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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-12-23 03:29:39 +00:00

made some platforms classy

This commit is contained in:
Steven Hugg 2018-08-23 08:49:14 -04:00
parent 86823c2c21
commit 0dd741f446
13 changed files with 513 additions and 417 deletions

View File

@ -55,6 +55,7 @@ TODO:
- state buffer/replay
- intro/help text for each platform
- make sure controls work with replay feature (we'll have to save control state every frame)
- vscode/atom extension?
FYI: Image links for the books on http://8bitworkshop.com/ are broken
On the website the additional grey spacing next to the program line numbers is not dynamically resized when the web browser window size is changed. Intentional?

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@ -569,71 +569,75 @@ export abstract class Base6809Platform extends BaseZ80Platform {
declare var FS, ENV, Module; // mame emscripten
// TODO: make class
export function BaseMAMEPlatform() {
export abstract class BaseMAMEPlatform {
var self = this;
loaded = false;
preinitted = false;
romfn;
romdata;
video;
preload_files;
running = false;
console_vars : {[varname:string]:string[]} = {};
console_varname;
initluavars = false;
luadebugscript;
js_lua_string;
onBreakpointHit;
mainElement;
constructor(mainElement) {
this.mainElement = mainElement;
}
var loaded = false;
var preinitted = false;
var romfn;
var romdata;
var video;
var preload_files;
var running = false;
var console_vars : {[varname:string]:string[]} = {};
var console_varname;
var initluavars = false;
var luadebugscript;
var js_lua_string;
this.luareset = function() {
console_vars = {};
luareset() {
this.console_vars = {};
}
// http://docs.mamedev.org/techspecs/luaengine.html
this.luacall = function(s) {
console_varname = null;
luacall(s) {
this.console_varname = null;
//Module.ccall('_Z13js_lua_stringPKc', 'void', ['string'], [s+""]);
if (!js_lua_string) js_lua_string = Module.cwrap('_Z13js_lua_stringPKc', 'void', ['string']);
js_lua_string(s || "");
if (!this.js_lua_string) this.js_lua_string = Module.cwrap('_Z13js_lua_stringPKc', 'void', ['string']);
this.js_lua_string(s || "");
}
this.pause = function() {
if (loaded && running) {
pause() {
if (this.loaded && this.running) {
this.luacall('emu.pause()');
running = false;
this.running = false;
}
}
this.resume = function() {
if (loaded && !running) { // TODO
resume() {
if (this.loaded && !this.running) { // TODO
this.luacall('emu.unpause()');
running = true;
this.running = true;
}
}
this.reset = function() {
reset() {
this.luacall('manager:machine():soft_reset()');
running = true;
initluavars = false;
this.running = true;
this.initluavars = false;
}
this.isRunning = function() {
return running;
isRunning() {
return this.running;
}
function bufferConsoleOutput(s) {
bufferConsoleOutput(s) {
if (!s) return;
if (s.startsWith(">>>")) {
console_varname = s.length > 3 ? s.slice(3) : null;
if (console_varname) console_vars[console_varname] = [];
} else if (console_varname) {
console_vars[console_varname].push(s);
if (console_varname == 'debug_stopped') {
var debugSaveState = self.preserveState();
self.pause();
if (onBreakpointHit) {
onBreakpointHit(debugSaveState);
this.console_varname = s.length > 3 ? s.slice(3) : null;
if (this.console_varname) this.console_vars[this.console_varname] = [];
} else if (this.console_varname) {
this.console_vars[this.console_varname].push(s);
if (this.console_varname == 'debug_stopped') {
var debugSaveState = this.preserveState();
this.pause();
if (this.onBreakpointHit) {
this.onBreakpointHit(debugSaveState);
}
}
} else {
@ -641,12 +645,11 @@ export function BaseMAMEPlatform() {
}
}
this.startModule = function(mainElement, opts) {
romfn = opts.romfn;
if (opts.romdata) romdata = opts.romdata;
if (!romdata) romdata = new RAM(opts.romsize).mem;
startModule(mainElement, opts) {
var romfn = this.romfn = this.romfn || opts.romfn;
var romdata = this.romdata = this.romdata || opts.romdata || new RAM(opts.romsize).mem;
// create canvas
video = new RasterVideo(mainElement, opts.width, opts.height);
var video = this.video = new RasterVideo(this.mainElement, opts.width, opts.height);
video.create();
$(video.canvas).attr('id','canvas');
// load asm.js module
@ -662,11 +665,11 @@ export function BaseMAMEPlatform() {
window['Module'] = {
arguments: modargs,
screenIsReadOnly: true,
print: bufferConsoleOutput,
print: this.bufferConsoleOutput,
canvas:video.canvas,
doNotCaptureKeyboard:true,
keyboardListeningElement:video.canvas,
preInit: function () {
preInit: () => {
console.log("loading FS");
ENV.SDL_EMSCRIPTEN_KEYBOARD_ELEMENT = 'canvas';
if (opts.cfgfile) {
@ -685,14 +688,14 @@ export function BaseMAMEPlatform() {
if (opts.preInit) {
opts.preInit(self);
}
preinitted = true;
this.preinitted = true;
},
preRun: [
function() {
$(video.canvas).click(function(e) {
() => {
$(video.canvas).click((e) =>{
video.canvas.focus();
});
loaded = true;
this.loaded = true;
console.log("about to run...");
}
]
@ -704,7 +707,7 @@ export function BaseMAMEPlatform() {
var fetch_wasm = $.Deferred();
// fetch config file
if (opts.cfgfile) {
fetch_cfg = $.get('mame/cfg/' + opts.cfgfile, function(data) {
fetch_cfg = $.get('mame/cfg/' + opts.cfgfile, (data) => {
opts.cfgdata = data;
console.log("loaded " + opts.cfgfile);
}, 'text');
@ -714,7 +717,7 @@ export function BaseMAMEPlatform() {
var oReq1 = new XMLHttpRequest();
oReq1.open("GET", 'mame/roms/' + opts.biosfile, true);
oReq1.responseType = "arraybuffer";
oReq1.onload = function(oEvent) {
oReq1.onload = (oEvent) => {
opts.biosdata = new Uint8Array(oReq1.response);
console.log("loaded " + opts.biosfile); // + " (" + oEvent.total + " bytes)");
fetch_bios.resolve();
@ -724,8 +727,8 @@ export function BaseMAMEPlatform() {
fetch_bios.resolve();
}
// load debugger Lua script
fetch_lua = $.get('mame/debugger.lua', function(data) {
luadebugscript = data;
fetch_lua = $.get('mame/debugger.lua', (data) => {
this.luadebugscript = data;
console.log("loaded debugger.lua");
}, 'text');
// load WASM
@ -733,7 +736,7 @@ export function BaseMAMEPlatform() {
var oReq2 = new XMLHttpRequest();
oReq2.open("GET", 'mame/' + opts.jsfile.replace('.js','.wasm'), true);
oReq2.responseType = "arraybuffer";
oReq2.onload = function(oEvent) {
oReq2.onload = (oEvent) => {
console.log("loaded WASM file");
window['Module'].wasmBinary = new Uint8Array(oReq2.response);
fetch_wasm.resolve();
@ -741,7 +744,7 @@ export function BaseMAMEPlatform() {
oReq2.send();
}
// start loading script
$.when(fetch_lua, fetch_cfg, fetch_bios, fetch_wasm).done(function() {
$.when(fetch_lua, fetch_cfg, fetch_bios, fetch_wasm).done( () => {
var script = document.createElement('script');
script.src = 'mame/' + opts.jsfile;
document.getElementsByTagName('head')[0].appendChild(script);
@ -749,32 +752,32 @@ export function BaseMAMEPlatform() {
});
}
this.loadROMFile = function(data) {
romdata = data;
if (preinitted && romfn) {
FS.writeFile(romfn, data, {encoding:'binary'});
loadROMFile(data) {
this.romdata = data;
if (this.preinitted && this.romfn) {
FS.writeFile(this.romfn, data, {encoding:'binary'});
}
}
this.loadRegion = function(region, data) {
if (loaded) {
//self.luacall('cart=manager:machine().images["cart"]\nprint(cart:filename())\ncart:load("' + romfn + '")\n');
loadRegion(region, data) {
if (this.loaded) {
//this.luacall('cart=manager:machine().images["cart"]\nprint(cart:filename())\ncart:load("' + romfn + '")\n');
var s = 'rgn = manager:machine():memory().regions["' + region + '"]\n';
//s += 'print(rgn.size)\n';
for (var i=0; i<data.length; i+=4) {
var v = data[i] + (data[i+1]<<8) + (data[i+2]<<16) + (data[i+3]<<24);
s += 'rgn:write_u32(' + i + ',' + v + ')\n'; // TODO: endian?
}
self.luacall(s);
self.reset();
this.luacall(s);
this.reset();
}
}
this.preserveState = function() {
preserveState() {
var state = {c:{}};
for (var k in console_vars) {
for (var k in this.console_vars) {
if (k.startsWith("cpu_")) {
var v = parseInt(console_vars[k][0]);
var v = parseInt(this.console_vars[k][0]);
state.c[k.slice(4)] = v;
}
}
@ -782,59 +785,57 @@ export function BaseMAMEPlatform() {
return state;
}
this.saveState = function() {
saveState() {
this.luareset();
this.luacall('mamedbg.printstate()');
return self.preserveState();
return this.preserveState();
}
this.initlua = function() {
if (!initluavars) {
self.luacall(luadebugscript);
self.luacall('mamedbg.init()')
initluavars = true;
initlua() {
if (!this.initluavars) {
this.luacall(this.luadebugscript);
this.luacall('mamedbg.init()')
this.initluavars = true;
}
}
this.readAddress = function(a) {
self.initlua();
self.luacall('print(">>>v"); print(mem:read_u8(' + a + '))');
return parseInt(console_vars.v[0]);
readAddress(a) {
this.initlua();
this.luacall('print(">>>v"); print(mem:read_u8(' + a + '))');
return parseInt(this.console_vars.v[0]);
}
// DEBUGGING SUPPORT
var onBreakpointHit;
this.clearDebug = function() {
onBreakpointHit = null;
clearDebug() {
this.onBreakpointHit = null;
}
this.getDebugCallback = function() {
return onBreakpointHit;// TODO?
getDebugCallback() {
return this.onBreakpointHit;// TODO?
}
this.setupDebug = function(callback) {
self.initlua();
self.luareset();
onBreakpointHit = callback;
setupDebug(callback) {
this.initlua();
this.luareset();
this.onBreakpointHit = callback;
}
this.runToPC = function(pc) {
self.luacall('mamedbg.runTo(' + pc + ')');
self.resume();
runToPC(pc) {
this.luacall('mamedbg.runTo(' + pc + ')');
this.resume();
}
this.runToVsync = function() {
self.luacall('mamedbg.runToVsync()');
self.resume();
runToVsync() {
this.luacall('mamedbg.runToVsync()');
this.resume();
}
this.runUntilReturn = function() {
self.luacall('mamedbg.runUntilReturn()');
self.resume();
runUntilReturn() {
this.luacall('mamedbg.runUntilReturn()');
this.resume();
}
this.step = function() {
self.luacall('mamedbg.step()');
self.resume();
step() {
this.luacall('mamedbg.step()');
this.resume();
}
// TODO: other than z80
this.cpuStateToLongString = function(c) {
cpuStateToLongString(c) {
if (c.HL)
return cpuStateToLongString_Z80(c);
else

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@ -7,7 +7,7 @@ import { SampleAudio } from "../audio";
declare var jt; // 6502
var APPLE2_PRESETS = [
const APPLE2_PRESETS = [
{id:'sieve.c', name:'Sieve'},
{id:'mandel.c', name:'Mandelbrot'},
{id:'tgidemo.c', name:'TGI Graphics Demo'},
@ -19,15 +19,12 @@ var APPLE2_PRESETS = [
// {id:'tb_6502.s', name:'Tom Bombem (assembler game)'},
];
var GR_TXMODE = 1;
var GR_MIXMODE = 2;
var GR_PAGE1 = 4;
var GR_HIRES = 8;
const GR_TXMODE = 1;
const GR_MIXMODE = 2;
const GR_PAGE1 = 4;
const GR_HIRES = 8;
var Apple2Platform = function(mainElement) {
var self = this;
this.__proto__ = new (Base6502Platform as any)();
const _Apple2Platform = function(mainElement) {
var cpuFrequency = 1023000;
var cpuCyclesPerLine = 65;
var cpu, ram, bus;
@ -50,11 +47,12 @@ var Apple2Platform = function(mainElement) {
var bank2rdoffset=0, bank2wroffset=0;
var grparams;
this.getPresets = function() {
class Apple2Platform extends Base6502Platform {
getPresets() {
return APPLE2_PRESETS;
}
this.start = function() {
start() {
cpu = new jt.M6502();
ram = new RAM(0x13000); // 64K + 16K LC RAM - 4K hardware
// ROM
@ -183,7 +181,7 @@ var Apple2Platform = function(mainElement) {
timer = new AnimationTimer(60, this.advance.bind(this));
}
this.advance = function(novideo : boolean) {
advance(novideo : boolean) {
// 262.5 scanlines per frame
var clock = 0;
var debugCond = this.getDebugCallback();
@ -214,6 +212,70 @@ var Apple2Platform = function(mainElement) {
this.restartDebugState(); // reset debug start state
}
loadROM(title, data) {
pgmbin = data;
this.reset();
}
isRunning() {
return timer.isRunning();
}
pause() {
timer.stop();
audio.stop();
}
resume() {
timer.start();
audio.start();
}
reset() {
cpu.reset();
// execute until $c600 boot
for (var i=0; i<2000000; i++) {
cpu.clockPulse();
if (this.getCPUState().PC == 0xc602) {
cpu.clockPulse();
cpu.clockPulse();
break;
}
}
}
readAddress(addr) {
return bus.read(addr);
}
loadState(state) {
cpu.loadState(state.c);
ram.mem.set(state.b);
kbdlatch = state.kbd;
grswitch = state.gr;
auxRAMselected = state.lc.s;
auxRAMbank = state.lc.b;
writeinhibit = state.lc.w;
setupLanguageCardConstants();
}
saveState() {
return {
c:cpu.saveState(),
b:ram.mem.slice(0),
kbd:kbdlatch,
gr:grswitch,
lc:{s:auxRAMselected,b:auxRAMbank,w:writeinhibit},
};
}
loadControlsState(state) {
kbdlatch = state.kbd;
}
saveControlsState() {
return {
kbd:kbdlatch,
};
}
getCPUState() {
return cpu.saveState();
}
}
function doLanguageCardIO(address, value)
{
switch (address & 0x0f) {
@ -284,68 +346,7 @@ var Apple2Platform = function(mainElement) {
bank2wroffset = 0x3000; // map 0xd000-0xdfff -> 0x10000-0x10fff
}
this.loadROM = function(title, data) {
pgmbin = data;
this.reset();
}
this.isRunning = function() {
return timer.isRunning();
}
this.pause = function() {
timer.stop();
audio.stop();
}
this.resume = function() {
timer.start();
audio.start();
}
this.reset = function() {
cpu.reset();
// execute until $c600 boot
for (var i=0; i<2000000; i++) {
cpu.clockPulse();
if (this.getCPUState().PC == 0xc602) {
cpu.clockPulse();
cpu.clockPulse();
break;
}
}
}
this.readAddress = function(addr) {
return bus.read(addr);
}
this.loadState = function(state) {
cpu.loadState(state.c);
ram.mem.set(state.b);
kbdlatch = state.kbd;
grswitch = state.gr;
auxRAMselected = state.lc.s;
auxRAMbank = state.lc.b;
writeinhibit = state.lc.w;
setupLanguageCardConstants();
}
this.saveState = function() {
return {
c:cpu.saveState(),
b:ram.mem.slice(0),
kbd:kbdlatch,
gr:grswitch,
lc:{s:auxRAMselected,b:auxRAMbank,w:writeinhibit},
};
}
this.loadControlsState = function(state) {
kbdlatch = state.kbd;
}
this.saveControlsState = function() {
return {
kbd:kbdlatch,
};
}
this.getCPUState = function() {
return cpu.saveState();
}
return new Apple2Platform(); // return inner class from constructor
};
var Apple2Display = function(pixels, apple) {
@ -1015,12 +1016,10 @@ var APPLEIIGO_LZG = [
/// MAME support
var Apple2MAMEPlatform = function(mainElement) {
var self = this;
this.__proto__ = new BaseMAMEPlatform();
class Apple2MAMEPlatform extends BaseMAMEPlatform {
this.start = function() {
self.startModule(mainElement, {
start () {
this.startModule(this.mainElement, {
jsfile:'mameapple2e.js',
biosfile:['apple2e.zip'],
//cfgfile:'nes.cfg',
@ -1035,16 +1034,16 @@ var Apple2MAMEPlatform = function(mainElement) {
});
}
this.getOpcodeMetadata = getOpcodeMetadata_6502;
this.getDefaultExtension = function() { return ".c"; };
getOpcodeMetadata = getOpcodeMetadata_6502;
getDefaultExtension () { return ".c"; };
this.getPresets = function() { return APPLE2_PRESETS; }
getPresets () { return APPLE2_PRESETS; }
this.loadROM = function(title, data) {
loadROM (title, data) {
this.loadROMFile(data);
// TODO
}
}
PLATFORMS['apple2'] = Apple2Platform;
PLATFORMS['apple2'] = _Apple2Platform;
PLATFORMS['apple2-e'] = Apple2MAMEPlatform;

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@ -12,7 +12,7 @@ var Atari8_PRESETS = [
var Atari8MAMEPlatform = function(mainElement) {
var self = this;
this.__proto__ = new BaseMAMEPlatform();
this.__proto__ = new (BaseMAMEPlatform as any)();
this.loadROM = function(title, data) {
this.loadROMFile(data);
@ -47,7 +47,7 @@ var Atari800Platform = function(mainElement) {
var Atari5200Platform = function(mainElement) {
var self = this;
this.__proto__ = new Atari8MAMEPlatform(mainElement);
this.__proto__ = new (Atari8MAMEPlatform as any)(mainElement);
this.start = function() {
self.startModule(mainElement, {

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@ -33,13 +33,10 @@ var ColecoVision_PRESETS = [
/// MAME support
var ColecoVisionMAMEPlatform = function(mainElement) {
var self = this;
this.__proto__ = new BaseMAMEPlatform();
class ColecoVisionMAMEPlatform extends BaseMAMEPlatform {
//
this.start = function() {
self.startModule(mainElement, {
start() {
this.startModule(this.mainElement, {
jsfile:'mamecoleco.js',
cfgfile:'coleco.cfg',
biosfile:'coleco/313 10031-4005 73108a.u2',
@ -53,15 +50,15 @@ var ColecoVisionMAMEPlatform = function(mainElement) {
});
}
this.loadROM = function(title, data) {
loadROM(title, data) {
this.loadROMFile(data);
this.loadRegion(":coleco_cart:rom", data);
}
this.getPresets = function() { return ColecoVision_PRESETS; }
getPresets() { return ColecoVision_PRESETS; }
this.getToolForFilename = getToolForFilename_z80;
this.getDefaultExtension = function() { return ".c"; };
getToolForFilename = getToolForFilename_z80;
getDefaultExtension() { return ".c"; };
}
///

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@ -5,12 +5,12 @@ import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap,
import { hex } from "../util";
import { MasterAudio, AY38910_Audio } from "../audio";
var GALAXIAN_PRESETS = [
const GALAXIAN_PRESETS = [
{id:'gfxtest.c', name:'Graphics Test'},
{id:'shoot2.c', name:'Solarian Game'},
];
var GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
const GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_SPACE, 0, 0x10], // P1
[Keys.VK_LEFT, 0, 0x4],
[Keys.VK_RIGHT, 0, 0x8],
@ -22,7 +22,7 @@ var GALAXIAN_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_2, 1, 0x2],
]);
var SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
const SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_UP, 0, -0x1], // P1
[Keys.VK_SHIFT, 0, -0x2], // fire
[Keys.VK_7, 0, -0x4], // credit
@ -38,10 +38,7 @@ var SCRAMBLE_KEYCODE_MAP = makeKeycodeMap([
]);
var GalaxianPlatform = function(mainElement, options) {
var self = this;
this.__proto__ = new (BaseZ80Platform as any)();
const _GalaxianPlatform = function(mainElement, options) {
options = options || {};
var romSize = options.romSize || 0x4000;
var gfxBase = options.gfxBase || 0x2800;
@ -169,10 +166,6 @@ var GalaxianPlatform = function(mainElement, options) {
}
}
this.getPresets = function() {
return GALAXIAN_PRESETS;
}
var m_protection_state = 0;
var m_protection_result = 0;
function scramble_protection_w(addr,data) {
@ -200,8 +193,20 @@ var GalaxianPlatform = function(mainElement, options) {
var bit = (m_protection_result >> 7) & 1;
return (bit << 5) | ((bit^1) << 7);
}
const bitcolors = [
0x000021, 0x000047, 0x000097, // red
0x002100, 0x004700, 0x009700, // green
0x510000, 0xae0000 // blue
];
this.start = function() {
class GalaxianPlatform extends BaseZ80Platform {
getPresets() {
return GALAXIAN_PRESETS;
}
start() {
ram = new RAM(0x800);
vram = new RAM(0x400);
oram = new RAM(0x100);
@ -271,9 +276,6 @@ var GalaxianPlatform = function(mainElement, options) {
isContended: function() { return false; },
};
}
this.readAddress = function(a) {
return (a == 0x7000 || a == 0x7800) ? null : membus.read(a); // ignore watchdog
};
audio = new MasterAudio();
psg1 = new AY38910_Audio(audio);
psg2 = new AY38910_Audio(audio);
@ -288,7 +290,7 @@ var GalaxianPlatform = function(mainElement, options) {
if (addr & 0x8) { psg2.setData(val); };
}
};
cpu = self.newCPU(membus, iobus);
cpu = this.newCPU(membus, iobus);
video = new RasterVideo(mainElement,264,264,{rotate:90});
video.create();
var idata = video.getFrameData();
@ -297,7 +299,11 @@ var GalaxianPlatform = function(mainElement, options) {
timer = new AnimationTimer(60, this.advance.bind(this));
}
this.advance = function(novideo : boolean) {
readAddress(a) {
return (a == 0x7000 || a == 0x7800) ? null : membus.read(a); // ignore watchdog
}
advance(novideo : boolean) {
var debugCond = this.getDebugCallback();
var targetTstates = cpu.getTstates();
for (var sl=0; sl<scanlinesPerFrame; sl++) {
@ -326,13 +332,7 @@ var GalaxianPlatform = function(mainElement, options) {
this.restartDebugState(); // TODO: after interrupt?
}
var bitcolors = [
0x000021, 0x000047, 0x000097, // red
0x002100, 0x004700, 0x009700, // green
0x510000, 0xae0000 // blue
];
this.loadROM = function(title, data) {
loadROM(title, data) {
rom = padBytes(data, romSize);
palette = new Uint32Array(new ArrayBuffer(32*4));
@ -343,10 +343,10 @@ var GalaxianPlatform = function(mainElement, options) {
if (((1<<j) & b))
palette[i] += bitcolors[j];
}
self.reset();
this.reset();
}
this.loadState = function(state) {
loadState(state) {
cpu.loadState(state.c);
ram.mem.set(state.b);
vram.mem.set(state.bv);
@ -359,9 +359,9 @@ var GalaxianPlatform = function(mainElement, options) {
inputs[1] = state.in1;
inputs[2] = state.in2;
}
this.saveState = function() {
saveState() {
return {
c:self.getCPUState(),
c:this.getCPUState(),
b:ram.mem.slice(0),
bv:vram.mem.slice(0),
bo:oram.mem.slice(0),
@ -374,31 +374,46 @@ var GalaxianPlatform = function(mainElement, options) {
in2:inputs[2],
};
}
this.getCPUState = function() {
loadControlsState(state) {
inputs[0] = state.in0;
inputs[1] = state.in1;
inputs[2] = state.in2;
}
saveControlsState() {
return {
in0:inputs[0],
in1:inputs[1],
in2:inputs[2],
};
}
getCPUState() {
return cpu.saveState();
}
this.isRunning = function() {
isRunning() {
return timer && timer.isRunning();
}
this.pause = function() {
pause() {
timer.stop();
audio.stop();
}
this.resume = function() {
resume() {
timer.start();
audio.start();
}
this.reset = function() {
reset() {
cpu.reset();
//audio.reset();
if (!this.getDebugCallback()) cpu.setTstates(0); // TODO?
watchdog_counter = INITIAL_WATCHDOG;
}
}
return new GalaxianPlatform();
}
var GalaxianScramblePlatform = function(mainElement) {
this.__proto__ = new GalaxianPlatform(mainElement, {
const _GalaxianScramblePlatform = function(mainElement) {
return _GalaxianPlatform(mainElement, {
romSize: 0x5020,
gfxBase: 0x4000,
palBase: 0x5000,
@ -409,5 +424,5 @@ var GalaxianScramblePlatform = function(mainElement) {
});
}
PLATFORMS['galaxian'] = GalaxianPlatform;
PLATFORMS['galaxian-scramble'] = GalaxianScramblePlatform;
PLATFORMS['galaxian'] = _GalaxianPlatform;
PLATFORMS['galaxian-scramble'] = _GalaxianScramblePlatform;

View File

@ -6,15 +6,13 @@ import { hex } from "../util";
// http://www.computerarcheology.com/Arcade/
var MW8080BW_PRESETS = [
const MW8080BW_PRESETS = [
{id:'gfxtest.c', name:'Graphics Test'},
{id:'shifter.c', name:'Sprite w/ Bit Shifter'},
{id:'game2.c', name:'Cosmic Impalas'},
];
var Midway8080BWPlatform = function(mainElement) {
var self = this;
this.__proto__ = new (BaseZ80Platform as any)();
const _Midway8080BWPlatform = function(mainElement) {
var cpu, ram, membus, iobus, rom;
var probe;
@ -23,13 +21,13 @@ var Midway8080BWPlatform = function(mainElement) {
var bitshift_offset = 0;
var bitshift_register = 0;
var watchdog_counter;
var cpuFrequency = 1996800;
var cpuCyclesPerLine = cpuFrequency/(60*224); // TODO
var INITIAL_WATCHDOG = 256;
var PIXEL_ON = 0xffeeeeee;
var PIXEL_OFF = 0xff000000;
const cpuFrequency = 1996800;
const cpuCyclesPerLine = cpuFrequency/(60*224); // TODO
const INITIAL_WATCHDOG = 256;
const PIXEL_ON = 0xffeeeeee;
const PIXEL_OFF = 0xff000000;
var SPACEINV_KEYCODE_MAP = makeKeycodeMap([
const SPACEINV_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_SPACE, 1, 0x10], // P1
[Keys.VK_LEFT, 1, 0x20],
[Keys.VK_RIGHT, 1, 0x40],
@ -40,12 +38,14 @@ var Midway8080BWPlatform = function(mainElement) {
[Keys.VK_1, 1, 0x4],
[Keys.VK_2, 1, 0x2],
]);
class Midway8080BWPlatform extends BaseZ80Platform {
this.getPresets = function() {
getPresets() {
return MW8080BW_PRESETS;
}
this.start = function() {
start = function() {
ram = new RAM(0x2000);
//displayPCs = new Uint16Array(new ArrayBuffer(0x2000*2));
membus = {
@ -65,7 +65,6 @@ var Midway8080BWPlatform = function(mainElement) {
]),
isContended: function() { return false; },
};
this.readAddress = membus.read;
iobus = {
read: function(addr) {
addr &= 0x3;
@ -115,8 +114,12 @@ var Midway8080BWPlatform = function(mainElement) {
pixels = video.getFrameData();
timer = new AnimationTimer(60, this.advance.bind(this));
}
readAddress(addr) {
return membus.read(addr);
}
this.advance = function(novideo : boolean) {
advance(novideo : boolean) {
var debugCond = this.getDebugCallback();
var targetTstates = cpu.getTstates();
for (var sl=0; sl<224; sl++) {
@ -149,12 +152,12 @@ var Midway8080BWPlatform = function(mainElement) {
this.restartDebugState();
}
this.loadROM = function(title, data) {
loadROM(title, data) {
rom = padBytes(data, 0x2000);
self.reset();
this.reset();
}
this.loadState = function(state) {
loadState(state) {
cpu.loadState(state.c);
ram.mem.set(state.b);
bitshift_register = state.bsr;
@ -164,9 +167,9 @@ var Midway8080BWPlatform = function(mainElement) {
inputs[1] = state.in1;
inputs[2] = state.in2;
}
this.saveState = function() {
saveState() {
return {
c:self.getCPUState(),
c:this.getCPUState(),
b:ram.mem.slice(0),
bsr:bitshift_register,
bso:bitshift_offset,
@ -176,24 +179,38 @@ var Midway8080BWPlatform = function(mainElement) {
in2:inputs[2],
};
}
this.getCPUState = function() {
loadControlsState(state) {
inputs[0] = state.in0;
inputs[1] = state.in1;
inputs[2] = state.in2;
}
saveControlsState() {
return {
in0:inputs[0],
in1:inputs[1],
in2:inputs[2],
};
}
getCPUState() {
return cpu.saveState();
}
this.isRunning = function() {
isRunning() {
return timer && timer.isRunning();
}
this.pause = function() {
pause() {
timer.stop();
}
this.resume = function() {
resume() {
timer.start();
}
this.reset = function() {
reset() {
cpu.reset();
cpu.setTstates(0);
watchdog_counter = INITIAL_WATCHDOG;
}
}
return new Midway8080BWPlatform();
}
PLATFORMS['mw8080bw'] = Midway8080BWPlatform;
PLATFORMS['mw8080bw'] = _Midway8080BWPlatform;

View File

@ -8,7 +8,7 @@ import { SampleAudio } from "../audio";
declare var jsnes : any;
var JSNES_PRESETS = [
const JSNES_PRESETS = [
{id:'ex0.asm', name:'Initialization (ASM)'},
{id:'ex1.asm', name:'Scrolling Demo (ASM)'},
{id:'ex2.asm', name:'Sprite Demo (ASM)'},
@ -25,7 +25,7 @@ var JSNES_PRESETS = [
{id:'musicdemo.asm', name:'Famitone Demo (ASM)'},
];
var NES_NESLIB_PRESETS = [
const NES_NESLIB_PRESETS = [
{id:'neslib1.c', name:'Text'},
{id:'neslib2.c', name:'Sprites'},
{id:'neslib3.c', name:'Cursor'},
@ -33,7 +33,7 @@ var NES_NESLIB_PRESETS = [
{id:'chase/game.c', name:'Chase (example game)'},
];
var NES_CONIO_PRESETS = [
const NES_CONIO_PRESETS = [
{id:'ex0.asm', name:'ASM: Initialization'},
{id:'ex1.asm', name:'ASM: Scrolling Demo'},
{id:'hello.c', name:'C: Hello PPU'},
@ -43,7 +43,7 @@ var NES_CONIO_PRESETS = [
/// JSNES
var JSNES_KEYCODE_MAP = makeKeycodeMap([
const JSNES_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_Z, 0, 0],
[Keys.VK_X, 0, 1],
[Keys.VK_2, 0, 2],
@ -62,21 +62,22 @@ var JSNES_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_D, 1, 7],
]);
var JSNESPlatform = function(mainElement) {
var self = this;
this.__proto__ = new (Base6502Platform as any)();
this.debugPCDelta = 1;
const _JSNESPlatform = function(mainElement) {
var nes;
var rom;
var video, audio, timer;
var audioFrequency = 44030; //44100
const audioFrequency = 44030; //44100
var frameindex = 0;
var nsamples = 0;
class JSNESPlatform extends Base6502Platform {
debugPCDelta = 1;
this.getPresets = function() { return JSNES_PRESETS; }
getPresets() { return JSNES_PRESETS; }
this.start = function() {
start() {
var self = this;
video = new RasterVideo(mainElement,256,224);
audio = new SampleAudio(audioFrequency);
video.create();
@ -128,52 +129,51 @@ var JSNESPlatform = function(mainElement) {
});
}
this.advance = function(novideo : boolean) {
advance(novideo : boolean) {
nes.frame();
}
this.loadROM = function(title, data) {
loadROM(title, data) {
var romstr = String.fromCharCode.apply(null, data);
nes.loadROM(romstr);
frameindex = 0;
}
this.newCodeAnalyzer = function() {
newCodeAnalyzer() {
return new CodeAnalyzer_nes(this);
}
this.getOriginPC = function() { // TODO: is actually NMI
getOriginPC() { // TODO: is actually NMI
return (this.readAddress(0xfffa) | (this.readAddress(0xfffb) << 8)) & 0xffff;
}
this.getOpcodeMetadata = getOpcodeMetadata_6502;
this.getDefaultExtension = function() { return ".c"; };
getDefaultExtension() { return ".c"; };
this.reset = function() {
reset() {
//nes.cpu.reset(); // doesn't work right, crashes
nes.cpu.requestIrq(nes.cpu.IRQ_RESET);
}
this.isRunning = function() {
isRunning() {
return timer.isRunning();
}
this.pause = function() {
pause() {
timer.stop();
audio.stop();
}
this.resume = function() {
resume() {
timer.start();
audio.start();
}
this.runToVsync = function() {
runToVsync() {
var frame0 = frameindex;
this.runEval(function(c) { return frameindex>frame0; });
}
this.getCPUState = function() {
getCPUState() {
var c = nes.cpu.toJSON();
this.copy6502REGvars(c);
return c;
}
// TODO don't need to save ROM?
this.saveState = function() {
saveState() {
//var s = $.extend(true, {}, nes);
var s = nes.toJSON();
s.c = s.cpu;
@ -181,9 +181,10 @@ var JSNESPlatform = function(mainElement) {
s.b = s.cpu.mem = s.cpu.mem.slice(0);
s.ppu.vramMem = s.ppu.vramMem.slice(0);
s.ppu.spriteMem = s.ppu.spriteMem.slice(0);
s.ctrl = this.saveControlsState();
return s;
}
this.loadState = function(state) {
loadState(state) {
nes.fromJSON(state);
//nes.cpu.fromJSON(state.cpu);
//nes.mmap.fromJSON(state.mmap);
@ -191,12 +192,23 @@ var JSNESPlatform = function(mainElement) {
nes.cpu.mem = state.cpu.mem.slice(0);
nes.ppu.vramMem = state.ppu.vramMem.slice(0);
nes.ppu.spriteMem = state.ppu.spriteMem.slice(0);
this.loadControlsState(state.ctrl);
//$.extend(nes, state);
}
this.readAddress = function(addr) {
saveControlsState() {
return {
c1: nes.controllers[1].state.slice(0),
c2: nes.controllers[2].state.slice(0),
};
}
loadControlsState(state) {
nes.controllers[1].state = state.c1;
nes.controllers[2].state = state.c2;
}
readAddress(addr) {
return nes.cpu.mem[addr] & 0xff;
}
this.copy6502REGvars = function(c) {
copy6502REGvars(c) {
c.T = 0;
c.PC = c.REG_PC;
c.A = c.REG_ACC;
@ -214,10 +226,10 @@ var JSNESPlatform = function(mainElement) {
return c;
}
this.getDebugCategories = function() {
getDebugCategories() {
return ['CPU','ZPRAM','Stack','PPU'];
}
this.getDebugInfo = function(category, state) {
getDebugInfo(category, state) {
switch (category) {
case 'CPU': return cpuStateToLongString_6502(state.c);
case 'ZPRAM': return dumpRAM(state.b, 0x0, 0x100);
@ -225,7 +237,7 @@ var JSNESPlatform = function(mainElement) {
case 'PPU': return this.ppuStateToLongString(state.ppu, state.b);
}
}
this.ppuStateToLongString = function(ppu, mem) {
ppuStateToLongString(ppu, mem) {
var s = '';
var PPUFLAGS = [
["f_nmiOnVblank","NMI_ON_VBLANK"],
@ -283,54 +295,57 @@ var JSNESPlatform = function(mainElement) {
*/
return s;
}
}
return new JSNESPlatform();
}
/// MAME support
var NESMAMEPlatform = function(mainElement, lzgRom, romSize) {
var self = this;
this.__proto__ = new BaseMAMEPlatform();
class NESMAMEPlatform extends BaseMAMEPlatform {
// = function(mainElement, lzgRom, romSize) {
lzgRom;
romSize;
//
this.start = function() {
self.startModule(mainElement, {
start() {
this.startModule(this.mainElement, {
jsfile:'mamenes.js',
//cfgfile:'nes.cfg',
driver:'nes',
width:256*2,
height:240*2,
romfn:'/emulator/cart.nes',
romsize:romSize,
romdata:new Uint8Array(new lzgmini().decode(lzgRom).slice(0, romSize)),
romsize:this.romSize,
romdata:new Uint8Array(new lzgmini().decode(this.lzgRom).slice(0, this.romSize)),
preInit:function(_self) {
},
});
}
this.getOpcodeMetadata = getOpcodeMetadata_6502;
this.getToolForFilename = getToolForFilename_6502;
this.getDefaultExtension = function() { return ".c"; };
getOpcodeMetadata = getOpcodeMetadata_6502;
getToolForFilename = getToolForFilename_6502;
getDefaultExtension() { return ".c"; };
}
var NESConIOPlatform = function(mainElement) {
var self = this;
this.__proto__ = new NESMAMEPlatform(mainElement, NES_CONIO_ROM_LZG, 0xa010);
class NESConIOPlatform extends NESMAMEPlatform {
lzgRom = NES_CONIO_ROM_LZG;
romSize = 0xa010;
this.getPresets = function() { return NES_CONIO_PRESETS; }
getPresets() { return NES_CONIO_PRESETS; }
this.loadROM = function(title, data) {
loadROM(title, data) {
this.loadROMFile(data);
this.loadRegion(":nes_slot:cart:prg_rom", data.slice(0x10, 0x8010));
this.loadRegion(":nes_slot:cart:chr_rom", data.slice(0x8010, 0xa010));
}
}
var NESLibPlatform = function(mainElement) {
var self = this;
this.__proto__ = new NESMAMEPlatform(mainElement, NES_NESLIB_ROM_LZG, 0x8010);
this.getPresets = function() { return NES_NESLIB_PRESETS; }
class NESLibPlatform extends NESMAMEPlatform {
lzgRom = NES_NESLIB_ROM_LZG;
romSize = 0x8010;
this.loadROM = function(title, data) {
getPresets() { return NES_NESLIB_PRESETS; }
loadROM(title, data) {
this.loadROMFile(data);
this.loadRegion(":nes_slot:cart:prg_rom", data.slice(0x10, 0x8010));
}
@ -338,7 +353,7 @@ var NESLibPlatform = function(mainElement) {
///
PLATFORMS['nes'] = JSNESPlatform;
PLATFORMS['nes'] = _JSNESPlatform;
PLATFORMS['nes-lib'] = NESLibPlatform;
PLATFORMS['nes-conio'] = NESConIOPlatform;

View File

@ -9,7 +9,7 @@ declare var platform : Platform; // global platform object
declare var Javatari : any;
declare var jt : any; // 6502
var VCS_PRESETS = [
const VCS_PRESETS = [
{id:'examples/hello', chapter:4, name:'Hello 6502 and TIA'},
{id:'examples/vsync', chapter:5, name:'Painting on the CRT', title:'Color Bars'},
{id:'examples/playfield', chapter:6, name:'Playfield Graphics'},
@ -47,13 +47,16 @@ Javatari.CARTRIDGE_CHANGE_DISABLED = true;
Javatari.DEBUG_SCANLINE_OVERFLOW = false; // TODO: make a switch
Javatari.AUDIO_BUFFER_SIZE = 256;
var VCSPlatform = function() {
var self = this;
this.paused = true;
class VCSPlatform {
this.getPresets = function() { return VCS_PRESETS; }
current_output;
recorder : EmuRecorder;
paused : boolean = true;
this.start = function() {
getPresets() { return VCS_PRESETS; }
start() {
var self = this;
$("#javatari-div").show();
Javatari.start();
// intercept clockPulse function
@ -65,16 +68,16 @@ var VCSPlatform = function() {
this.paused = false;
}
this.loadROM = function(title, data) {
loadROM(title, data) {
Javatari.loadROM(title, data);
this.current_output = data; // TODO: use bus
}
this.getOpcodeMetadata = function(opcode, offset) {
getOpcodeMetadata(opcode, offset) {
return Javatari.getOpcodeMetadata(opcode, offset);
}
this.getRasterPosition = function() {
getRasterPosition() {
var clkfs = Javatari.room.console.getClocksFromFrameStart() - 1;
var row = Math.floor(clkfs/76);
var col = clkfs - row*76;
@ -84,10 +87,10 @@ var VCSPlatform = function() {
}
// TODO: Clock changes this on event, so it may not be current
this.isRunning = function() {
isRunning() {
return Javatari.room && Javatari.room.console.isRunning();
}
this.pause = function() {
pause() {
//console.log('pause', this.paused, this.isRunning());
if (!this.paused) {
this.paused = true;
@ -95,7 +98,7 @@ var VCSPlatform = function() {
Javatari.room.speaker.mute();
}
}
this.resume = function() {
resume() {
//console.log('resume', this.paused, this.isRunning());
if (this.paused) {
this.paused = false;
@ -103,51 +106,52 @@ var VCSPlatform = function() {
Javatari.room.speaker.play();
}
}
this.advance = function() {
advance() {
Javatari.room.console.clockPulse();
}
this.step = function() { Javatari.room.console.debugSingleStepCPUClock(); }
this.stepBack = function() { Javatari.room.console.debugStepBackInstruction(); }
this.runEval = function(evalfunc) { Javatari.room.console.debugEval(evalfunc); }
step() { Javatari.room.console.debugSingleStepCPUClock(); }
stepBack() { Javatari.room.console.debugStepBackInstruction(); }
runEval(evalfunc) { Javatari.room.console.debugEval(evalfunc); }
this.setupDebug = function(callback) {
Javatari.room.console.onBreakpointHit = function(state) {
self.paused = true;
setupDebug(callback) {
Javatari.room.console.onBreakpointHit = (state) => {
this.paused = true;
callback(state);
}
Javatari.room.speaker.mute();
}
this.clearDebug = function() {
clearDebug() {
Javatari.room.console.disableDebug();
Javatari.room.console.onBreakpointHit = null;
if (this.isRunning()) Javatari.room.speaker.play();
}
this.reset = function() {
reset() {
Javatari.room.console.powerOff();
Javatari.room.console.resetDebug();
Javatari.room.console.powerOn();
Javatari.room.speaker.play();
}
this.getOriginPC = function() {
getOriginPC() {
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
}
this.newCodeAnalyzer = function() {
newCodeAnalyzer() {
return new CodeAnalyzer_vcs(this);
}
this.saveState = function() {
saveState() {
return Javatari.room.console.saveState();
}
this.loadState = function(state) {
loadState(state) {
return Javatari.room.console.loadState(state);
}
this.readAddress = function(addr) {
// TODO: load/save controls state
readAddress(addr) {
return this.current_output[addr & 0xfff]; // TODO: use bus to read
}
this.runUntilReturn = function() {
runUntilReturn() {
var depth = 1;
self.runEval(function(c) {
this.runEval(function(c) {
if (depth <= 0 && c.T == 0)
return true;
if (c.o == 0x20)
@ -157,38 +161,38 @@ var VCSPlatform = function() {
return false;
});
}
this.cpuStateToLongString = function(c) {
cpuStateToLongString(c) {
return cpuStateToLongString_6502(c);
}
this.getRAMForState = function(state) {
getRAMForState(state) {
return jt.Util.byteStringToUInt8Array(atob(state.r.b));
}
this.ramStateToLongString = function(state) {
var ram = self.getRAMForState(state);
ramStateToLongString(state) {
var ram = this.getRAMForState(state);
return "\n" + dumpRAM(ram, 0x80, 0x80);
}
this.getToolForFilename = function(fn) {
getToolForFilename(fn) {
return "dasm";
}
this.getDefaultExtension = function() { return ".a"; };
getDefaultExtension() { return ".a"; };
this.getDebugCategories = function() {
getDebugCategories() {
return ['CPU','PIA','TIA'];
}
this.getDebugInfo = function(category, state) {
getDebugInfo(category, state) {
switch (category) {
case 'CPU': return this.cpuStateToLongString(state.c);
case 'PIA': return this.ramStateToLongString(state) + "\n" + this.piaStateToLongString(state.p);
case 'TIA': return this.tiaStateToLongString(state.t);
}
}
this.piaStateToLongString = function(p) {
piaStateToLongString(p) {
return "Timer " + p.t + "/" + p.c + "\n";
}
this.tiaStateToLongString = function(t) {
tiaStateToLongString(t) {
var pos = this.getRasterPosition();
var s = '';
s += "H" + lpad(pos.x,5) + " V" + lpad(pos.y,5) + " ";
s += "H" + lpad(pos.x.toString(),5) + " V" + lpad(pos.y.toString(),5) + " ";
s += (t.vs?"VSYNC ":"- ") + (t.vb?"VBLANK ":"- ") + "\n";
s += "\n";
s += "Playfield " + t.f + "\n";
@ -214,13 +218,13 @@ var VCSPlatform = function() {
return s;
}
this.setRecorder = function(recorder : EmuRecorder) : void {
setRecorder(recorder : EmuRecorder) : void {
this.recorder = recorder;
}
this.updateRecorder = function() {
updateRecorder() {
// are we recording and do we need to save a frame?
if (this.recorder && !this.paused && this.isRunning() && this.recorder.frameRequested()) {
this.recorder.recordFrame(this, this.saveState());
this.recorder.recordFrame(this.saveState());
}
}
};
@ -231,13 +235,12 @@ function nonegstr(n) {
///////////////
var VCSMAMEPlatform = function(mainElement) {
var self = this;
this.__proto__ = new BaseMAMEPlatform();
class VCSMAMEPlatform extends BaseMAMEPlatform {
// MCFG_SCREEN_RAW_PARAMS( MASTER_CLOCK_NTSC, 228, 26, 26 + 160 + 16, 262, 24 , 24 + 192 + 31 )
this.start = function() {
self.startModule(mainElement, {
start = function() {
this.startModule(this.mainElement, {
jsfile:'mamea2600.js',
driver:'a2600',
width:176*2,
@ -247,27 +250,21 @@ var VCSMAMEPlatform = function(mainElement) {
});
}
this.loadROM = function(title, data) {
loadROM = function(title, data) {
this.loadROMFile(data);
this.loadRegion(":cartslot:cart:rom", data);
}
this.getPresets = function() { return VCS_PRESETS; }
getPresets = function() { return VCS_PRESETS; }
this.getToolForFilename = function(fn) {
getToolForFilename = function(fn) {
return "dasm";
}
this.getDefaultExtension = function() { return ".a"; };
getDefaultExtension = function() { return ".a"; };
this.getOriginPC = function() {
getOriginPC = function() {
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
}
/*
this.getOpcodeMetadata = function(opcode, offset) {
return Javatari.getOpcodeMetadata(opcode, offset);
}
*/
}
////////////////

View File

@ -169,6 +169,14 @@ var AtariVectorPlatform = function(mainElement) {
nmic:nmicount
}
}
this.loadControlsState = function(state) {
switches.set(state.sw);
}
this.saveControlsState = function() {
return {
sw:switches.slice(0),
}
}
this.getCPUState = function() {
return cpu.saveState();
}
@ -308,6 +316,14 @@ var AtariColorVectorPlatform = function(mainElement) {
nmic:nmicount
}
}
this.loadControlsState = function(state) {
switches.set(state.sw);
}
this.saveControlsState = function() {
return {
sw:switches.slice(0),
}
}
this.getCPUState = function() {
return cpu.saveState();
}
@ -431,6 +447,14 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
mr:mathram.slice(0),
}
}
this.loadControlsState = function(state) {
switches.set(state.sw);
}
this.saveControlsState = function() {
return {
sw:switches.slice(0),
}
}
this.getCPUState = function() {
return cpu.saveState();
}

View File

@ -5,7 +5,7 @@ import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap,
import { hex } from "../util";
import { MasterAudio, AY38910_Audio } from "../audio";
var VICDUAL_PRESETS = [
const VICDUAL_PRESETS = [
{id:'minimal.c', name:'Minimal Example'},
{id:'hello.c', name:'Hello World'},
{id:'gfxtest.c', name:'Graphics Test'},
@ -15,31 +15,30 @@ var VICDUAL_PRESETS = [
{id:'music.c', name:'Music Player'},
];
var VicDualPlatform = function(mainElement) {
var self = this;
this.__proto__ = new (BaseZ80Platform as any)();
const _VicDualPlatform = function(mainElement) {
var cpu, ram, membus, iobus, rom;
var video, audio, psg, timer, pixels;
var inputs = [0xff, 0xff, 0xff, 0xff^0x8]; // most things active low
var palbank = 0;
var XTAL = 15468000.0;
var scanlinesPerFrame = 0x106;
var vblankStart = 0xe0;
var vsyncStart = 0xec;
var vsyncEnd = 0xf0;
var cpuFrequency = XTAL/8;
var hsyncFrequency = XTAL/3/scanlinesPerFrame;
var vsyncFrequency = hsyncFrequency/0x148;
var cpuCyclesPerLine = cpuFrequency/hsyncFrequency;
var timerFrequency = 500; // input 2 bit 0x8
var cyclesPerTimerTick = cpuFrequency / (2 * timerFrequency);
const XTAL = 15468000.0;
const scanlinesPerFrame = 0x106;
const vblankStart = 0xe0;
const vsyncStart = 0xec;
const vsyncEnd = 0xf0;
const cpuFrequency = XTAL/8;
const hsyncFrequency = XTAL/3/scanlinesPerFrame;
const vsyncFrequency = hsyncFrequency/0x148;
const cpuCyclesPerLine = cpuFrequency/hsyncFrequency;
const timerFrequency = 500; // input 2 bit 0x8
const cyclesPerTimerTick = cpuFrequency / (2 * timerFrequency);
var reset_disable = false;
var reset_disable_timer;
var framestats;
var palette = [
const palette = [
0xff000000, // black
0xff0000ff, // red
0xff00ff00, // green
@ -50,6 +49,7 @@ var VicDualPlatform = function(mainElement) {
0xffffffff // white
];
// default PROM
var colorprom = [
0xe0,0x60,0x20,0x60, 0xc0,0x60,0x40,0xc0,
0x20,0x40,0x60,0x80, 0xa0,0xc0,0xe0,0x0e,
@ -85,7 +85,7 @@ var VicDualPlatform = function(mainElement) {
}
}
var CARNIVAL_KEYCODE_MAP = makeKeycodeMap([
const CARNIVAL_KEYCODE_MAP = makeKeycodeMap([
[Keys.VK_SPACE, 2, -0x20],
[Keys.VK_SHIFT, 2, -0x40],
[Keys.VK_LEFT, 1, -0x10],
@ -96,12 +96,14 @@ var VicDualPlatform = function(mainElement) {
[Keys.VK_2, 3, -0x20],
[Keys.VK_5, 3, 0x8],
]);
class VicDualPlatform extends BaseZ80Platform {
this.getPresets = function() {
getPresets() {
return VICDUAL_PRESETS;
}
this.start = function() {
start() {
ram = new RAM(0x1000);
membus = {
read: newAddressDecoder([
@ -113,7 +115,6 @@ var VicDualPlatform = function(mainElement) {
]),
isContended: function() { return false; },
};
this.readAddress = membus.read;
iobus = {
read: function(addr) {
return inputs[addr&3];
@ -145,7 +146,11 @@ var VicDualPlatform = function(mainElement) {
timer = new AnimationTimer(60, this.advance.bind(this));
}
this.advance = function(novideo : boolean) {
readAddress(addr) {
return membus.read(addr);
}
advance(novideo : boolean) {
var targetTstates = cpu.getTstates();
for (var sl=0; sl<scanlinesPerFrame; sl++) {
inputs[2] &= ~0x8;
@ -162,26 +167,23 @@ var VicDualPlatform = function(mainElement) {
this.restartDebugState();
}
this.loadROM = function(title, data) {
loadROM(title, data) {
if (data.length >= 0x4020 && (data[0x4000] || data[0x401f])) {
colorprom = data.slice(0x4000,0x4020);
}
rom = padBytes(data, 0x4040);
self.reset();
this.reset();
}
this.loadState = function(state) {
loadState(state) {
cpu.loadState(state.c);
ram.mem.set(state.b);
inputs[0] = state.in0;
inputs[1] = state.in1;
inputs[2] = state.in2;
inputs[3] = state.in3;
this.loadControlsState(state);
palbank = state.pb;
}
this.saveState = function() {
saveState() {
return {
c:self.getCPUState(),
c:this.getCPUState(),
b:ram.mem.slice(0),
in0:inputs[0],
in1:inputs[1],
@ -190,32 +192,48 @@ var VicDualPlatform = function(mainElement) {
pb:palbank,
};
}
this.getCPUState = function() {
loadControlsState(state) {
inputs[0] = state.in0;
inputs[1] = state.in1;
inputs[2] = state.in2;
inputs[3] = state.in3;
}
saveControlsState() {
return {
in0:inputs[0],
in1:inputs[1],
in2:inputs[2],
in3:inputs[3]
};
}
getCPUState() {
return cpu.saveState();
}
this.isRunning = function() {
isRunning() {
return timer && timer.isRunning();
}
this.pause = function() {
pause() {
timer.stop();
audio.stop();
}
this.resume = function() {
resume() {
timer.start();
audio.start();
}
this.reset = function() {
reset() {
cpu.reset();
psg.reset();
if (!this.getDebugCallback()) cpu.setTstates(0); // TODO?
}
this.setFrameStats = function(on) {
setFrameStats(on) {
framestats = on ? {
palette: palette,
layers: {width:256, height:224, tiles:[]}
} : null;
}
}
return new VicDualPlatform();
}
PLATFORMS['vicdual'] = VicDualPlatform;
PLATFORMS['vicdual'] = _VicDualPlatform;

View File

@ -364,7 +364,7 @@ var WilliamsPlatform = function(mainElement, proto) {
cpu.loadState(state.c);
ram.mem.set(state.b);
nvram.mem.set(state.nvram);
//pia6821.set(state.pia);
pia6821.set(state.pia);
blitregs.set(state.blt);
watchdog_counter = state.wdc;
banksel = state.bs;
@ -382,6 +382,14 @@ var WilliamsPlatform = function(mainElement, proto) {
ps:portsel,
};
}
this.loadControlsState = function(state) {
pia6821.set(state.pia);
}
this.saveControlsState = function() {
return {
pia:pia6821.slice(0),
};
}
this.getCPUState = function() {
return cpu.saveState();
}

View File

@ -951,6 +951,13 @@ function loadSharedFile(sharekey : string) {
return true;
}
function loadScript(scriptfn, onload) {
var script = document.createElement('script');
script.onload = onload;
script.src = scriptfn;
document.getElementsByTagName('head')[0].appendChild(script);
}
// start
function startUI(loadplatform : boolean) {
installErrorHandler();
@ -975,14 +982,11 @@ function startUI(loadplatform : boolean) {
// load and start platform object
if (loadplatform) {
var scriptfn = 'gen/platform/' + platform_id.split(/[.-]/)[0] + '.js';
var script = document.createElement('script');
script.onload = function() {
loadScript(scriptfn, () => {
console.log("loaded platform", platform_id);
startPlatform();
showWelcomeMessage();
};
script.src = scriptfn;
document.getElementsByTagName('head')[0].appendChild(script);
});
} else {
startPlatform();
showWelcomeMessage();