sg-1000: presets don't work yet, removed from tests for now
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@ -153,7 +153,7 @@ if (window.location.host.endsWith('8bitworkshop.com')) {
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<hr>
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<li><a class="dropdown-item" href="?platform=astrocade">Bally Astrocade</a></li>
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<li><a class="dropdown-item" href="?platform=coleco">ColecoVision</a></li>
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<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>
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<!--<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>-->
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<li><a class="dropdown-item" href="?platform=sms-sms-libcv">Sega Master System</a></li>
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<li><a class="dropdown-item" href="?platform=atari7800">Atari 7800</a></li>
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</ul>
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@ -200,7 +200,7 @@ const _BallyAstrocade = function(arcade:boolean) {
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// interrupt
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if (sl == inlin && (inmod & 0x8)) {
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cpu.retryInterrupts = !(inmod & 0x4);
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this.probe.logInterrupt(infbk);
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this.probe && this.probe.logInterrupt(infbk);
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cpu.interrupt(infbk);
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}
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// refresh this line in frame buffer?
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@ -83,7 +83,7 @@ testPlatform(this, 'vector-z80color', 'Atari Color Vector (Z80)', 3);
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testPlatform(this, 'williams-z80', 'Williams (Z80)', 3);
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// TODO testPlatform(this, 'sound_williams-z80', 'Williams Sound (Z80)', 1);
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testPlatform(this, 'coleco', 'ColecoVision', 12);
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testPlatform(this, 'sms-sg1000-libcv', 'Sega SG-1000', 3);
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//testPlatform(this, 'sms-sg1000-libcv', 'Sega SG-1000', 3);
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testPlatform(this, 'sms-sms-libcv', 'Sega Master System', 2);
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testPlatform(this, 'atari7800', 'Atari 7800', 1);
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testPlatform(this, 'astrocade', 'Bally Astrocade', 12);
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