1
0
mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-29 14:51:17 +00:00

astrocade: added SENTRY, use EXX

This commit is contained in:
Steven Hugg 2019-06-01 18:12:34 -04:00
parent 151ab0353d
commit 168ccb691d
3 changed files with 157 additions and 8 deletions

View File

@ -15,11 +15,14 @@ See: http://creativecommons.org/publicdomain/zero/1.0/
//#resource "astrocade.inc" //#resource "astrocade.inc"
//#link "biosasm.s" //#link "biosasm.s"
// comment out to build BIOS without demo // demo code
//#link "test1.s" //#link "test1.s"
#include <string.h> #include <string.h>
// uncomment to make code better, but slower compile
//#pragma opt_code_speed
typedef unsigned char byte; typedef unsigned char byte;
typedef signed char sbyte; typedef signed char sbyte;
typedef unsigned short word; typedef unsigned short word;
@ -49,6 +52,14 @@ __sfr __at(0x10) hw_p1ctrl; // player controls
__sfr __at(0x11) hw_p2ctrl; // player controls __sfr __at(0x11) hw_p2ctrl; // player controls
__sfr __at(0x12) hw_p3ctrl; // player controls __sfr __at(0x12) hw_p3ctrl; // player controls
__sfr __at(0x13) hw_p4ctrl; // player controls __sfr __at(0x13) hw_p4ctrl; // player controls
__sfr __at(0x14) hw_keypad0;
__sfr __at(0x15) hw_keypad1;
__sfr __at(0x16) hw_keypad2;
__sfr __at(0x17) hw_keypad3;
__sfr __at(0x1c) hw_p1pot; // player pot
__sfr __at(0x1d) hw_p2pot; // player pot
__sfr __at(0x1e) hw_p3pot; // player pot
__sfr __at(0x1f) hw_p4pot; // player pot
#define M_SHIFT0 0x00 #define M_SHIFT0 0x00
#define M_SHIFT1 0x01 #define M_SHIFT1 0x01
@ -97,6 +108,7 @@ volatile byte VOICES; // voice smask
volatile byte CT[8]; // counter timers volatile byte CT[8]; // counter timers
// for SENTRY
volatile byte CNT; volatile byte CNT;
volatile byte SEMI4S; volatile byte SEMI4S;
volatile byte OPOT[4]; volatile byte OPOT[4];
@ -121,6 +133,16 @@ byte SENFLG; // sentry control
byte* UMARGT; // user mask table (-64 bytes) byte* UMARGT; // user mask table (-64 bytes)
word* USERTB; // user routine table (-128 bytes) word* USERTB; // user routine table (-128 bytes)
typedef enum {
SNUL,
SCT0,SCT1,SCT2,SCT3,SCT4,SCT5,SCT6,SCT7,
SF0,SF1,SF2,SF3,SF4,SF5,SF6,SF7,
SSEC,
SKYU,SKYD,
ST0,SJ0,ST1,SJ1,ST2,SJ2,ST3,SJ3,
SP0,SP1,SP2,SP3
} SENTRYCode;
typedef struct { typedef struct {
byte base_ch; // first char byte base_ch; // first char
byte frame_x; // frame width byte frame_x; // frame width
@ -143,17 +165,25 @@ const FontDescriptor __at(0x20d) FNTSML; // = { 0xa0, 4, 6, 1, 5, (byte*)SMLFONT
// INTERRUPT HANDLERS // INTERRUPT HANDLERS
// must be in 0x200 page // must be in 0x200 page
void hw_interrupt() __interrupt { void hw_interrupt() __naked {
__asm__("ei");
__asm__("exx");
__asm__("ex af,af'");
CT[0]++; CT[0]++;
CT[1]++; CT[1]++;
CT[2]++; CT[2]++;
CT[3]++; CT[3]++;
if (++TMR60 == 60) { if (++TMR60 == 60) {
TMR60 = 0; TMR60 = 0;
++TIMOUT;
KEYSEX |= 0x80;
if (++GTSECS == 60) { if (++GTSECS == 60) {
GTMINS++; GTMINS++;
} }
} }
__asm__("exx");
__asm__("ex af,af'");
__asm__("reti");
} }
// TODO // TODO
@ -654,6 +684,102 @@ void RANGED(ContextBlock *ctx) {
} }
} }
// input
void SENTRY(ContextBlock *ctx) {
byte i;
byte A = SNUL;
byte B = 0;
byte key = 0;
byte val[4];
// joysticks and switches
val[0] = hw_p1ctrl;
val[1] = hw_p2ctrl;
val[2] = hw_p3ctrl;
val[3] = hw_p4ctrl;
for (i=0; i<4; i++) {
if (val[i] != OSW[i]) {
A = SJ0+i*2;
if ((val[i] ^ OSW[i]) & 0x10) {
A++;
}
B = val[i];
}
}
memcpy(OSW, val, 4); // update previous state
// keypad
val[0] = hw_keypad0;
val[1] = hw_keypad1;
val[2] = hw_keypad2;
val[3] = hw_keypad3;
for (i=0; i<4; i++) {
// key down? and with mask
if (val[i] && (val[i] &= ((byte*)_DE)[i])) {
key = i+1;
while (val[i]) {
key += 4;
val[i] >>= 1;
}
}
}
// key up?
if (key && key != KEYSEX) {
B = KEYSEX = key;
A = SKYD;
}
else if (!key && KEYSEX) {
if (KEYSEX & 0x80) {
A = SSEC; // second timer
} else {
A = SKYU;
}
B = 0;
KEYSEX = 0;
}
// pots
val[0] = hw_p1pot;
val[1] = hw_p2pot;
val[2] = hw_p3pot;
val[3] = hw_p4pot;
for (i=0; i<4; i++) {
if (val[i] != OPOT[i]) {
A = SP0+i;
B = val[i];
}
}
memcpy(OPOT, val, 4); // update previous state
// semiphores
if (SEMI4S) {
B = SEMI4S;
for (i=7; i>=0; i--) {
if (B & 0x80) {
A = SF0+i;
SEMI4S ^= 1 << i;
break;
}
B <<= 1;
}
}
// counters
if (SENFLG) {
B = SENFLG;
for (i=7; i>=0; i--) {
if (B & 0x80) {
A = SF0+i;
SENFLG ^= 1 << i;
break;
}
B <<= 1;
}
}
// clear timeout counter (TODO)
if (A >= SKYU) {
TIMOUT = 0xff;
}
_A = A;
_B = B;
}
const SysCallEntry SYSCALL_TABLE[64] = { const SysCallEntry SYSCALL_TABLE[64] = {
/* 0 */ /* 0 */
{ &INTPC, 0 }, { &INTPC, 0 },
@ -675,9 +801,9 @@ const SysCallEntry SYSCALL_TABLE[64] = {
{ &RECTAN, REG_A|REG_B|REG_C|REG_D|REG_E }, { &RECTAN, REG_A|REG_B|REG_C|REG_D|REG_E },
/* 30 */ /* 30 */
{ /*&VWRITR*/0, 0 }, { /*&VWRITR*/0, 0 },
{ &WRITR, REG_E|REG_D|REG_A|REG_HL }, { &WRITR, REG_E|REG_D|REG_A|REG_HL },
{ &WRITP, REG_E|REG_D|REG_A|REG_HL }, { &WRITP, REG_E|REG_D|REG_A|REG_HL },
{ &WRIT, REG_E|REG_D|REG_C|REG_B|REG_A|REG_HL }, { &WRIT, REG_E|REG_D|REG_C|REG_B|REG_A|REG_HL },
{ /*&WRITA*/0, 0 }, { /*&WRITA*/0, 0 },
/* 40 */ /* 40 */
{ 0, 0 }, { 0, 0 },
@ -695,7 +821,7 @@ const SysCallEntry SYSCALL_TABLE[64] = {
{ 0, 0 }, { 0, 0 },
{ 0, 0 }, { 0, 0 },
{ 0, 0 }, { 0, 0 },
{ 0, 0 }, { &SENTRY, REG_DE },
{ 0, 0 }, { 0, 0 },
/* 70 */ /* 70 */
{ 0, 0 }, { 0, 0 },

View File

@ -54,6 +54,7 @@ SYSCALL38:
pop af pop af
pop hl pop hl
ret ret
; TODO? ; TODO?
ReloadRegs: ReloadRegs:
ld c,(hl) ld c,(hl)

View File

@ -96,8 +96,25 @@ _main:
.db (2<<2) ;opts .db (2<<2) ;opts
.db 6|0x40|0x80 ;ext .db 6|0x40|0x80 ;ext
.dw BCDNUM .dw BCDNUM
SYSSUK PAWS .waitinput:
.db 60 SYSSUK SENTRY
.dw keymask
or a
jp z,.waitinput
; draw result of SENTRY
push bc
ld e,#114
ld d,#80
ld c,#0x0c
add a,#0x20
SYSTEM CHRDIS
pop bc
ld a,b
ld e,#114
ld d,#70
ld c,#0x0c
add a,#0x20
SYSTEM CHRDIS
SYSSUK BCDADD SYSSUK BCDADD
.dw BCDNUM .dw BCDNUM
.db 3 .db 3
@ -119,6 +136,11 @@ NumString:
palette: palette:
.db 0x77, 0xD4, 0x35, 0x01 .db 0x77, 0xD4, 0x35, 0x01
.db 0x07, 0xD4, 0x35, 0x01 .db 0x07, 0xD4, 0x35, 0x01
keymask:
.db 0b111111
.db 0b111111
.db 0b111111
.db 0b111111
BCDNUM = 0x4ea0 ; RAM BCDNUM = 0x4ea0 ; RAM
_BCDNUM: _BCDNUM: