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https://github.com/sehugg/8bitworkshop.git
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more platform tests
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@ -1 +1 @@
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Subproject commit 67d15ccb4940c0049fcd6444a72316148056e5b3
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Subproject commit 8f5767e4ca9a759d759e9a09677d649d58f6aff7
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@ -21,7 +21,7 @@ export interface CpuState {
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};
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export interface EmuState {
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c:CpuState, // CPU state
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b?:number[] // RAM
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b?:number[] // RAM (TODO: not for vcs)
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};
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export interface EmuControlsState {
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}
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@ -49,7 +49,6 @@ Javatari.AUDIO_BUFFER_SIZE = 256;
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class VCSPlatform {
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current_output;
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recorder : EmuRecorder;
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paused : boolean = true;
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@ -70,7 +69,6 @@ class VCSPlatform {
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loadROM(title, data) {
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Javatari.loadROM(title, data);
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this.current_output = data; // TODO: use bus
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}
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getOpcodeMetadata(opcode, offset) {
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@ -155,9 +153,11 @@ class VCSPlatform {
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loadControlsState(state) {
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Javatari.room.console.loadControlsState(state);
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}
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// TODO: load/save controls state
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readAddress(addr) {
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return this.current_output[addr & 0xfff]; // TODO: use bus to read
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return Javatari.room.console.readAddress(addr);
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}
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writeAddress(addr,value) {
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Javatari.room.console.writeAddress(addr,value);
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}
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runUntilReturn() {
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var depth = 1;
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@ -106,8 +106,12 @@ var AtariVectorPlatform = function(mainElement) {
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dvg = new DVGBWStateMachine(bus, video, 0x4000);
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audio = newPOKEYAudio();
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video.create();
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timer = new AnimationTimer(60, function() {
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video.clear();
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timer = new AnimationTimer(60, this.nextFrame.bind(this));
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setKeyboardFromMap(video, switches, ASTEROIDS_KEYCODE_MAP);
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}
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this.advance = function(novideo) {
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if (!novideo) video.clear();
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var debugCond = self.getDebugCallback();
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clock = 0;
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for (var i=0; i<cpuCyclesPerFrame; i++) {
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@ -123,9 +127,6 @@ var AtariVectorPlatform = function(mainElement) {
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//cpu.executeInstruction();
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}
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//if (++watchdog == 256) { watchdog = 0; cpu.reset(); }
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self.restartDebugState();
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});
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setKeyboardFromMap(video, switches, ASTEROIDS_KEYCODE_MAP);
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}
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this.loadROM = function(title, data) {
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@ -257,8 +258,12 @@ var AtariColorVectorPlatform = function(mainElement) {
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dvg = new DVGColorStateMachine(bus, video, 0x2000);
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audio = newPOKEYAudio();
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video.create();
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timer = new AnimationTimer(60, function() {
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video.clear();
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timer = new AnimationTimer(60, this.nextFrame.bind(this));
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setKeyboardFromMap(video, switches, GRAVITAR_KEYCODE_MAP);
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}
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this.advance = function(novideo) {
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if (!novideo) video.clear();
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var debugCond = self.getDebugCallback();
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clock = 0;
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for (var i=0; i<cpuCyclesPerFrame; i++) {
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@ -274,9 +279,6 @@ var AtariColorVectorPlatform = function(mainElement) {
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cpu.clockPulse();
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//cpu.executeInstruction();
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}
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self.restartDebugState();
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});
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setKeyboardFromMap(video, switches, GRAVITAR_KEYCODE_MAP);
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}
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this.loadROM = function(title, data) {
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@ -396,18 +398,19 @@ var Z80ColorVectorPlatform = function(mainElement, proto) {
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dvg = new DVGColorStateMachine(bus, video, 0xa000);
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audio = newPOKEYAudio();
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video.create();
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timer = new AnimationTimer(60, function() {
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video.clear();
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timer = new AnimationTimer(60, this.nextFrame.bind(this));
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setKeyboardFromMap(video, switches, GRAVITAR_KEYCODE_MAP);
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}
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this.advance = function(novideo) {
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if (!novideo) video.clear();
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self.runCPU(cpu, cpuCyclesPerFrame);
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cpu.requestInterrupt();
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self.restartDebugState();
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switches[0xf] = (switches[0xf] + 1) & 0x3;
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if (--switches[0xe] <= 0) {
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console.log("WATCHDOG FIRED"); // TODO: alert on video
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self.reset(); // watchdog reset
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}
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});
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setKeyboardFromMap(video, switches, GRAVITAR_KEYCODE_MAP);
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}
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this.loadROM = function(title, data) {
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@ -30,10 +30,15 @@ var emu = require('gen/emu.js');
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var Keys = emu.Keys;
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var audio = require('gen/audio.js');
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var recorder = require('gen/recorder.js');
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var _vicdual = require('gen/platform/vicdual.js');
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var _apple2 = require('gen/platform/apple2.js');
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var _vcs = require('gen/platform/vcs.js');
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var _nes = require('gen/platform/nes.js');
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var _vicdual = require('gen/platform/vicdual.js');
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var _mw8080bw = require('gen/platform/mw8080bw.js');
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var _galaxian = require('gen/platform/galaxian.js');
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var _vector = require('gen/platform/vector.js');
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var _williams = require('gen/platform/williams.js');
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var _sound_williams = require('gen/platform/sound_williams.js');
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//
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@ -52,13 +57,29 @@ var keycallback;
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emu.RasterVideo = function(mainElement, width, height, options) {
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var datau32;
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this.create = function() {
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datau32 = new Uint32Array(width*height);
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datau32 = new Uint32Array(width*height);
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}
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this.setKeyboardEvents = function(callback) {
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keycallback = callback;
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}
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this.getFrameData = function() { return datau32; }
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this.updateFrame = function() { }
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this.updateFrame = function() {}
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}
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emu.VectorVideo = function(mainElement, width, height, options) {
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this.create = function() {
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this.drawops = 0;
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}
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this.setKeyboardEvents = function(callback) {
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keycallback = callback;
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}
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this.clear = function() { }
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this.drawLine = function() { this.drawops++; }
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}
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global.Worker = function() {
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this.msgcount = 0;
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this.postMessage = function() { this.msgcount++; }
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}
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//
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@ -107,16 +128,68 @@ describe('Platform Replay', () => {
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}
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});
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assert.equal(platform.saveState().p.SA, 0xff ^ 0x40);
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assert.equal(60, platform.readAddress(0x80)); // player x pos
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});
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it('Should run nes', () => {
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var platform = testPlatform('nes', 'shoot2.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_Z.c, Keys.VK_Z.c, 1);
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keycallback(Keys.VK_LEFT.c, Keys.VK_LEFT.c, 1);
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}
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});
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assert.equal(65, platform.saveControlsState().c1[0]);
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assert.equal(120-10, platform.readAddress(0x41d)); // player x pos
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});
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it('Should run vicdual', () => {
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var platform = testPlatform('vicdual', 'snake1.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_DOWN.c, Keys.VK_DOWN.c, 1);
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}
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});
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});
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it('Should run mw8080bw', () => {
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var platform = testPlatform('mw8080bw', 'game2.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_LEFT.c, Keys.VK_LEFT.c, 1);
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}
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});
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assert.equal(96-9*2, platform.readAddress(0x2006)); // player x pos
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});
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it('Should run galaxian', () => {
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var platform = testPlatform('galaxian-scramble', 'shoot2.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_LEFT.c, Keys.VK_LEFT.c, 1);
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}
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});
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assert.equal(112-10, platform.readAddress(0x4074)); // player x pos
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});
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it('Should run vector', () => {
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var platform = testPlatform('vector-z80color', 'game.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_UP.c, Keys.VK_UP.c, 1);
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}
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});
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});
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it('Should run williams', () => {
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var platform = testPlatform('williams-z80', 'game1.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_LEFT.c, Keys.VK_LEFT.c, 1);
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}
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});
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});
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/*
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it('Should run sound_williams', () => {
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var platform = testPlatform('sound_williams-z80', 'swave.c.rom', 70, (platform, frameno) => {
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if (frameno == 60) {
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keycallback(Keys.VK_2.c, Keys.VK_2.c, 1);
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}
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});
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});
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*/
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});
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BIN
test/roms/galaxian-scramble/shoot2.c.rom
Normal file
BIN
test/roms/galaxian-scramble/shoot2.c.rom
Normal file
Binary file not shown.
BIN
test/roms/mw8080bw/game2.c.rom
Normal file
BIN
test/roms/mw8080bw/game2.c.rom
Normal file
Binary file not shown.
BIN
test/roms/sound_williams-z80/swave.c.rom
Normal file
BIN
test/roms/sound_williams-z80/swave.c.rom
Normal file
Binary file not shown.
BIN
test/roms/vector-z80color/game.c.rom
Normal file
BIN
test/roms/vector-z80color/game.c.rom
Normal file
Binary file not shown.
BIN
test/roms/vicdual/snake1.c.rom
Normal file
BIN
test/roms/vicdual/snake1.c.rom
Normal file
Binary file not shown.
BIN
test/roms/williams-z80/game1.c.rom
Normal file
BIN
test/roms/williams-z80/game1.c.rom
Normal file
Binary file not shown.
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