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https://github.com/sehugg/8bitworkshop.git
synced 2024-11-28 08:50:22 +00:00
added category field to presets
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parent
19e3bbbea3
commit
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30
presets/c64/cartheader.acme
Normal file
30
presets/c64/cartheader.acme
Normal file
@ -0,0 +1,30 @@
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* = $7ffe
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; 2-byte load address for ROM image
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!word $8000
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; http://swut.net/c64cart-howto.html
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; https://codebase64.org/doku.php?id=base:assembling_your_own_cart_rom_image
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!word CartKReset ; cold start vector
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!word CartWStart ; warm start vector
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!byte $c3, $c2, $cd, $38, $30 ; "CBM80"
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CartKReset
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STX $D016 ; Turn on VIC for PAL / NTSC check
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JSR $FDA3 ; IOINIT - Init CIA chips
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JSR $FD50 ; RANTAM - Clear/test system RAM
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JSR $FD15 ; RESTOR - Init KERNAL RAM vectors
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JSR $FF5B ; CINT - Init VIC and screen editor
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CLI ; Re-enable IRQ interrupts
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CartBReset
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; init BASIC?
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!ifdef CART_INIT_BASIC {
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JSR $E453 ; Init BASIC RAM vectors
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JSR $E3BF ; Main BASIC RAM Init routine
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JSR $E422 ; Power-up message / NEW command
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LDX #$FB
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TXS ; Reduce stack pointer for BASIC
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; don't init BASIC, just NOP
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} else {
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!fill 12, $ea ; nop
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}
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CartWStart
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; should be * = $x025
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42
presets/c64/hello.acme
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42
presets/c64/hello.acme
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@ -0,0 +1,42 @@
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!src "cartheader.acme"
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!address {
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Temp = $02
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}
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Start:
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sei ; turn off interrupts
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ldy #0
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Loop:
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lda Message,y ; load message byte
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beq EOM ; 0 = end of string
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clc
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adc #$40
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sta $400+41,y ; store to screen
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iny
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bne Loop ; next character
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EOM:
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Wait1:
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lda $d011
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bmi Wait1 ; wait for line < 256
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Wait2:
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lda $d012 ; get current scanline
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Wait3:
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cmp $d012
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beq Wait3 ; wait for scanline to change
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lsr ; divide by 2
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lsr ; divide by 2
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clc
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adc Temp ; add to frame counter
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sta $d020 ; set border color
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lda $d011 ; get status bits
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bpl Wait2 ; repeat until line >= 256
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sty $d020 ; reset border color
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dec Temp ; change frame counter
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jmp Wait1 ; endless loop
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Message:
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!scr "HELLO WORLD", 0
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@ -158,6 +158,7 @@ export interface Preset {
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name : string;
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chapter? : number;
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title? : string;
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category?: string;
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}
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export interface MemoryBus {
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@ -3,7 +3,7 @@
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import * as localforage from "localforage";
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import { CodeProject, createNewPersistentStore, LocalForageFilesystem, OverlayFilesystem, ProjectFilesystem, WebPresetsFileSystem } from "./project";
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import { WorkerResult, WorkerOutputResult, WorkerError, FileData, WorkerErrorResult } from "../common/workertypes";
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import { WorkerResult, WorkerError, FileData } from "../common/workertypes";
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import { ProjectWindows } from "./windows";
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import { Platform, Preset, DebugSymbols, DebugEvalCondition, isDebuggable, EmuState } from "../common/baseplatform";
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import { PLATFORMS, EmuHalt } from "../common/emu";
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@ -15,7 +15,7 @@ import { GHSession, GithubService, getRepos, parseGithubURL } from "./services";
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import Split = require('split.js');
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import { importPlatform } from "../platform/_index";
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import { DisassemblerView, ListingView, PC_LINE_LOOKAHEAD , SourceEditor } from "./views/editors";
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import { AddressHeatMapView, BinaryFileView, MemoryMapView, MemoryView, ProbeLogView, ProbeSymbolView, RasterPCHeatMapView, RasterStackMapView, ScanlineIOView, VRAMMemoryView } from "./views/debugviews";
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import { AddressHeatMapView, BinaryFileView, MemoryMapView, MemoryView, ProbeLogView, ProbeSymbolView, RasterStackMapView, ScanlineIOView, VRAMMemoryView } from "./views/debugviews";
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import { AssetEditorView } from "./views/asseteditor";
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import { isMobileDevice } from "./views/baseviews";
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import { CallStackView, DebugBrowserView } from "./views/treeviews";
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@ -1221,11 +1221,16 @@ async function _downloadAllFilesZipFile(e) {
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function populateExamples(sel) {
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let files = {};
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let optgroup = $("<optgroup />").attr('label','Examples').appendTo(sel);
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let optgroup;
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for (var i=0; i<PRESETS.length; i++) {
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var preset = PRESETS[i];
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var name = preset.chapter ? (preset.chapter + ". " + preset.name) : preset.name;
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var isCurrentPreset = preset.id==current_project.mainPath;
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if (preset.category) {
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optgroup = $("<optgroup />").attr('label','Examples: ' + preset.category).appendTo(sel);
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} else if (!optgroup) {
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optgroup = $("<optgroup />").attr('label','Examples').appendTo(sel);
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}
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optgroup.append($("<option />").val(preset.id).text(name).attr('selected',isCurrentPreset?'selected':null));
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if (isCurrentPreset) current_preset = preset;
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files[preset.id] = name;
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@ -224,6 +224,7 @@ export class AppleII extends BasicScanlineMachine implements AcceptsBIOS {
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if (address < 0xc000 || address >= 0xd000) {
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return this.readConst(address);
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} else if (address < 0xc100) {
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this.probe.logIORead(address, 0); // TODO: value
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var slot = (address >> 4) & 0x0f;
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switch (slot)
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{
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@ -280,6 +281,7 @@ export class AppleII extends BasicScanlineMachine implements AcceptsBIOS {
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if (address < 0xc000) {
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this.ram[address] = val;
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this.grdirty[address>>7] = 1;
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this.probe.logIOWrite(address, val);
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} else if (address < 0xc080) {
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this.read(address); // strobe address, discard result
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} else if (address < 0xc100) {
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@ -1,13 +1,13 @@
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import { Platform, getOpcodeMetadata_6502, getToolForFilename_6502 } from "../common/baseplatform";
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import { Platform, Preset, getOpcodeMetadata_6502, getToolForFilename_6502 } from "../common/baseplatform";
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import { PLATFORMS } from "../common/emu";
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import { AppleII } from "../machine/apple2";
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import { Base6502MachinePlatform } from "../common/baseplatform";
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import { CodeAnalyzer_apple2 } from "../common/analysis";
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import { BaseMAME6502Platform } from "../common/mameplatform";
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const APPLE2_PRESETS = [
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{id:'sieve.c', name:'Sieve'},
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const APPLE2_PRESETS : Preset[] = [
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{id:'sieve.c', name:'Sieve', category:"C"},
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{id:'keyboardtest.c', name:'Keyboard Test'},
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{id:'mandel.c', name:'Mandelbrot'},
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{id:'tgidemo.c', name:'TGI Graphics Demo'},
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@ -16,12 +16,12 @@ const APPLE2_PRESETS = [
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{id:'cosmic.c', name:'Cosmic Impalas'},
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{id:'farmhouse.c', name:"Farmhouse Adventure"},
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{id:'yum.c', name:"Yum Dice Game"},
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{id:'lzgtest.c', name:"LZG Decompressor (C)"},
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{id:'hgrtest.a', name:"HGR Test (ASM)"},
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{id:'conway.a', name:"Conway's Game of Life (ASM)"},
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{id:'lz4fh.a', name:"LZ4FH Decompressor (ASM)"},
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{id:'deltamod.dasm', name:"Delta Modulation (ASM)"},
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// {id:'zap.dasm', name:"ZAP! (ASM)"},
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{id:'lzgtest.c', name:"LZG Decompressor"},
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{id:'hgrtest.a', name:"HGR Test", category:"Assembly Language"},
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{id:'conway.a', name:"Conway's Game of Life"},
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{id:'lz4fh.a', name:"LZ4FH Decompressor"},
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{id:'deltamod.dasm', name:"Delta Modulation Audio"},
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// {id:'zap.dasm', name:"ZAP!"},
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// {id:'tb_6502.s', name:'Tom Bombem (assembler game)'},
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];
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@ -1,12 +1,12 @@
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import { Platform, getOpcodeMetadata_6502, getToolForFilename_6502, Base6502MachinePlatform } from "../common/baseplatform";
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import { Platform, getOpcodeMetadata_6502, getToolForFilename_6502, Base6502MachinePlatform, Preset } from "../common/baseplatform";
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import { PLATFORMS } from "../common/emu";
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import { BaseMAME6502Platform } from "../common/mameplatform";
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import { Atari5200, Atari800 } from "../machine/atari8";
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declare var jt; // for 6502
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var Atari8_PRESETS = [
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var Atari8_PRESETS : Preset[] = [
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{id:'hello.dasm', name:'Hello World (ASM)'},
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{id:'hellopm.dasm', name:'Hello Sprites (ASM)'},
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{id:'helloconio.c', name:'Text Mode (C)'},
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@ -16,7 +16,7 @@ var Atari8_PRESETS = [
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var Atari800_PRESETS = Atari8_PRESETS.concat([
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{id:'testmusic.c', name:'POKEY Music (C)'},
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{id:'sieve.bas', name:'Benchmark (FastBasic)'},
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{id:'sieve.bas', name:'Benchmark (FastBasic)', category:'FastBasic'},
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{id:'pmtest.bas', name:'Sprites Test (FastBasic)'},
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{id:'dli.bas', name:'DLI Test (FastBasic)'},
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{id:'joyas.bas', name:'Match-3 Game (FastBasic)'},
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@ -1,11 +1,11 @@
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import { C64_WASMMachine } from "../machine/c64";
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import { Platform, Base6502MachinePlatform, getToolForFilename_6502, getOpcodeMetadata_6502 } from "../common/baseplatform";
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import { Platform, Base6502MachinePlatform, getToolForFilename_6502, getOpcodeMetadata_6502, Preset } from "../common/baseplatform";
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import { PLATFORMS } from "../common/emu";
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import { BaseMAME6502Platform } from "../common/mameplatform";
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const C64_PRESETS = [
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{id:'helloc.c', name:'Hello World'},
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const C64_PRESETS : Preset[] = [
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{id:'helloc.c', name:'Hello World', category:'C'},
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{id:'screen_ram.c', name:'Screen RAM'},
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{id:'joymove.c', name:'Sprite Movement'},
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{id:'sprite_collision.c', name:'Sprite Collision'},
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@ -35,7 +35,8 @@ const C64_PRESETS = [
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{id:'23matches.c', name:'23 Matches'},
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{id:'tgidemo.c', name:'TGI Graphics Demo'},
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{id:'upandaway.c', name:'Up, Up and Away'},
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{id:'hello.dasm', name:'Hello World (DASM)'},
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{id:'hello.dasm', name:'Hello World (DASM)', category:'Assembly Language'},
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{id:'hello.dasm', name:'Hello World (ACME)'},
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{id:'hello.wiz', name:'Hello Wiz (Wiz)'},
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];
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@ -1,5 +1,5 @@
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import { Platform, Base6502Platform, getOpcodeMetadata_6502, getToolForFilename_6502 } from "../common/baseplatform";
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import { Platform, Base6502Platform, getOpcodeMetadata_6502, getToolForFilename_6502, Preset } from "../common/baseplatform";
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import { PLATFORMS, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, KeyFlags, EmuHalt, ControllerPoller } from "../common/emu";
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import { hex, byteArrayToString } from "../common/util";
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import { CodeAnalyzer_nes } from "../common/analysis";
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@ -10,7 +10,7 @@ import Mousetrap = require('mousetrap');
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import jsnes = require('../../jsnes');
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import { BaseMAME6502Platform } from "../common/mameplatform";
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const JSNES_PRESETS = [
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const JSNES_PRESETS : Preset[] = [
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{id:'hello.c', name:'Hello World'},
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{id:'attributes.c', name:'Attribute Table'},
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{id:'scroll.c', name:'Scrolling'},
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@ -32,16 +32,16 @@ const JSNES_PRESETS = [
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{id:'climber.c', name:'Climber Game'},
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{id:'bankswitch.c', name:'Bank Switching'},
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{id:'irq.c', name:'IRQ Scanline Counter'},
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{id:'ex0.dasm', name:'Initialization (ASM)'},
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{id:'ex1.dasm', name:'Hello World (ASM)'},
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{id:'ex2.dasm', name:'Scrolling Demo (ASM)'},
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{id:'ex3.dasm', name:'Sprite Demo (ASM)'},
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{id:'ex4.dasm', name:'Controller Demo (ASM)'},
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{id:'musicdemo.dasm', name:'Famitone Demo (ASM)'},
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{id:'xyscroll.dasm', name:'XY Split Scrolling (ASM)'},
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// {id:'scrollrt.dasm', name:'Line-by-line Scrolling (ASM)'},
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{id:'road.dasm', name:'3-D Road Demo (ASM)'},
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{id:'chase/game.c', name:'Shiru\'s Chase Game'},
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{id:'ex0.dasm', name:'Initialization', category:'Assembly Language (ASM)'},
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{id:'ex1.dasm', name:'Hello World'},
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{id:'ex2.dasm', name:'Scrolling Demo'},
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{id:'ex3.dasm', name:'Sprite Demo'},
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{id:'ex4.dasm', name:'Controller Demo'},
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{id:'musicdemo.dasm', name:'Famitone Demo'},
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{id:'xyscroll.dasm', name:'XY Split Scrolling'},
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// {id:'scrollrt.dasm', name:'Line-by-line Scrolling'},
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{id:'road.dasm', name:'3-D Road Demo'},
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{id:'chase/game.c', name:'Shiru\'s Chase Game', category:'Other'},
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{id:'hello.wiz', name:'Hello (Wiz)'},
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];
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@ -1,6 +1,6 @@
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import { Platform, BasePlatform, cpuStateToLongString_6502, dumpStackToString, DisasmLine, CpuState, getToolForFilename_6502 } from "../common/baseplatform";
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import { PLATFORMS, dumpRAM, EmuHalt, RasterVideo, __createCanvas, drawCrosshair } from "../common/emu";
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import { Platform, BasePlatform, cpuStateToLongString_6502, dumpStackToString, DisasmLine, CpuState, Preset } from "../common/baseplatform";
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import { PLATFORMS, dumpRAM, EmuHalt, __createCanvas, drawCrosshair } from "../common/emu";
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import { hex, loadScript, lpad, tobin } from "../common/util";
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import { CodeAnalyzer_vcs } from "../common/analysis";
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import { disassemble6502 } from "../common/cpu/disasm6502";
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@ -11,7 +11,7 @@ import { BaseMAME6502Platform } from "../common/mameplatform";
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declare var Javatari : any;
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declare var jt : any; // 6502
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const VCS_PRESETS = [
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const VCS_PRESETS : Preset[] = [
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{id:'examples/hello.a', chapter:4, name:'Hello 6502 and TIA'},
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{id:'examples/vsync.a', chapter:5, name:'Painting on the CRT', title:'Color Bars'},
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{id:'examples/playfield.a', chapter:6, name:'Playfield Graphics'},
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@ -42,11 +42,11 @@ const VCS_PRESETS = [
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{id:'examples/road.a', chapter:33, name:'Pseudo 3D Road'},
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{id:'examples/bankswitching.a', chapter:35, name:'Bankswitching'},
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{id:'examples/wavetable.a', chapter:36, name:'Wavetable Sound'},
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{id:'examples/fracpitch.a', name:'Fractional Pitch'},
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{id:'examples/pal.a', name:'PAL Video Output'},
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// {id:'examples/testlibrary.a', name:'VCS Library Demo'},
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// {id:'examples/music2.a', name:'Pitch-Accurate Music'},
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// {id:'examples/fullgame.a', name:'Thru Hike: The Game', title:'Thru Hike'},
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{id:'examples/fracpitch.a', name:'Fractional Pitch', category:'BASIC and Other Languages'},
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{id:'bb/helloworld.bas', name:'Hello World (batariBASIC)'},
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{id:'bb/draw.bas', name:'Playfield Draw (batariBASIC)'},
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{id:'bb/sample.bas', name:'Sprite Test (batariBASIC)'},
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