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pce: hello.wiz

This commit is contained in:
Steven Hugg 2023-10-31 20:58:14 -05:00
parent 69600744df
commit 64ef7cc885
3 changed files with 132 additions and 1 deletions

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@ -152,6 +152,7 @@ body {
<li><a class="dropdown-item" href="?platform=sms-gg-libcv">Sega Game Gear</a></li>
<li><a class="dropdown-item" href="?platform=atari8-5200">Atari 5200</a></li>
<li><a class="dropdown-item" href="?platform=atari7800">Atari 7800</a></li>
<li><a class="dropdown-item" href="?platform=pce">PC Engine</a></li>
<!--
<li><a class="dropdown-item" href="?platform=vectrex">Vectrex</a></li>
-->
@ -208,7 +209,6 @@ body {
<li><a class="dropdown-item" href="?platform=nes.mame">NES (MAME)</a></li>
<hr>
<li><a class="dropdown-item" href="?platform=williams">Williams (6809)</a></li>
<li><a class="dropdown-item" href="?platform=pce">PC Engine</a></li>
</ul>
</li>
</ul>

130
presets/pce/hello.wiz Normal file
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@ -0,0 +1,130 @@
import "pce";
bank zeropage @ 0x2000 : [vardata; 256];
bank stack @ 0x2100 : [vardata; 256];
bank prg @ 0xE000 : [constdata; 0x2000];
bank chr @ 0x8000 : [constdata; 0x4000];
in zeropage {
var b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15 : u8;
var w0 @ &b0, w2 @ &b2, w4 @ &b4, w6 @ &b6, w8 @ &b8 : u16;
var mosaic : u8;
var timer : u8;
}
in prg {
#[fallthrough] func main() {
// Disable decimal arithmetic.
decimal = false;
// Disable interrupts.
nointerrupt = true;
// Enable turbo mode on CPU.
turbo_speed = true;
// mpr7 = a = 0; by power-on
// MPR0 = I/O page
mpr0 = a = 0xFF;
// MPR1 = RAM
mpr1 = a = 0xF8;
// MPR4/5 = data bank
mpr4 = a = 1;
mpr5 = a = 2;
// Prepare stack.
s = x = 0xFF;
a = pce.vdc.status;
pce.irq.disable = a = pce.irq.INTERRUPT_ALL;
pce.irq.acknowledge = a;
pce.timer.control = 0;
vdc_select = pce.vdc.SELECT_CONTROL;
vdc_data_l = 0;
vdc_data_h = 0;
vdc_select = pce.vdc.SELECT_SCANLINE_COMPARE;
vdc_data_l = 0;
vdc_data_h = 0;
vdc_select = pce.vdc.SELECT_SCROLL_X;
vdc_data_l = 0;
vdc_data_h = 0;
vdc_select = pce.vdc.SELECT_SCROLL_Y;
vdc_data_l = 0;
vdc_data_h = 0;
vdc_select = pce.vdc.SELECT_MEMORY_SIZE;
vdc_data_l = pce.vdc.DATA_L_MEMORY_SIZE_TILEMAP_32x32;
vdc_data_h = 0;
vdc_select = pce.vdc.SELECT_HSYNC_SETTING;
vdc_data_l = 0x02;
vdc_data_h = 0x02;
vdc_select = pce.vdc.SELECT_HDISP_SETTING;
vdc_data_l = 0x1F;
vdc_data_h = 0x04;
vdc_select = pce.vdc.SELECT_VSYNC_SETTING;
vdc_data_l = 0x07;
vdc_data_h = 0x0D;
vdc_select = pce.vdc.SELECT_VDISP_HEIGHT;
vdc_data_l = 0xDF;
vdc_data_h = 0x00;
vdc_select = pce.vdc.SELECT_VDISP_END;
vdc_data_l = 0x03;
vdc_data_h = 0x00;
vdc_select = pce.vdc.SELECT_DMA_CONTROL;
vdc_data_l = pce.vdc.DATA_L_DMA_CONTROL_SATB_AUTO_TRANSFER;
vdc_data_h = 0x00;
vdc_select = pce.vdc.SELECT_SATB_SOURCE_ADDRESS;
vdc_data_l = 0x00;
vdc_data_h = 0x7F;
pce.vce.control = a = pce.vce.CONTROL_FIELD_EXTRA_LINE;
pce.vce.address_l = a = 0;
pce.vce.address_h = a = 0;
load_alt_inc_repeat(&pce.vce.data_l as u16, &bkg_palette_data as u16, sizeof(typeof(bkg_palette_data)));
let TILESET_DEST_ADDRESS = 0x1000;
vdc_select = pce.vdc.SELECT_VRAM_WRITE_ADDRESS;
vdc_data_l = <:TILESET_DEST_ADDRESS;
vdc_data_h = >:TILESET_DEST_ADDRESS;
vdc_select = pce.vdc.SELECT_VRAM_DATA;
load_alt_inc_repeat(&pce.vdc.data_l as u16, &hello_tiles_chr as u16, sizeof(typeof(hello_tiles_chr)));
let START_X = 10;
let START_Y = 13;
let TILEMAP_ADDRESS = pce.vdc.DATA_VRAM_ADDRESS_TILEMAP + START_Y * 32 + START_X;
let TILE_BASE_INDEX = TILESET_DEST_ADDRESS / 16;
vdc_select = pce.vdc.SELECT_VRAM_WRITE_ADDRESS;
vdc_data_l = <:TILEMAP_ADDRESS;
vdc_data_h = >:TILEMAP_ADDRESS;
vdc_select = pce.vdc.SELECT_VRAM_DATA;
x = 0;
do {
pce.vdc.data_l = a = <:TILE_BASE_INDEX + message[x];
pce.vdc.data_h = a = >:TILE_BASE_INDEX +# 0;
x++;
} while x != message.len;
vdc_select = pce.vdc.SELECT_CONTROL;
vdc_data_l = pce.vdc.DATA_L_CONTROL_ENABLE_BG;
vdc_data_h = 0x00;
while true {}
}
let rgb_pack(r, g, b) = ((r & 0x7) << 3) | ((g & 0x7) << 6) | (b & 0x7);
const bkg_palette_data : [u16] = [
rgb_pack(6, 3, 4), rgb_pack(1, 1, 3), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0),
rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0),
rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0),
rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(0, 0, 0), rgb_pack(7, 7, 7),
];
const message = "HELLO WORLD";
const @ 0xFFFE = main;
}
in chr {
const hello_tiles_chr = embed "hello_tiles.chr";
const minirpg_sprites_chr = embed "minirpg_sprites.chr";
}

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@ -4,6 +4,7 @@ import { Keys, PLATFORMS, RasterVideo } from "../common/emu";
const PCE_PRESETS = [
{ id: 'test_conio.c', name: 'Hello World (conio)' },
{ id: 'siegegame.c', name: 'Siege Game (conio)' },
{ id: 'hello.wiz', name: 'Hello World (Wiz)' },
]
class PCEnginePlatform implements Platform {