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https://github.com/sehugg/8bitworkshop.git
synced 2024-11-26 10:49:17 +00:00
distinction between include and link dependencies
This commit is contained in:
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@ -51,6 +51,7 @@ TODO:
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- Revert loads cached files?
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- Verilog compile spins forever?
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- how to revert included files?
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- go to error in include files
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WEB WORKER FORMAT
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141
presets/nes/ex2.asm
Normal file
141
presets/nes/ex2.asm
Normal file
@ -0,0 +1,141 @@
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include "nesdefs.asm"
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;;;;; ZERO-PAGE VARIABLES
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seg.u Zeropage
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org $0
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ScrollPos byte ; used during NMI
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Rand byte
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Temp1 byte
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SpriteBuf equ $200
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NES_HEADER 0,2,1,0 ; mapper 0, 2 PRGs, 1 CHR, vertical
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Start:
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NES_INIT ; set up stack pointer, turn off PPU
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jsr WaitSync
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jsr WaitSync
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jsr ClearRAM
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jsr WaitSync ;wait for VSYNC
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jsr SetPalette ;set colors
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jsr FillVRAM ;set PPU RAM
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jsr WaitSync ;wait for VSYNC (and PPU warmup)
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jsr InitSprites
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lda #0
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sta PPU_ADDR
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sta PPU_ADDR ;PPU addr = 0
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sta PPU_SCROLL
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sta PPU_SCROLL ;scroll = 0
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lda #$90
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sta PPU_CTRL ;enable NMI
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lda #$1e
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sta PPU_MASK ;enable rendering
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.endless
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jmp .endless ;endless loop
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InitSprites: subroutine
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lda #1
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ldx #0
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.loop
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sta SpriteBuf,x
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jsr NextRandom
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inx
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bne .loop
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rts
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MoveSprites: subroutine
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lda #1
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ldx #0
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.loop
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sta Temp1
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lda Temp1
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and #3
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clc
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adc SpriteBuf,x
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sta SpriteBuf,x
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lda Temp1
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jsr NextRandom
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inx
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bne .loop
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rts
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; set palette colors
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SetPalette: subroutine
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ldy #$00
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lda #$3f
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sta PPU_ADDR
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sty PPU_ADDR
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ldx #32
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.loop:
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lda Palette,y
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sta PPU_DATA
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iny
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dex
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bne .loop
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rts
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;;;;; COMMON SUBROUTINES
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include "nesppu.asm"
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;;;;; INTERRUPT HANDLERS
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NMIHandler:
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; save registers
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pha ; save A
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; load sprites
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lda #$02
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sta PPU_OAM_DMA
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; update scroll position (must be done after VRAM updates)
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inc ScrollPos
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lda ScrollPos
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sta PPU_SCROLL
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lda #0
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sta PPU_SCROLL
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; TODO: write high bits to PPUCTRL
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lda ScrollPos
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and #0
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ora #$90 ; enable NMI
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sta PPU_CTRL
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; move sprites
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jsr MoveSprites
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; reload registers
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pla ; reload A
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rti
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;;;;; CONSTANT DATA
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align $100
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Palette:
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hex 1f ;background
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hex 09091900 ;bg0
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hex 09091900 ;bg1
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hex 09091900 ;bg2
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hex 09091900 ;bg3
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hex 14243400 ;sp0
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hex 15253500 ;sp1
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hex 16263600 ;sp2
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hex 17273700 ;sp3
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;;;;; CPU VECTORS
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NES_VECTORS
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;;;;; TILE SETS
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org $10000
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REPEAT 64
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hex 003c6666766e663c007e181818381818
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hex 007e60300c06663c003c66061c06663c
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hex 0006067f661e0e06003c6606067c607e
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hex 003c66667c60663c00181818180c667e
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hex 003c66663c66663c003c66063e66663c
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hex 01010101010101010000000000000000
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hex ff000000000000000000000000000000
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hex 01020408102040800000000000000000
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REPEND
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64
presets/nes/nesdefs.asm
Normal file
64
presets/nes/nesdefs.asm
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@ -0,0 +1,64 @@
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processor 6502
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;;;;; CONSTANTS
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PPU_CTRL equ $2000
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PPU_MASK equ $2001
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PPU_STATUS equ $2002
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OAM_ADDR equ $2003
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OAM_DATA equ $2004
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PPU_SCROLL equ $2005
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PPU_ADDR equ $2006
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PPU_DATA equ $2007
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PPU_OAM_DMA equ $4014
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DMC_FREQ equ $4010
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APU_STATUS equ $4015
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;;;;; CARTRIDGE FILE HEADER
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NES_MIRR_HORIZ equ 0
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NES_MIRR_VERT equ 1
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NES_MIRR_QUAD equ 8
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MAC NES_HEADER
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seg Header
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org $7ff0
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.NES_MAPPER SET {1} ;mapper number
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.NES_PRG_BANKS SET {2} ;number of 16K PRG banks, change to 2 for NROM256
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.NES_CHR_BANKS SET {3} ;number of 8K CHR banks (0 = RAM)
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.NES_MIRRORING SET {4} ;0 horizontal, 1 vertical, 8 four screen
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byte $4e,$45,$53,$1a ; header
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byte .NES_PRG_BANKS
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byte .NES_CHR_BANKS
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byte .NES_MIRRORING|(.NES_MAPPER<<4)
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byte .NES_MAPPER&$f0
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byte 0,0,0,0,0,0,0,0 ; reserved, set to zero
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seg Code
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org $8000
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ENDM
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;;;;; NES_INIT SETUP MACRO (place at start)
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MAC NES_INIT
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sei ;disable IRQs
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cld ;decimal mode not supported
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ldx #$ff
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txs ;set up stack pointer
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inx ;increment X to 0
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stx PPU_MASK ;disable rendering
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stx DMC_FREQ ;disable DMC interrupts
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stx PPU_CTRL ;disable NMI interrupts
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bit PPU_STATUS ;clear VBL flag
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ENDM
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;;;;; NES_VECTORS - CPU vectors at end of address space
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MAC NES_VECTORS
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seg Vectors
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org $fffa
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.word NMIHandler ;$fffa vblank nmi
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.word Start ;$fffc reset
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.word NMIHandler ;$fffe irq / brk (not used)
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ENDM
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59
presets/nes/nesppu.asm
Normal file
59
presets/nes/nesppu.asm
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@ -0,0 +1,59 @@
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;;;;; SUBROUTINES
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ClearRAM: subroutine
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lda #0
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tax
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.clearRAM
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sta $0,x
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cpx #$fe ; don't clear last 2 bytes of stack
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bcs .skipStack
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sta $100,x
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.skipStack
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; skip $200-$2FF, used for OAM display list
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sta $300,x
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sta $400,x
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sta $500,x
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sta $600,x
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sta $700,x
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inx
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bne .clearRAM
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rts
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; fill video RAM
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FillVRAM: subroutine
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txa
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ldy #$20
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sty PPU_ADDR
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sta PPU_ADDR
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ldy #$10
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.loop:
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sta PPU_DATA
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adc #7
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inx
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bne .loop
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dey
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bne .loop
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rts
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; wait for VSYNC to start
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WaitSync:
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bit PPU_STATUS
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bpl WaitSync
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rts
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;;;;; RANDOM NUMBERS
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NextRandom subroutine
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lsr
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bcc .NoEor
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eor #$d4
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.NoEor:
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rts
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; Get previous random value
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PrevRandom subroutine
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asl
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bcc .NoEor
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eor #$a9
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.NoEor:
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rts
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@ -1,8 +1,9 @@
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"use strict";
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var JSNES_PRESETS = [
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{id:'ex0.asm', name:'Initialization (ASM)'},
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{id:'ex1.asm', name:'Scrolling Demo (ASM)'},
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{id:'ex0.asm', name:'Initialization'},
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{id:'ex1.asm', name:'Scrolling Demo'},
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{id:'ex2.asm', name:'Sprite Demo'},
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// {id:'hello.c', name:'C: Hello PPU'},
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// {id:'conio.c', name:'C: Hello Console I/O'},
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{id:'siegegame.c', name:'Siege Game (C)'},
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@ -52,8 +52,7 @@ export class CodeProject {
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}
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}
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// TODO: support link-time and compile-time (include) dependencies
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parseFileDependencies(text:string):string[] {
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parseIncludeDependencies(text:string):string[] {
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var files = [];
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if (this.platform_id == 'verilog') {
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var re = /^\s*(`include|[.]include)\s+"(.+?)"/gm;
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@ -63,6 +62,21 @@ export class CodeProject {
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//files.push('local/'+m[2]); // TODO: shows up 2x in interface
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}
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} else {
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// for .asm -- [.]include "file"
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var re2 = /^\s+([.]?include)\s+"(.+?)"/gm;
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while (m = re2.exec(text)) {
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files.push(m[2]);
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}
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}
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return files;
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}
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parseLinkDependencies(text:string):string[] {
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var files = [];
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if (this.platform_id == 'verilog') {
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//
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} else {
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// for .c -- //#link "file" (or ;link or #link)
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var re = /^\s*([;#]|[/][/][#])link\s+"(.+?)"/gm;
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var m;
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while (m = re.exec(text)) {
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@ -73,8 +87,15 @@ export class CodeProject {
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}
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loadFileDependencies(text:string, callback:LoadFilesCallback) {
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var paths = this.parseFileDependencies(text);
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this.loadFiles(paths, callback);
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var includes = this.parseIncludeDependencies(text);
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var linkfiles = this.parseLinkDependencies(text);
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var allfiles = includes.concat(linkfiles);
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this.loadFiles(allfiles, (err:string, result?:Dependency[]) => {
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if (result)
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for (var dep of result)
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dep.link = linkfiles.indexOf(dep.filename) >= 0;
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callback(err, result);
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});
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}
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okToSend():boolean {
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@ -96,11 +117,17 @@ export class CodeProject {
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// TODO: add preproc directive for __MAINFILE__
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var mainfilename = getFilenameForPath(this.mainpath);
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var maintext = this.getFile(this.mainpath);
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var files = [mainfilename];
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msg.updates.push({path:mainfilename, data:maintext});
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msg.buildsteps.push({path:mainfilename, platform:this.platform_id, tool:this.platform.getToolForFilename(this.mainpath), mainfile:true});
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for (var i=0; i<depends.length; i++) {
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var dep = depends[i];
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if (dep.data) {
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for (var dep of depends) {
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if (!dep.link) {
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msg.updates.push({path:dep.filename, data:dep.data});
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files.push(dep.filename);
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}
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}
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msg.buildsteps.push({path:mainfilename, files:files, platform:this.platform_id, tool:this.platform.getToolForFilename(this.mainpath), mainfile:true});
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for (var dep of depends) {
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if (dep.data && dep.link) {
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this.preloadWorker(dep.filename);
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msg.updates.push({path:dep.filename, data:dep.data});
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msg.buildsteps.push({path:dep.filename, platform:this.platform_id, tool:this.platform.getToolForFilename(dep.path)});
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@ -116,6 +143,7 @@ export class CodeProject {
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result.push({
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path:path,
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filename:getFilenameForPath(path),
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link:true,
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data:data
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});
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}
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@ -170,6 +198,7 @@ export class CodeProject {
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return this.filedata[path];
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}
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// TODO: purge files not included in latest build?
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iterateFiles(callback:IterateFilesCallback) {
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for (var path in this.filedata) {
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callback(path, this.getFile(path));
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@ -503,10 +503,13 @@ function assembleDASM(step) {
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load("dasm");
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var re_usl = /(\w+)\s+0000\s+[?][?][?][?]/;
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var unresolved = {};
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var errors = [];
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function match_fn(s) {
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var matches = re_usl.exec(s);
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if (matches) {
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unresolved[matches[1]] = 0;
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} else if (s.startsWith("Warning:")) {
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errors.push({line:1, msg:s.substr(9)});
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}
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}
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var Module = DASM({
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@ -523,8 +526,9 @@ function assembleDASM(step) {
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execMain(step, Module, [step.path, "-l"+lstpath, "-o"+binpath, "-s"+sympath ]);
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var alst = FS.readFile(lstpath, {'encoding':'utf8'});
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var listing = parseDASMListing(alst, unresolved, step.path);
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if (listing.errors.length) {
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return {errors:listing.errors};
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errors = errors.concat(listing.errors);
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if (errors.length) {
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return {errors:errors};
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}
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var aout = FS.readFile(binpath);
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var asym = FS.readFile(lstpath, {'encoding':'utf8'});
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@ -547,7 +551,7 @@ function assembleDASM(step) {
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return {
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output:aout.slice(2),
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listings:listings,
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errors:listing.errors,
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errors:errors,
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symbolmap:symbolmap,
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intermediate:{listing:alst, symbols:asym},
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};
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@ -45,6 +45,7 @@ export class SourceFile {
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export interface Dependency {
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path:string,
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filename:string,
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link:boolean,
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data:FileData // TODO: or binary?
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}
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