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verilog: randomizeOnReset = true except for unit tests (only <=32 bit values reset)

This commit is contained in:
Steven Hugg
2021-07-09 13:57:54 -05:00
parent 876d66e6de
commit 10d04f9114
8 changed files with 87 additions and 41 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ TODO:
- multidim arrays
- optimize trace log w/ wasm buffer
- yosys compatibility
- randomize on reset? (https://www.xilinx.com/support/documentation/white_papers/wp272.pdf)
- single-stepping vector games makes screen fade
- break on stack overflow, illegal op, bad access, BRK, etc
- show in scope instead?