updated README

This commit is contained in:
Steven Hugg 2021-06-01 15:27:43 -05:00
parent 6e7934d1fe
commit 2b5ec48940
4 changed files with 31 additions and 3 deletions

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@ -50,8 +50,13 @@ astrolibre.b64.txt: astrolibre.rom
VERSION := $(shell git tag -l --points-at HEAD)
sync: dist
syncdev: dist
cp config.js $(TMP)
aws --profile pzp s3 sync --follow-symlinks $(TMP)/ s3://8bitworkshop.com/dev
syncprod: dist
@[ "${VERSION}" ] || ( echo ">> No version set at HEAD, tag it first"; exit 1 )
echo Version: $(VERSION)
cp config.js $(TMP)
aws --profile pzp s3 sync $(TMP)/ s3://8bitworkshop/dev
aws --profile pzp s3 sync --follow-symlinks $(TMP)/ s3://8bitworkshop.com/v$(VERSION)

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@ -65,6 +65,8 @@ The IDE uses custom forks for many of these, found at https://github.com/sehugg?
* http://mcpp.sourceforge.net/
* http://www.ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform6.html
* https://github.com/dmsc/fastbasic
* https://github.com/wiz-lang/wiz
* https://github.com/sylefeb/Silice
### Assemblers/Linkers
@ -86,3 +88,9 @@ The IDE uses custom forks for many of these, found at https://github.com/sehugg?
* https://github.com/MEGA65/open-roms
* https://sourceforge.net/projects/cbios/
* https://www.pledgebank.com/opense
### Related Projects
* https://github.com/sehugg/8bitworkshop-compilers
* https://github.com/sehugg/8bit-tools
* https://github.com/sehugg/awesome-8bitgamedev

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@ -156,6 +156,8 @@ TODO:
- better text/binary detection (e.g. 0xa9 copyright)
- going into repo chooses wrong file if republished with different main
- renaming main file doesn't change repo def.
- can't edit or push files until successful compile
- changing platform of repo makes one platform redirect to another platform
- keyboard shortcuts
- ctrl+alt+l on ubuntu locks screen
- alt-D doesn't work anymore
@ -527,3 +529,15 @@ Use tick() and refresh(), not callbacks
Show current datum when using READ
Use https://codemirror.net/doc/manual.html#markText
Reset doesn't break @ start unless debugging tools expanded
PORTING CC65 TO IDE
flat directory for .c files
#include "file.h" vs <file.h>
//#link "foo.c" for each C file
preprocessor differences (#define FOO 1 so #if works)
extern void do_func(void)
#pragma warnings
CFG files

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@ -2207,6 +2207,7 @@ export async function startUI() {
return;
}
// add default platform?
// TODO: do this after repo_id
platform_id = qs['platform'] || (hasLocalStorage && localStorage.getItem("__lastplatform"));
if (!platform_id) {
platform_id = qs['platform'] = "vcs";
@ -2217,7 +2218,7 @@ export async function startUI() {
var repo = getRepos()[repo_id];
if (repo) {
qs['repo'] = repo_id;
if (repo.platform_id)
if (repo.platform_id && !qs['platform'])
qs['platform'] = platform_id = repo.platform_id;
if (!qs['file'])
qs['file'] = repo.mainPath;