
@ -169,6 +169,14 @@ var AtariVectorPlatform = function(mainElement) {
|
||||
nmic:nmicount
|
||||
}
|
||||
}
|
||||
this.loadControlsState = function(state) {
|
||||
switches.set(state.sw);
|
||||
}
|
||||
this.saveControlsState = function() {
|
||||
return {
|
||||
sw:switches.slice(0),
|
||||
}
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
@ -308,6 +316,14 @@ var AtariColorVectorPlatform = function(mainElement) {
|
||||
nmic:nmicount
|
||||
}
|
||||
}
|
||||
this.loadControlsState = function(state) {
|
||||
switches.set(state.sw);
|
||||
}
|
||||
this.saveControlsState = function() {
|
||||
return {
|
||||
sw:switches.slice(0),
|
||||
}
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
@ -431,6 +447,14 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
|
||||
mr:mathram.slice(0),
|
||||
}
|
||||
}
|
||||
this.loadControlsState = function(state) {
|
||||
switches.set(state.sw);
|
||||
}
|
||||
this.saveControlsState = function() {
|
||||
return {
|
||||
sw:switches.slice(0),
|
||||
}
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap,
|
||||
import { hex } from "../util";
|
||||
import { MasterAudio, AY38910_Audio } from "../audio";
|
||||
|
||||
var VICDUAL_PRESETS = [
|
||||
const VICDUAL_PRESETS = [
|
||||
{id:'minimal.c', name:'Minimal Example'},
|
||||
{id:'hello.c', name:'Hello World'},
|
||||
{id:'gfxtest.c', name:'Graphics Test'},
|
||||
@ -15,31 +15,30 @@ var VICDUAL_PRESETS = [
|
||||
{id:'music.c', name:'Music Player'},
|
||||
];
|
||||
|
||||
var VicDualPlatform = function(mainElement) {
|
||||
var self = this;
|
||||
this.__proto__ = new (BaseZ80Platform as any)();
|
||||
const _VicDualPlatform = function(mainElement) {
|
||||
|
||||
var cpu, ram, membus, iobus, rom;
|
||||
var video, audio, psg, timer, pixels;
|
||||
var inputs = [0xff, 0xff, 0xff, 0xff^0x8]; // most things active low
|
||||
var palbank = 0;
|
||||
|
||||
var XTAL = 15468000.0;
|
||||
var scanlinesPerFrame = 0x106;
|
||||
var vblankStart = 0xe0;
|
||||
var vsyncStart = 0xec;
|
||||
var vsyncEnd = 0xf0;
|
||||
var cpuFrequency = XTAL/8;
|
||||
var hsyncFrequency = XTAL/3/scanlinesPerFrame;
|
||||
var vsyncFrequency = hsyncFrequency/0x148;
|
||||
var cpuCyclesPerLine = cpuFrequency/hsyncFrequency;
|
||||
var timerFrequency = 500; // input 2 bit 0x8
|
||||
var cyclesPerTimerTick = cpuFrequency / (2 * timerFrequency);
|
||||
const XTAL = 15468000.0;
|
||||
const scanlinesPerFrame = 0x106;
|
||||
const vblankStart = 0xe0;
|
||||
const vsyncStart = 0xec;
|
||||
const vsyncEnd = 0xf0;
|
||||
const cpuFrequency = XTAL/8;
|
||||
const hsyncFrequency = XTAL/3/scanlinesPerFrame;
|
||||
const vsyncFrequency = hsyncFrequency/0x148;
|
||||
const cpuCyclesPerLine = cpuFrequency/hsyncFrequency;
|
||||
const timerFrequency = 500; // input 2 bit 0x8
|
||||
const cyclesPerTimerTick = cpuFrequency / (2 * timerFrequency);
|
||||
|
||||
var reset_disable = false;
|
||||
var reset_disable_timer;
|
||||
var framestats;
|
||||
|
||||
var palette = [
|
||||
const palette = [
|
||||
0xff000000, // black
|
||||
0xff0000ff, // red
|
||||
0xff00ff00, // green
|
||||
@ -50,6 +49,7 @@ var VicDualPlatform = function(mainElement) {
|
||||
0xffffffff // white
|
||||
];
|
||||
|
||||
// default PROM
|
||||
var colorprom = [
|
||||
0xe0,0x60,0x20,0x60, 0xc0,0x60,0x40,0xc0,
|
||||
0x20,0x40,0x60,0x80, 0xa0,0xc0,0xe0,0x0e,
|
||||
@ -85,7 +85,7 @@ var VicDualPlatform = function(mainElement) {
|
||||
}
|
||||
}
|
||||
|
||||
var CARNIVAL_KEYCODE_MAP = makeKeycodeMap([
|
||||
const CARNIVAL_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.VK_SPACE, 2, -0x20],
|
||||
[Keys.VK_SHIFT, 2, -0x40],
|
||||
[Keys.VK_LEFT, 1, -0x10],
|
||||
@ -96,12 +96,14 @@ var VicDualPlatform = function(mainElement) {
|
||||
[Keys.VK_2, 3, -0x20],
|
||||
[Keys.VK_5, 3, 0x8],
|
||||
]);
|
||||
|
||||
class VicDualPlatform extends BaseZ80Platform {
|
||||
|
||||
this.getPresets = function() {
|
||||
getPresets() {
|
||||
return VICDUAL_PRESETS;
|
||||
}
|
||||
|
||||
this.start = function() {
|
||||
start() {
|
||||
ram = new RAM(0x1000);
|
||||
membus = {
|
||||
read: newAddressDecoder([
|
||||
@ -113,7 +115,6 @@ var VicDualPlatform = function(mainElement) {
|
||||
]),
|
||||
isContended: function() { return false; },
|
||||
};
|
||||
this.readAddress = membus.read;
|
||||
iobus = {
|
||||
read: function(addr) {
|
||||
return inputs[addr&3];
|
||||
@ -145,7 +146,11 @@ var VicDualPlatform = function(mainElement) {
|
||||
timer = new AnimationTimer(60, this.advance.bind(this));
|
||||
}
|
||||
|
||||
this.advance = function(novideo : boolean) {
|
||||
readAddress(addr) {
|
||||
return membus.read(addr);
|
||||
}
|
||||
|
||||
advance(novideo : boolean) {
|
||||
var targetTstates = cpu.getTstates();
|
||||
for (var sl=0; sl<scanlinesPerFrame; sl++) {
|
||||
inputs[2] &= ~0x8;
|
||||
@ -162,26 +167,23 @@ var VicDualPlatform = function(mainElement) {
|
||||
this.restartDebugState();
|
||||
}
|
||||
|
||||
this.loadROM = function(title, data) {
|
||||
loadROM(title, data) {
|
||||
if (data.length >= 0x4020 && (data[0x4000] || data[0x401f])) {
|
||||
colorprom = data.slice(0x4000,0x4020);
|
||||
}
|
||||
rom = padBytes(data, 0x4040);
|
||||
self.reset();
|
||||
this.reset();
|
||||
}
|
||||
|
||||
this.loadState = function(state) {
|
||||
loadState(state) {
|
||||
cpu.loadState(state.c);
|
||||
ram.mem.set(state.b);
|
||||
inputs[0] = state.in0;
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
inputs[3] = state.in3;
|
||||
this.loadControlsState(state);
|
||||
palbank = state.pb;
|
||||
}
|
||||
this.saveState = function() {
|
||||
saveState() {
|
||||
return {
|
||||
c:self.getCPUState(),
|
||||
c:this.getCPUState(),
|
||||
b:ram.mem.slice(0),
|
||||
in0:inputs[0],
|
||||
in1:inputs[1],
|
||||
@ -190,32 +192,48 @@ var VicDualPlatform = function(mainElement) {
|
||||
pb:palbank,
|
||||
};
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
loadControlsState(state) {
|
||||
inputs[0] = state.in0;
|
||||
inputs[1] = state.in1;
|
||||
inputs[2] = state.in2;
|
||||
inputs[3] = state.in3;
|
||||
}
|
||||
saveControlsState() {
|
||||
return {
|
||||
in0:inputs[0],
|
||||
in1:inputs[1],
|
||||
in2:inputs[2],
|
||||
in3:inputs[3]
|
||||
};
|
||||
}
|
||||
getCPUState() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
|
||||
this.isRunning = function() {
|
||||
isRunning() {
|
||||
return timer && timer.isRunning();
|
||||
}
|
||||
this.pause = function() {
|
||||
pause() {
|
||||
timer.stop();
|
||||
audio.stop();
|
||||
}
|
||||
this.resume = function() {
|
||||
resume() {
|
||||
timer.start();
|
||||
audio.start();
|
||||
}
|
||||
this.reset = function() {
|
||||
reset() {
|
||||
cpu.reset();
|
||||
psg.reset();
|
||||
if (!this.getDebugCallback()) cpu.setTstates(0); // TODO?
|
||||
}
|
||||
this.setFrameStats = function(on) {
|
||||
setFrameStats(on) {
|
||||
framestats = on ? {
|
||||
palette: palette,
|
||||
layers: {width:256, height:224, tiles:[]}
|
||||
} : null;
|
||||
}
|
||||
}
|
||||
return new VicDualPlatform();
|
||||
}
|
||||
|
||||
PLATFORMS['vicdual'] = VicDualPlatform;
|
||||
PLATFORMS['vicdual'] = _VicDualPlatform;
|
||||
|
@ -364,7 +364,7 @@ var WilliamsPlatform = function(mainElement, proto) {
|
||||
cpu.loadState(state.c);
|
||||
ram.mem.set(state.b);
|
||||
nvram.mem.set(state.nvram);
|
||||
//pia6821.set(state.pia);
|
||||
pia6821.set(state.pia);
|
||||
blitregs.set(state.blt);
|
||||
watchdog_counter = state.wdc;
|
||||
banksel = state.bs;
|
||||
@ -382,6 +382,14 @@ var WilliamsPlatform = function(mainElement, proto) {
|
||||
ps:portsel,
|
||||
};
|
||||
}
|
||||
this.loadControlsState = function(state) {
|
||||
pia6821.set(state.pia);
|
||||
}
|
||||
this.saveControlsState = function() {
|
||||
return {
|
||||
pia:pia6821.slice(0),
|
||||
};
|
||||
}
|
||||
this.getCPUState = function() {
|
||||
return cpu.saveState();
|
||||
}
|
||||
|
14
src/ui.ts
14
src/ui.ts
@ -951,6 +951,13 @@ function loadSharedFile(sharekey : string) {
|
||||
return true;
|
||||
}
|
||||
|
||||
function loadScript(scriptfn, onload) {
|
||||
var script = document.createElement('script');
|
||||
script.onload = onload;
|
||||
script.src = scriptfn;
|
||||
document.getElementsByTagName('head')[0].appendChild(script);
|
||||
}
|
||||
|
||||
// start
|
||||
function startUI(loadplatform : boolean) {
|
||||
installErrorHandler();
|
||||
@ -975,14 +982,11 @@ function startUI(loadplatform : boolean) {
|
||||
// load and start platform object
|
||||
if (loadplatform) {
|
||||
var scriptfn = 'gen/platform/' + platform_id.split(/[.-]/)[0] + '.js';
|
||||
var script = document.createElement('script');
|
||||
script.onload = function() {
|
||||
loadScript(scriptfn, () => {
|
||||
console.log("loaded platform", platform_id);
|
||||
startPlatform();
|
||||
showWelcomeMessage();
|
||||
};
|
||||
script.src = scriptfn;
|
||||
document.getElementsByTagName('head')[0].appendChild(script);
|
||||
});
|
||||
} else {
|
||||
startPlatform();
|
||||
showWelcomeMessage();
|
||||
|
Loading…
Reference in New Issue
Block a user