c64: fixed presets

This commit is contained in:
Steven Hugg 2023-02-07 14:24:42 -05:00
parent a5a8b94991
commit 3972da4a13
1 changed files with 294 additions and 0 deletions

294
presets/c64/level2.ca65 Normal file
View File

@ -0,0 +1,294 @@
; Generated by CharPad 2.8, Subchrist Software, 2021.
; Assemble with 64TASS or similar.
; Character display mode : Multi-colour.
; Character colouring method : Per-Tile.
; Colour values...
COLR_SCREEN = 11
COLR_CHAR_DEF = 13
COLR_CHAR_MC1 = 0
COLR_CHAR_MC2 = 1
; Quantities and dimensions...
CHAR_COUNT = 256
TILE_COUNT = 16
TILE_WID = 4
TILE_HEI = 4
MAP_WID = 16
MAP_HEI = 16
MAP_WID_CHRS = 64
MAP_HEI_CHRS = 64
MAP_WID_PXLS = 512
MAP_HEI_PXLS = 512
; Data block sizes (in bytes)...
SZ_CHARSET_DATA = 2048 ; ($800)
SZ_CHARSET_ATTRIB_DATA = 256 ; ($100)
SZ_TILESET_DATA = 256 ; ($100)
SZ_TILESET_ATTRIB_DATA = 16 ; ($10)
SZ_MAP_DATA = 256 ; ($100)
; * INSERT EXAMPLE PROGRAM HERE! * (Or just include this file in your project).
.global _charset_data
.global _chartileset_data
.global _charset_attrib_data
.global _chartileset_colour_data
.global _map_row_pointers
.global _map_data
; CHARSET IMAGE DATA...
; 256 images, 8 bytes per image, total size is 2048 ($800) bytes.
_charset_data:
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$C0,$91,$95,$91,$80,$C0,$F2,$F5
.byte $03,$11,$55,$11,$01,$03,$AF,$4F,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF
.byte $AA,$AA,$88,$22,$CC,$33,$DD,$55,$AA,$AA,$88,$22,$CC,$33,$DD,$55
.byte $AA,$AA,$88,$22,$CC,$33,$DD,$55,$AA,$AA,$88,$22,$CC,$33,$DD,$55
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $AA,$BB,$FE,$FF,$FF,$CF,$33,$55,$AA,$BB,$FE,$FF,$FF,$CF,$33,$55
.byte $AA,$BB,$FE,$FF,$FF,$CF,$33,$55,$AA,$BB,$FE,$FF,$FF,$CF,$33,$55
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $AA,$AF,$B3,$AC,$B0,$AC,$B0,$AC,$AA,$FD,$35,$11,$05,$11,$05,$11
.byte $AA,$BF,$B3,$BC,$B0,$BC,$B0,$BC,$AA,$FD,$35,$11,$05,$11,$05,$11
.byte $B0,$AC,$B0,$AC,$B0,$AD,$B4,$95,$05,$11,$05,$11,$05,$11,$45,$55
.byte $B0,$BC,$B0,$BC,$B0,$BD,$B4,$95,$05,$11,$05,$11,$05,$11,$45,$55
.byte $AA,$BF,$B3,$BC,$B0,$BC,$B0,$BC,$AA,$FD,$35,$11,$05,$11,$05,$11
.byte $AA,$BF,$B3,$BC,$B0,$BC,$B0,$BC,$AA,$FD,$35,$11,$05,$11,$05,$11
.byte $B0,$BC,$B0,$BC,$B0,$BD,$B4,$95,$05,$11,$05,$11,$05,$11,$45,$55
.byte $B0,$BC,$B0,$BC,$B0,$BD,$B4,$95,$05,$11,$05,$11,$05,$11,$45,$55
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $AA,$BB,$FE,$FF,$FF,$CF,$33,$55,$AA,$BB,$FE,$FF,$FF,$CF,$33,$55
.byte $AA,$BB,$FE,$FF,$FF,$CF,$33,$55,$AA,$BB,$FE,$FF,$FF,$CF,$33,$55
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $02,$02,$02,$02,$02,$02,$02,$02,$D0,$D0,$D0,$EA,$FF,$D5,$D0,$D0
.byte $0B,$0B,$0B,$AB,$FF,$5B,$0B,$0B,$40,$40,$40,$40,$40,$40,$40,$40
.byte $AA,$00,$B3,$EF,$BF,$EF,$9D,$55,$AA,$00,$33,$FF,$FF,$FF,$DD,$55
.byte $AA,$00,$33,$FF,$FF,$FF,$DD,$55,$AA,$00,$31,$FF,$FD,$F7,$DD,$55
.byte $EF,$BF,$EF,$BB,$EF,$BF,$EF,$BB,$DF,$FD,$F4,$DD,$FF,$FD,$F4,$DD
.byte $55,$15,$45,$15,$51,$15,$45,$15,$55,$55,$55,$55,$55,$55,$55,$55
.byte $EF,$BF,$EF,$BB,$EF,$BF,$EF,$BB,$DF,$FD,$F4,$DD,$FF,$FD,$F4,$DD
.byte $55,$15,$45,$15,$51,$15,$45,$15,$55,$55,$55,$55,$55,$55,$55,$55
.byte $EF,$BF,$EF,$BB,$EF,$BF,$EF,$BB,$DF,$FD,$F4,$DD,$FF,$FD,$F4,$D1
.byte $55,$15,$45,$15,$51,$15,$45,$15,$55,$55,$55,$55,$55,$55,$55,$55
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$02,$02,$02,$0B,$0B,$2F,$BF,$00,$00,$00,$00,$80,$80,$E0,$F8
.byte $00,$02,$02,$02,$0B,$0B,$2F,$BF,$00,$00,$00,$00,$80,$80,$E0,$F8
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$FF,$FF,$FE,$FE,$FC,$FD,$F9,$F9
.byte $FF,$FF,$7F,$7F,$3F,$BF,$9F,$9F,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$F1,$F1,$E0,$E1,$C1,$C0,$FF,$FF
.byte $8F,$8F,$07,$87,$83,$03,$FF,$FF,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $AA,$25,$0B,$02,$00,$02,$09,$24,$AA,$56,$F9,$E7,$9F,$6F,$1B,$06
.byte $AA,$95,$6F,$DB,$F6,$F9,$E4,$90,$AA,$58,$E0,$80,$00,$80,$60,$18
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$02,$02,$0B,$0B,$2F,$2F,$BF,$BF
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $02,$02,$0B,$0B,$2F,$2F,$BF,$BF,$FD,$FD,$F4,$F4,$D0,$D0,$40,$40
.byte $00,$00,$00,$00,$00,$00,$00,$00,$02,$02,$0B,$0B,$2F,$2F,$BF,$BF
.byte $FD,$FD,$F4,$F4,$D0,$D0,$40,$40,$00,$00,$00,$00,$00,$00,$00,$00
.byte $02,$02,$0B,$0B,$2F,$2F,$BF,$95,$FD,$FD,$F4,$F4,$D0,$D0,$40,$40
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $80,$80,$E0,$E0,$F8,$F8,$FE,$FE,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $7F,$7F,$1F,$1F,$07,$07,$01,$01,$80,$80,$E0,$E0,$F8,$F8,$FE,$FE
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$7F,$7F,$1F,$1F,$07,$07,$01,$01
.byte $80,$80,$E0,$E0,$F8,$F8,$FE,$FE,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $7F,$7F,$1F,$1F,$07,$07,$01,$01,$80,$80,$E0,$E0,$F8,$F8,$FE,$56
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$01,$03,$01,$01,$03,$03,$07,$0F,$5E,$FA,$EA
.byte $00,$00,$00,$40,$C0,$D5,$BF,$AD,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$7A,$1E,$0F,$3D,$34,$D0,$40,$00
.byte $B4,$D0,$C0,$F0,$70,$1C,$04,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$80,$E0,$FA,$D5,$40,$00,$00,$00,$00,$00,$AA,$55,$00,$00,$00
.byte $00,$00,$00,$AA,$55,$00,$00,$00,$00,$02,$0B,$AF,$57,$01,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
; CHARSET IMAGE ATTRIBUTE DATA...
; 256 attributes, 1 attribute per image, 8 bits per attribute, total size is 256 ($100) bytes.
; nb. Upper nybbles = material, lower nybbles = colour.
_charset_attrib_data:
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
.byte $03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03,$03
; CHARTILESET DATA...
; 16 tiles, 4x4 (16) cells per tile, 8 bits per cell, total size is 256 ($100) bytes.
_chartileset_data:
.byte $00,$01,$02,$03,$04,$05,$06,$07,$08,$09,$0A,$0B,$0C,$0D,$0E,$0F
.byte $10,$11,$12,$13,$14,$15,$16,$17,$18,$19,$1A,$1B,$1C,$1D,$1E,$1F
.byte $20,$21,$22,$23,$24,$25,$26,$27,$28,$29,$2A,$2B,$2C,$2D,$2E,$2F
.byte $30,$31,$32,$33,$34,$35,$36,$37,$38,$39,$3A,$3B,$3C,$3D,$3E,$3F
.byte $40,$41,$42,$43,$44,$45,$46,$47,$48,$49,$4A,$4B,$4C,$4D,$4E,$4F
.byte $50,$51,$52,$53,$54,$55,$56,$57,$58,$59,$5A,$5B,$5C,$5D,$5E,$5F
.byte $60,$61,$62,$63,$64,$65,$66,$67,$68,$69,$6A,$6B,$6C,$6D,$6E,$6F
.byte $70,$71,$72,$73,$74,$75,$76,$77,$78,$79,$7A,$7B,$7C,$7D,$7E,$7F
.byte $80,$81,$82,$83,$84,$85,$86,$87,$88,$89,$8A,$8B,$8C,$8D,$8E,$8F
.byte $90,$91,$92,$93,$94,$95,$96,$97,$98,$99,$9A,$9B,$9C,$9D,$9E,$9F
.byte $A0,$A1,$A2,$A3,$A4,$A5,$A6,$A7,$A8,$A9,$AA,$AB,$AC,$AD,$AE,$AF
.byte $B0,$B1,$B2,$B3,$B4,$B5,$B6,$B7,$B8,$B9,$BA,$BB,$BC,$BD,$BE,$BF
.byte $C0,$C1,$C2,$C3,$C4,$C5,$C6,$C7,$C8,$C9,$CA,$CB,$CC,$CD,$CE,$CF
.byte $D0,$D1,$D2,$D3,$D4,$D5,$D6,$D7,$D8,$D9,$DA,$DB,$DC,$DD,$DE,$DF
.byte $E0,$E1,$E2,$E3,$E4,$E5,$E6,$E7,$E8,$E9,$EA,$EB,$EC,$ED,$EE,$EF
.byte $F0,$F1,$F2,$F3,$F4,$F5,$F6,$F7,$F8,$F9,$FA,$FB,$FC,$FD,$FE,$FF
; CHARTILESET COLOUR DATA...
; 16 colours, 1 colour per tile, 8 bits per colour, total size is 16 ($10) bytes.
; nb. Lower nybbles = colour, upper nybbles are unused.
_chartileset_colour_data:
.byte $03,$03,$03,$0B,$0D,$0B,$0D,$0D,$0D,$0A,$06,$0C,$0C,$0C,$0F,$0D
; CHARTILESET TAG DATA...
; 16 tags, 1 tag per tile, 8 bits per tag, total size is 16 ($10) bytes.
_chartileset_tag_data:
.byte $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00
; MAP DATA...
; 16x16 (256) cells, 8 bits per cell, total size is 256 ($100) bytes.
_map_data:
map_data:
.byte $01,$01,$02,$01,$01,$01,$01,$01,$02,$01,$01,$01,$01,$01,$01,$01
.byte $05,$03,$03,$03,$06,$03,$05,$03,$03,$03,$03,$03,$03,$03,$03,$05
.byte $05,$00,$00,$04,$06,$06,$06,$09,$08,$00,$00,$00,$00,$00,$00,$05
.byte $05,$0F,$04,$04,$07,$07,$07,$04,$08,$0F,$00,$0B,$00,$0C,$05,$05
.byte $05,$00,$00,$05,$05,$05,$05,$05,$05,$00,$00,$05,$05,$00,$00,$05
.byte $05,$0E,$0A,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$05
.byte $05,$05,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$05
.byte $05,$00,$00,$04,$00,$04,$00,$04,$04,$07,$00,$00,$00,$00,$00,$05
.byte $05,$0E,$00,$00,$00,$00,$00,$00,$00,$06,$00,$00,$00,$00,$00,$05
.byte $05,$05,$00,$07,$04,$04,$0F,$0F,$0F,$07,$00,$00,$00,$00,$00,$05
.byte $05,$00,$0A,$06,$00,$00,$00,$00,$00,$06,$00,$00,$00,$00,$00,$05
.byte $05,$00,$09,$04,$04,$04,$07,$00,$00,$06,$00,$00,$00,$00,$00,$05
.byte $05,$00,$05,$00,$00,$00,$06,$00,$00,$05,$0D,$00,$00,$00,$00,$05
.byte $05,$00,$00,$00,$00,$05,$05,$00,$00,$00,$00,$05,$0D,$00,$00,$05
.byte $05,$00,$00,$00,$05,$05,$00,$00,$00,$00,$00,$00,$00,$05,$00,$05
.byte $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05
.global _map_row_pointers
_map_row_pointers:
.word map_data + 0*16
.word map_data + 1*16
.word map_data + 2*16
.word map_data + 3*16
.word map_data + 4*16
.word map_data + 5*16
.word map_data + 6*16
.word map_data + 7*16
.word map_data + 8*16
.word map_data + 9*16
.word map_data + 10*16
.word map_data + 11*16
.word map_data + 12*16
.word map_data + 13*16
.word map_data + 14*16
.word map_data + 15*16