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https://github.com/sehugg/8bitworkshop.git
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update project/window files when uploading
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commit
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@ -1,4 +1,3 @@
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"use strict";
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import { Platform, BasePlatform } from "../baseplatform";
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import { PLATFORMS, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, getMousePos, KeyFlags } from "../emu";
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@ -392,7 +391,7 @@ var VerilogPlatform = function(mainElement, options) {
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video.vcanvas.click( (e) => {
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if (!gen) return; // must have created emulator
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if (!e.ctrlKey) {
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setFrameRateUI(60);
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//setFrameRateUI(60);
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return; // ctrl key must be down
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}
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setFrameRateUI(1.0/2048);
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27
src/ui.ts
27
src/ui.ts
@ -363,18 +363,13 @@ function _uploadNewFile(e) {
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function handleFileUpload(files: File[]) {
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console.log(files);
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var index = 0;
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var gotoMainFile = (files.length == 1);
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function uploadNextFile() {
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var f = files[index++];
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if (!f) {
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console.log("Done uploading");
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if (gotoMainFile) {
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gotoNewLocation();
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} else {
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updateSelector();
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alertInfo("Files uploaded.");
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gaEvent('workspace', 'file', 'upload');
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}
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updateSelector();
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alertInfo("Files uploaded. Use the Project Selector if you want to load an uploaded file as a project.");
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gaEvent('workspace', 'file', 'upload');
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} else {
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var path = f.name;
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var reader = new FileReader();
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@ -383,23 +378,15 @@ function handleFileUpload(files: File[]) {
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var data : FileData = new Uint8Array(arrbuf);
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// convert to UTF8, unless it's a binary file
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if (isProbablyBinary(path, data)) {
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gotoMainFile = false;
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//gotoMainFile = false;
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} else {
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data = byteArrayToUTF8(data).replace('\r\n','\n'); // convert CRLF to LF
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}
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// store in local forage
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// TODO: use projectWindows uploadFile()
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store.setItem(path, data, function(err, result) {
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if (err)
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alertError("Error uploading " + path + ": " + err);
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else {
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console.log("Uploaded " + path + " " + data.length + " bytes");
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if (index == 1) {
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qs['file'] = path; // TODO?
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}
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uploadNextFile();
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}
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});
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projectWindows.updateFile(path, data);
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console.log("Uploaded " + path + " " + data.length + " bytes");
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uploadNextFile();
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}
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reader.readAsArrayBuffer(f); // read as binary
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}
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