sg-1000: presets don't work yet, removed from tests for now

This commit is contained in:
Steven Hugg 2019-09-06 22:30:34 -04:00
parent f2882136f6
commit 5a618dbd2f
3 changed files with 3 additions and 3 deletions

View File

@ -153,7 +153,7 @@ if (window.location.host.endsWith('8bitworkshop.com')) {
<hr>
<li><a class="dropdown-item" href="?platform=astrocade">Bally Astrocade</a></li>
<li><a class="dropdown-item" href="?platform=coleco">ColecoVision</a></li>
<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>
<!--<li><a class="dropdown-item" href="?platform=sms-sg1000-libcv">Sega SG-1000</a></li>-->
<li><a class="dropdown-item" href="?platform=sms-sms-libcv">Sega Master System</a></li>
<li><a class="dropdown-item" href="?platform=atari7800">Atari 7800</a></li>
</ul>

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@ -200,7 +200,7 @@ const _BallyAstrocade = function(arcade:boolean) {
// interrupt
if (sl == inlin && (inmod & 0x8)) {
cpu.retryInterrupts = !(inmod & 0x4);
this.probe.logInterrupt(infbk);
this.probe && this.probe.logInterrupt(infbk);
cpu.interrupt(infbk);
}
// refresh this line in frame buffer?

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@ -83,7 +83,7 @@ testPlatform(this, 'vector-z80color', 'Atari Color Vector (Z80)', 3);
testPlatform(this, 'williams-z80', 'Williams (Z80)', 3);
// TODO testPlatform(this, 'sound_williams-z80', 'Williams Sound (Z80)', 1);
testPlatform(this, 'coleco', 'ColecoVision', 12);
testPlatform(this, 'sms-sg1000-libcv', 'Sega SG-1000', 3);
//testPlatform(this, 'sms-sg1000-libcv', 'Sega SG-1000', 3);
testPlatform(this, 'sms-sms-libcv', 'Sega Master System', 2);
testPlatform(this, 'atari7800', 'Atari 7800', 1);
testPlatform(this, 'astrocade', 'Bally Astrocade', 12);