mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-25 03:34:05 +00:00
made MSX-friendly presets
This commit is contained in:
parent
b6baab7a5c
commit
0eb1d2eec0
@ -40,14 +40,15 @@ TODO:
|
||||
- update bootstrap to 4.0
|
||||
- batariBasic: proper line numbers, debugging
|
||||
- granular control over time scrubbing, show CPU state
|
||||
- compiler flags for final ROM build
|
||||
- workermain: split build functions, better msg types
|
||||
- builds:
|
||||
- compiler flags for final ROM build
|
||||
- workermain: split build functions, better msg types
|
||||
- what if >1 file with same name? (local/nonlocal/directory)
|
||||
- what if .c and .s names collide?
|
||||
- maybe put stuff in examples/ dir?
|
||||
- error msg when #link doesn't work
|
||||
- warning when ROM too big
|
||||
- detect "libcv.h" and include library automagically?
|
||||
- sdcc:
|
||||
- can't link asm files before c files (e.g. acheader.s must be last)
|
||||
- figure out area names ordering
|
||||
|
@ -107,7 +107,7 @@ if (window.location.host.endsWith('8bitworkshop.com')) {
|
||||
<li class="dropdown dropdown-submenu">
|
||||
<a tabindex="-1" href="#">Tools</a>
|
||||
<ul class="dropdown-menu">
|
||||
<li><a class="dropdown-item" target="_8bws_tools" href="./tools/fontgen/">Bitmap Font Generator</a></li>
|
||||
<li><a class="dropdown-item" target="_8bws_tools" href="//8bitworkshop.com/bitmapfontgenerator/">Bitmap Font Generator</a></li>
|
||||
<li><a class="dropdown-item" target="_8bws_tools" href="http://tomeko.net/online_tools/file_to_hex.php?lang=en">Binary File to Hex Converter</a></li>
|
||||
<li class="dropdown dropdown-submenu">
|
||||
<a tabindex="-1" href="#">Atari 2600/VCS</a>
|
||||
|
@ -6,6 +6,8 @@
|
||||
|
||||
#include "common.h"
|
||||
//#link "common.c"
|
||||
|
||||
// for SMS
|
||||
//#link "fonts.s"
|
||||
|
||||
#define XOFS 12 // sprite horiz. offset
|
||||
|
@ -34,17 +34,17 @@ word getimageaddr(byte x, byte y) {
|
||||
return IMAGE + y*COLS + x;
|
||||
}
|
||||
|
||||
byte getchar(byte x, byte y) {
|
||||
byte getcharxy(byte x, byte y) {
|
||||
return cvu_vinb(getimageaddr(x,y));
|
||||
}
|
||||
|
||||
void putchar(byte x, byte y, byte attr) {
|
||||
void putcharxy(byte x, byte y, byte attr) {
|
||||
cvu_voutb(attr, getimageaddr(x,y));
|
||||
}
|
||||
|
||||
void putstring(byte x, byte y, const char* string) {
|
||||
void putstringxy(byte x, byte y, const char* string) {
|
||||
while (*string) {
|
||||
putchar(x++, y, CHAR(*string++));
|
||||
putcharxy(x++, y, CHAR(*string++));
|
||||
}
|
||||
}
|
||||
|
||||
@ -73,7 +73,7 @@ void draw_bcd_word(byte x, byte y, word bcd) {
|
||||
byte j;
|
||||
x += 3;
|
||||
for (j=0; j<4; j++) {
|
||||
putchar(x, y, CHAR('0'+(bcd&0xf)));
|
||||
putcharxy(x, y, CHAR('0'+(bcd&0xf)));
|
||||
x--;
|
||||
bcd >>= 4;
|
||||
}
|
||||
@ -123,3 +123,13 @@ void set_shifted_pattern(const byte* src, word dest, byte shift) {
|
||||
dest++;
|
||||
}
|
||||
}
|
||||
|
||||
void copy_default_character_set() {
|
||||
#ifdef CV_MSX
|
||||
static byte __at(0xf91f) CGPNT;
|
||||
static byte* __at(0xf920) CGADDR;
|
||||
cvu_memtovmemcpy(PATTERN, CGADDR, 256*8);
|
||||
#else
|
||||
cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - '0'*8), 256*8);
|
||||
#endif
|
||||
}
|
||||
|
@ -16,17 +16,24 @@
|
||||
#define SPRITE_PATTERNS ((const cv_vmemp)0x3800)
|
||||
#define SPRITES ((const cv_vmemp)0x3c00)
|
||||
|
||||
#ifndef COLS
|
||||
#define COLS 32
|
||||
#endif
|
||||
|
||||
#ifndef ROWS
|
||||
#define ROWS 24
|
||||
#endif
|
||||
|
||||
typedef unsigned char byte;
|
||||
typedef signed char sbyte;
|
||||
typedef unsigned short word;
|
||||
|
||||
#ifndef CV_SMS
|
||||
#ifdef CV_CV
|
||||
uintptr_t __at(0x6a) font_bitmap_a;
|
||||
uintptr_t __at(0x6c) font_bitmap_0;
|
||||
#else
|
||||
#endif
|
||||
|
||||
#ifdef CV_SMS
|
||||
extern char font_bitmap_a[];
|
||||
extern char font_bitmap_0[];
|
||||
#endif
|
||||
@ -34,8 +41,9 @@ extern char font_bitmap_0[];
|
||||
#define COLOR_FGBG(fg,bg) (((fg)<<4)|(bg))
|
||||
#define COLOR_FG(fg) (((fg)<<4))
|
||||
|
||||
#define LOCHAR 0x20
|
||||
#define HICHAR 0xff
|
||||
#ifndef LOCHAR
|
||||
#define LOCHAR 0x0
|
||||
#endif
|
||||
|
||||
#define CHAR(ch) (ch-LOCHAR)
|
||||
|
||||
@ -53,9 +61,9 @@ extern char cursor_y;
|
||||
extern void clrscr();
|
||||
|
||||
extern word getimageaddr(byte x, byte y);
|
||||
extern byte getchar(byte x, byte y);
|
||||
extern void putchar(byte x, byte y, byte attr);
|
||||
extern void putstring(byte x, byte y, const char* string);
|
||||
extern byte getcharxy(byte x, byte y);
|
||||
extern void putcharxy(byte x, byte y, byte attr);
|
||||
extern void putstringxy(byte x, byte y, const char* string);
|
||||
extern void delay(byte i);
|
||||
extern byte rndint(byte a, byte b);
|
||||
|
||||
@ -69,4 +77,6 @@ extern word bcd_add(word a, word b);
|
||||
extern void vdp_setup();
|
||||
extern void set_shifted_pattern(const byte* src, word dest, byte shift);
|
||||
|
||||
extern void copy_default_character_set();
|
||||
|
||||
#endif
|
||||
|
@ -5,18 +5,15 @@
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define IMAGE ((const cv_vmemp)0x1c00)
|
||||
|
||||
#define COLS 40
|
||||
#define ROWS 24
|
||||
|
||||
uintptr_t __at(0x6a) font_bitmap_a;
|
||||
uintptr_t __at(0x6c) font_bitmap_0;
|
||||
#include "common.h"
|
||||
//#link "common.c"
|
||||
|
||||
void setup_40_column_font() {
|
||||
cv_set_image_table(IMAGE);
|
||||
cvu_memtovmemcpy(0x1800, (void *)(font_bitmap_0 - 0x30*8), 2048);
|
||||
cv_set_character_pattern_t(0x1800);
|
||||
copy_default_character_set();
|
||||
cv_set_character_pattern_t(PATTERN);
|
||||
cv_set_screen_mode(CV_SCREENMODE_TEXT);
|
||||
}
|
||||
|
||||
|
@ -5,16 +5,7 @@
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN ((const cv_vmemp)0x0)
|
||||
#define COLOR ((const cv_vmemp)0x2000)
|
||||
#define IMAGE ((const cv_vmemp)0x1800)
|
||||
|
||||
#define COLS 32
|
||||
#define ROWS 24
|
||||
|
||||
typedef unsigned char byte;
|
||||
typedef signed char sbyte;
|
||||
typedef unsigned short word;
|
||||
#include "common.h"
|
||||
|
||||
void setup_mode2() {
|
||||
cvu_vmemset(0, 0, 0x4000);
|
||||
|
@ -1,14 +1,11 @@
|
||||
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN 0x0000 // $0000 - $17ff
|
||||
#define IMAGE 0x1800 // $1800 - $1aff
|
||||
#define SPRITES 0x1b00 // not used
|
||||
#define COLOR 0x2000 // $2000 - $37ff
|
||||
#include "common.h"
|
||||
|
||||
/* link in MODE 2 bitmap data */
|
||||
|
||||
|
@ -5,10 +5,7 @@
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN 0x0000 // $0000 - $17ff
|
||||
#define IMAGE 0x1800 // $1800 - $1aff
|
||||
#define SPRITES 0x1b00 // not used
|
||||
#define COLOR 0x2000 // $2000 - $37ff
|
||||
#include "common.h"
|
||||
|
||||
/* link in MODE 2 bitmap data */
|
||||
|
||||
|
@ -1,17 +1,12 @@
|
||||
|
||||
/*
|
||||
64x48 multicolor mode
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN ((const cv_vmemp)0x0000)
|
||||
#define IMAGE ((const cv_vmemp)0x1800)
|
||||
|
||||
#define COLS 64
|
||||
#define ROWS 48
|
||||
|
||||
typedef unsigned char byte;
|
||||
typedef signed char sbyte;
|
||||
typedef unsigned short word;
|
||||
#include "common.h"
|
||||
|
||||
void multicolor_fullscreen_image_table(word ofs) {
|
||||
byte x,y;
|
||||
|
@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <cv.h>
|
||||
@ -10,9 +10,8 @@
|
||||
#include "stars.h"
|
||||
//#link "stars.c"
|
||||
|
||||
#ifdef CV_SMS
|
||||
// for SMS
|
||||
//#link "fonts.s"
|
||||
#endif
|
||||
|
||||
#define NSPRITES 16
|
||||
#define NMISSILES 8
|
||||
@ -178,8 +177,8 @@ void copy_sprites() {
|
||||
|
||||
void add_score(word bcd) {
|
||||
player_score = bcd_add(player_score, bcd);
|
||||
draw_bcd_word(0, 1, player_score);
|
||||
putchar(4, 1, CHAR('0'));
|
||||
draw_bcd_word(0, 0, player_score);
|
||||
putcharxy(4, 0, CHAR('0'));
|
||||
}
|
||||
|
||||
void clrobjs() {
|
||||
@ -593,7 +592,7 @@ void play_round() {
|
||||
byte end_timer = 255;
|
||||
player_score = 0;
|
||||
add_score(0);
|
||||
putstring(0, 0, "PLAYER 1");
|
||||
//putstringxy(0, 0, "PLAYER 1");
|
||||
setup_formation();
|
||||
clrobjs();
|
||||
formation_direction = 1;
|
||||
@ -640,7 +639,7 @@ PATTERN TABLE:
|
||||
|
||||
void setup_graphics() {
|
||||
byte i;
|
||||
cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - 16*8), 96*8);
|
||||
copy_default_character_set();
|
||||
cvu_memtovmemcpy(SPRITE_PATTERNS, sprite_table, sizeof(sprite_table));
|
||||
cvu_vmemset(COLOR, COLOR_SCORE<<4, 8); // set color for chars 0-63
|
||||
cvu_vmemset(COLOR+8, COLOR_FORMATION<<4, 32-8); // set chars 63-255
|
||||
|
@ -7,9 +7,8 @@
|
||||
#include "common.h"
|
||||
//#link "common.c"
|
||||
|
||||
#ifdef CV_SMS
|
||||
// for SMS
|
||||
//#link "fonts.s"
|
||||
#endif
|
||||
|
||||
////////// GAME DATA
|
||||
|
||||
@ -41,26 +40,26 @@ const char BOX_CHARS[8] = {
|
||||
|
||||
void draw_box(byte x, byte y, byte x2, byte y2, const char* chars) {
|
||||
byte x1 = x;
|
||||
putchar(x, y, chars[2]);
|
||||
putchar(x2, y, chars[3]);
|
||||
putchar(x, y2, chars[0]);
|
||||
putchar(x2, y2, chars[1]);
|
||||
putcharxy(x, y, chars[2]);
|
||||
putcharxy(x2, y, chars[3]);
|
||||
putcharxy(x, y2, chars[0]);
|
||||
putcharxy(x2, y2, chars[1]);
|
||||
while (++x < x2) {
|
||||
putchar(x, y, chars[5]);
|
||||
putchar(x, y2, chars[4]);
|
||||
putcharxy(x, y, chars[5]);
|
||||
putcharxy(x, y2, chars[4]);
|
||||
}
|
||||
while (++y < y2) {
|
||||
putchar(x1, y, chars[6]);
|
||||
putchar(x2, y, chars[7]);
|
||||
putcharxy(x1, y, chars[6]);
|
||||
putcharxy(x2, y, chars[7]);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_playfield() {
|
||||
draw_box(0,1,COLS-1,ROWS-1,BOX_CHARS);
|
||||
putstring(0,0,"Plyr1:");
|
||||
putstring(20,0,"Plyr2:");
|
||||
putchar(7,0,CHAR(players[0].score+'0'));
|
||||
putchar(27,0,CHAR(players[1].score+'0'));
|
||||
putstringxy(0,0,"Plyr1:");
|
||||
putstringxy(20,0,"Plyr2:");
|
||||
putcharxy(7,0,CHAR(players[0].score+'0'));
|
||||
putcharxy(27,0,CHAR(players[1].score+'0'));
|
||||
}
|
||||
|
||||
typedef enum { D_RIGHT, D_DOWN, D_LEFT, D_UP } dir_t;
|
||||
@ -86,14 +85,14 @@ void reset_players() {
|
||||
}
|
||||
|
||||
void draw_player(Player* p) {
|
||||
putchar(p->x, p->y, p->head_attr);
|
||||
putcharxy(p->x, p->y, p->head_attr);
|
||||
}
|
||||
|
||||
void move_player(Player* p) {
|
||||
putchar(p->x, p->y, p->tail_attr);
|
||||
putcharxy(p->x, p->y, p->tail_attr);
|
||||
p->x += DIR_X[p->dir];
|
||||
p->y += DIR_Y[p->dir];
|
||||
if (getchar(p->x, p->y) != CHAR(' '))
|
||||
if (getcharxy(p->x, p->y) != CHAR(' '))
|
||||
p->collided = 1;
|
||||
draw_player(p);
|
||||
}
|
||||
@ -118,7 +117,7 @@ byte ai_try_dir(Player* p, dir_t dir, byte shift) {
|
||||
dir &= 3;
|
||||
x = p->x + (DIR_X[dir] << shift);
|
||||
y = p->y + (DIR_Y[dir] << shift);
|
||||
if (x < 29 && y < 27 && getchar(x, y) == CHAR(' ')) {
|
||||
if (x < 29 && y < 27 && getcharxy(x, y) == CHAR(' ')) {
|
||||
p->dir = dir;
|
||||
return 1;
|
||||
} else {
|
||||
@ -179,9 +178,9 @@ void declare_winner(byte winner) {
|
||||
draw_box(i,i,COLS-1-i,ROWS-1-i,BOX_CHARS);
|
||||
delay(1);
|
||||
}
|
||||
putstring(12,10,"WINNER:");
|
||||
putstring(12,13,"PLAYER ");
|
||||
putchar(12+7, 13, CHAR('1')+winner);
|
||||
putstringxy(12,10,"WINNER:");
|
||||
putstringxy(12,13,"PLAYER ");
|
||||
putcharxy(12+7, 13, CHAR('1')+winner);
|
||||
delay(75);
|
||||
gameover = 1;
|
||||
}
|
||||
@ -219,8 +218,8 @@ void play_game() {
|
||||
}
|
||||
|
||||
void setup_32_column_font() {
|
||||
copy_default_character_set();
|
||||
cv_set_colors(0, CV_COLOR_BLUE);
|
||||
cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - 16*8), 96*8);
|
||||
cvu_vmemset(COLOR, COLOR_FG(CV_COLOR_YELLOW), 8); // set color for chars 0-63
|
||||
cvu_vmemset(COLOR+8, COLOR_FG(CV_COLOR_WHITE), 32-8); // set chars 63-255
|
||||
}
|
||||
|
@ -18,9 +18,11 @@ byte starfield_get_tile_xy(byte x, byte y) {
|
||||
}
|
||||
|
||||
void starfield_setup() {
|
||||
// clear star patterns
|
||||
cvu_vmemset(PATTERN+starfield_base_char*8, 0, 16*8);
|
||||
for (byte x=0; x<32; x++) {
|
||||
for (byte y=0; y<28; y++) {
|
||||
putchar(x, y, starfield_get_tile_xy(x, y));
|
||||
putcharxy(x, y, starfield_get_tile_xy(x, y));
|
||||
}
|
||||
cvu_voutb(COLOR_FG(CV_COLOR_WHITE),
|
||||
COLOR+((starfield_base_char+x)>>3));
|
||||
|
@ -2,18 +2,15 @@
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN 0x0000
|
||||
#define IMAGE 0x0800
|
||||
|
||||
uintptr_t __at(0x6a) font_bitmap_a;
|
||||
uintptr_t __at(0x6c) font_bitmap_0;
|
||||
#include "common.h"
|
||||
//#link "common.c"
|
||||
|
||||
void setup_text_mode() {
|
||||
cv_set_screen_mode(CV_SCREENMODE_TEXT);
|
||||
cv_set_image_table(IMAGE);
|
||||
cv_set_character_pattern_t(PATTERN);
|
||||
cvu_vmemset(0, 0, 0x4000);
|
||||
cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - '0'*8), 256*8);
|
||||
copy_default_character_set();
|
||||
}
|
||||
|
||||
void show_text() {
|
||||
|
@ -2,14 +2,8 @@
|
||||
#include <cv.h>
|
||||
#include <cvu.h>
|
||||
|
||||
#define PATTERN 0x0000 // 256*8 = 2048 bytes
|
||||
#define IMAGE 0x0800 // 32*24 = 768 bytes
|
||||
#define COLOR 0x0b00 // 32 bytes
|
||||
#define SPRITE_PATTERNS 0x3800 // 32*32 = 1024 bytes
|
||||
#define SPRITES 0x3c00 // 4*32 = 128 bytes
|
||||
|
||||
uintptr_t __at(0x6a) font_bitmap_a;
|
||||
uintptr_t __at(0x6c) font_bitmap_0;
|
||||
#include "common.h"
|
||||
//#link "common.c"
|
||||
|
||||
void setup_32_column_font() {
|
||||
cv_set_screen_mode(CV_SCREENMODE_STANDARD);
|
||||
@ -19,7 +13,7 @@ void setup_32_column_font() {
|
||||
cv_set_sprite_pattern_table(SPRITE_PATTERNS);
|
||||
cv_set_sprite_attribute_table(SPRITES);
|
||||
cvu_vmemset(0, 0, 0x4000);
|
||||
cvu_memtovmemcpy(PATTERN, (void *)(font_bitmap_0 - '0'*8), 2048);
|
||||
copy_default_character_set();
|
||||
cvu_vmemset(COLOR, 0x36, 8); // set color for chars 0-63
|
||||
cvu_vmemset(COLOR+8, 0x06, 32-8); // set chars 63-255
|
||||
}
|
||||
@ -35,6 +29,6 @@ void main() {
|
||||
setup_32_column_font();
|
||||
show_text();
|
||||
while (1) {
|
||||
cvu_vmemset(COLOR, i++, 8); // set color for chars 0-63
|
||||
cvu_vmemset(COLOR+8, i++, 4); // set color for chars 64-95
|
||||
}
|
||||
}
|
||||
|
@ -13,13 +13,31 @@ import { TMS9918A } from "../video/tms9918a";
|
||||
// https://www.msx.org/wiki/Slots
|
||||
// https://www.msx.org/wiki/SDCC
|
||||
|
||||
var MSX_PRESETS = [
|
||||
var MSX_BIOS_PRESETS = [
|
||||
{id:'helloworld.asm', name:'Hello World (ASM)'},
|
||||
{id:'redbook_kbd.asm', name:'Redbook Keyboard Scanner (ASM)'},
|
||||
{id:'siegegame.c', name:'Siege Game'},
|
||||
{id:'eliza.c', name:'Eliza'},
|
||||
];
|
||||
|
||||
// TODO: share with coleco, sms
|
||||
var LIBCV_PRESETS = [
|
||||
{ id: 'text.c', name: 'Text Mode' },
|
||||
{ id: 'hello.c', name: 'Scrolling Text' },
|
||||
{ id: 'text32.c', name: '32-Column Color Text' },
|
||||
{ id: 'stars.c', name: 'Scrolling Starfield' },
|
||||
{ id: 'cursorsmooth.c', name: 'Moving Cursor' },
|
||||
{ id: 'simplemusic.c', name: 'Simple Music' },
|
||||
{ id: 'musicplayer.c', name: 'Multivoice Music' },
|
||||
{ id: 'mode2bitmap.c', name: 'Mode 2 Bitmap' },
|
||||
{ id: 'mode2compressed.c', name: 'Mode 2 Bitmap (LZG)' },
|
||||
{ id: 'lines.c', name: 'Mode 2 Lines' },
|
||||
{ id: 'multicolor.c', name: 'Multicolor Mode' },
|
||||
{ id: 'siegegame.c', name: 'Siege Game' },
|
||||
{ id: 'shoot.c', name: 'Solarian Game' },
|
||||
{ id: 'climber.c', name: 'Platform Game' },
|
||||
];
|
||||
|
||||
var MSX_KEYCODE_MAP = makeKeycodeMap([
|
||||
[Keys.UP, 0, 0x1],
|
||||
[Keys.DOWN, 0, 0x2],
|
||||
@ -78,7 +96,7 @@ class MSXPlatform extends BasicZ80ScanlinePlatform implements Platform {
|
||||
slotmask : number = 0;
|
||||
ppi_c : number = 0;
|
||||
|
||||
getPresets() { return MSX_PRESETS; }
|
||||
getPresets() { return MSX_BIOS_PRESETS; }
|
||||
|
||||
getKeyboardMap() { return MSX_KEYCODE_MAP; }
|
||||
|
||||
@ -276,8 +294,12 @@ class MSXPlatform extends BasicZ80ScanlinePlatform implements Platform {
|
||||
|
||||
///
|
||||
|
||||
class MSXLibCVPlatform extends MSXPlatform implements Platform {
|
||||
getPresets() { return LIBCV_PRESETS; }
|
||||
}
|
||||
|
||||
PLATFORMS['msx'] = MSXPlatform;
|
||||
PLATFORMS['msx-libcv'] = MSXPlatform;
|
||||
PLATFORMS['msx-libcv'] = MSXLibCVPlatform;
|
||||
|
||||
///
|
||||
|
||||
|
@ -323,7 +323,6 @@ var PLATFORM_PARAMS = {
|
||||
},
|
||||
};
|
||||
|
||||
PLATFORM_PARAMS['coleco.mame'] = PLATFORM_PARAMS['coleco'];
|
||||
PLATFORM_PARAMS['sms-sms-libcv'] = PLATFORM_PARAMS['sms-sg1000-libcv'];
|
||||
|
||||
var _t1;
|
||||
|
@ -78,7 +78,7 @@ function doBuild(msgs, callback, outlen, nlines, nerrors, options) {
|
||||
|
||||
describe('Worker', function() {
|
||||
it('should assemble DASM', function(done) {
|
||||
compile('dasm', '\tprocessor 6502\n\torg $f000\nfoo lda #0\n', 'vcs', done, 2, 1);
|
||||
compile('dasm', '\tprocessor 6502\n\torg $f000\nfoo lda #0\n', 'vcs.mame', done, 2, 1);
|
||||
});
|
||||
it('should NOT assemble DASM', function(done) {
|
||||
compile('dasm', '\tprocessor 6502\n\torg $f000 ; this is a comment\nfoo asl a\n', 'vcs', done, 0, 0, 1);
|
||||
@ -98,7 +98,7 @@ describe('Worker', function() {
|
||||
});
|
||||
*/
|
||||
it('should compile CC65', function(done) {
|
||||
compile('cc65', 'int main() {\nint x=1;\nreturn x+2;\n}', 'nes', done, 40976, 3);
|
||||
compile('cc65', 'int main() {\nint x=1;\nreturn x+2;\n}', 'nes.mame', done, 40976, 3);
|
||||
});
|
||||
it('should NOT compile CC65 (compile error)', function(done) {
|
||||
compile('cc65', 'int main() {\nint x=1;\nprintf("%d",x);\nreturn x+2;\n}', 'nes', done, 0, 0, 1);
|
||||
|
Loading…
Reference in New Issue
Block a user