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https://github.com/sehugg/8bitworkshop.git
synced 2024-10-12 21:23:37 +00:00
galaxian: update skeleton
This commit is contained in:
parent
dff5c73d6a
commit
8452fe73a1
@ -79,21 +79,31 @@ typedef enum {
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void main();
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void start() {
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void start() __naked {
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__asm
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LD SP,#0x4800
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EI
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; copy initialized data to RAM
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LD BC, #l__INITIALIZER+1
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LD BC, #l__INITIALIZER
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LD A, B
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LD DE, #s__INITIALIZED
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LD HL, #s__INITIALIZER
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LDIR
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.skipinit:
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JP _main
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; padding to get to offset 0x66
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.ds 0x66 - (. - _start)
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__endasm;
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main();
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}
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const char __at (0x4000) tilerom[0x1000] = {
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volatile byte video_framecount = 0; // actual framecount
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// starts at address 0x66
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void rst_66() __interrupt {
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video_framecount++;
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}
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const char __at (0x4000) tilerom[0x1000] = {/*{w:16,h:16,remap:[3,0,1,2,4,5,6,7,8,9,10],brev:1,np:2,pofs:2048,count:64}*/
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@ -112,7 +122,8 @@ const char __at (0x4000) tilerom[0x1000] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x78,0x00,0x02,0x06,0x10,0x01,0x4a,0x00,0x10,0x00,0xa0,0x02,0x14,0x10,0x08,0x00,0x00,0x80,0x01,0x1c,0x40,0x86,0x01,0x81,0x60,0x00,0x04,0x90,0x70,0x08,0x02,0x00,0x40,0x00,0x00,0x40,0x00,0x20,0x00,0x10,0x7c,0x81,0x01,0x01,0x04,0x00,0x08,0x80,0x20,0x04,0x01,0x40,0x04,0x48,0x11,0xa0,0x00,0x02,0x00,0x08,0x84,0x02,0x01,0x00,0x18,0x86,0x80,0x0c,0x11,0x18,0xdb,0x05,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x00,0x02,0x00,0x00,0x00,0x00,0x62,0x90,0x01,0x05,0x00,0x01,0x81,0x7c,0x01,0x40,0x00,0xc0,0x00,0x01,0x80,0x80,0x40,0x44,0x80,0x01,0x02,0x64,0x00,0x00,0x48,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x04,0x03,0x00,0x00,0x18,0x00,0x12,0x10,0x0a,0xc2,0x00,0x01,0x00,0x00,0x01,0x00,0x02,0x00,0x21,0x02,0x19,0x8e,0xa2,0x6c,0xe4,0x70,0x00,0x00,0x00,0x00,0x00,0x60,0xe3,0x02,0x60,0x00,0x14,0x20,0x08,0x80,0x00,0x00,0x0e,0x5a,0x5b,0x8a,0x45,0x35,0x04,0x02,0xe0,0x00,0x10,0x90,0x40,0x20,0x00,0x80,0x12,0x15,0x04,0x00,0x00,0x00,0x02,0x02,0xc0,0x60,0x20,0x60,0x20,0x18,0x3c,0x00,0x01,0x0e,0x0a,0x10,0x18,0x10,0x00,0x30,0x05,0x20,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x09,0x08,0x08,0x40,0x40,0x0c,0x10,0x20,0x20,0xd0,0x00,0x08,0x70,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x24,0x12,0x0a,0x00,0x10,
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};
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const char __at (0x5000) palette[32] = {
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const char __at (0x5000) palette[32] = {/*{pal:332,n:4}*/
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0x00,0x00,0x00,0xf6,0x00,0x16,0xc0,0x3f,
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0x00,0xd8,0x07,0x3f,0x00,0xc0,0xc4,0x07,
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0x00,0xc0,0xa0,0x07,0x00,0x00,0x00,0x07,
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@ -134,30 +145,6 @@ byte getchar(byte x, byte y) {
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return vram[29-x][y];
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}
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volatile byte video_framecount; // actual framecount
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void _buffer() {
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__asm
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; padding to get to offset 0x66
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ld ix,#0
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ld ix,#0
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ld ix,#0
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nop
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nop
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nop
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nop
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__endasm;
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}
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void rst_66() __interrupt {
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video_framecount++;
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}
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void reset_video_framecount() __critical {
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video_framecount = 0;
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}
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void putchar(byte x, byte y, byte ch) {
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vram[29-x][y] = ch;
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}
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@ -176,9 +163,10 @@ void putstring(byte x, byte y, const char* string) {
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}
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void wait_for_frame() {
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byte initial_framecount = video_framecount;
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watchdog++;
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while (video_framecount == initial_framecount);
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__asm
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HALT
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__endasm;
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}
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///
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