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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-12-25 15:30:03 +00:00

verilog: added keycode/keystrobe

This commit is contained in:
Steven Hugg 2019-08-28 22:04:02 -04:00
parent 211386e7bf
commit 70862f2146
3 changed files with 16 additions and 7 deletions

View File

@ -121,7 +121,6 @@ TODO:
- can't add control instructions b/c of split
- bad error msg if >2 moduels and top module doesn't match filename
- separate Scope View
- keyboard interface
- single-stepping vector games makes screen fade
- break on stack overflow, illegal op, bad access, BRK, etc
- nes

View File

@ -470,7 +470,7 @@ function _metakeyflags(e) {
type KeyMapFunction = (o:KeyMapEntry, key:number, code:number, flags:number) => void;
export function newKeyboardHandler(switches:number[]|Uint8Array, map:KeyCodeMap, func?:KeyMapFunction) {
export function newKeyboardHandler(switches:number[]|Uint8Array, map:KeyCodeMap, func?:KeyMapFunction, alwaysfunc?:boolean) {
return (key:number,code:number,flags:number) => {
if (!map) {
func(null, key, code, flags);
@ -478,7 +478,7 @@ export function newKeyboardHandler(switches:number[]|Uint8Array, map:KeyCodeMap,
}
var o : KeyMapEntry = map[key];
if (!o) o = map[0];
if (o && func) {
if (func && (o || alwaysfunc)) {
func(o, key, code, flags);
}
if (o) {
@ -498,8 +498,8 @@ export function newKeyboardHandler(switches:number[]|Uint8Array, map:KeyCodeMap,
};
}
export function setKeyboardFromMap(video:RasterVideo, switches:number[]|Uint8Array, map:KeyCodeMap, func?:KeyMapFunction) {
var handler = newKeyboardHandler(switches, map, func);
export function setKeyboardFromMap(video:RasterVideo, switches:number[]|Uint8Array, map:KeyCodeMap, func?:KeyMapFunction, alwaysfunc?:boolean) {
var handler = newKeyboardHandler(switches, map, func, alwaysfunc);
video.setKeyboardEvents(handler);
return new ControllerPoller(handler);
}

View File

@ -1,7 +1,7 @@
"use strict";
import { Platform, BasePlatform } from "../baseplatform";
import { PLATFORMS, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, getMousePos } from "../emu";
import { PLATFORMS, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, getMousePos, KeyFlags } from "../emu";
import { SampleAudio } from "../audio";
import { safe_extend, clamp } from "../util";
import { WaveformView, WaveformProvider, WaveformMeta } from "../waveform";
@ -235,6 +235,7 @@ var VerilogPlatform = function(mainElement, options) {
// control inputs
var switches = [0,0,0];
var keycode = 0;
// inspect feature
var inspect_obj, inspect_sym;
@ -280,6 +281,8 @@ var VerilogPlatform = function(mainElement, options) {
gen.tick2();
if (useAudio)
audio.feedSample(gen.spkr*(1.0/255.0), 1);
if (keycode && keycode >= 128 && gen.keystrobe) // keystrobe = clear hi bit of key buffer
keycode = gen.keycode = keycode & 0x7f;
if (debugCond && debugCond())
debugCond = null;
}
@ -328,7 +331,11 @@ var VerilogPlatform = function(mainElement, options) {
ctx.font = "8px TinyFont";
ctx.fillStyle = "white";
ctx.textAlign = "left";
poller = setKeyboardFromMap(video, switches, VERILOG_KEYCODE_MAP);
poller = setKeyboardFromMap(video, switches, VERILOG_KEYCODE_MAP, (o,key,code,flags) => {
if (flags & KeyFlags.KeyPress) {
keycode = code | 0x80;
}
}, true); // true = always send function
var vcanvas = $(video.canvas);
idata = video.getFrameData();
timerCallback = () => {
@ -389,6 +396,7 @@ var VerilogPlatform = function(mainElement, options) {
gen.switches_p1 = switches[0];
gen.switches_p2 = switches[1];
gen.switches_gen = switches[2];
gen.keycode = keycode;
}
updateVideoFrame() {
@ -768,6 +776,7 @@ var VerilogPlatform = function(mainElement, options) {
sw0: switches[0],
sw1: switches[1],
sw2: switches[2],
keycode: keycode
};
}
loadControlsState(state) {
@ -776,6 +785,7 @@ var VerilogPlatform = function(mainElement, options) {
switches[0] = state.sw0;
switches[1] = state.sw1;
switches[2] = state.sw2;
keycode = state.keycode;
}
} // end of inner class