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verilog: added example categories
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@ -35,7 +35,8 @@ var VERILOG_PRESETS = [
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{id:'sound_generator.v', name:'Sound Generator'},
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{id:'sound_generator.v', name:'Sound Generator'},
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{id:'lfsr.v', name:'Linear Feedback Shift Register'},
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{id:'lfsr.v', name:'Linear Feedback Shift Register'},
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{id:'starfield.v', name:'Scrolling Starfield'},
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{id:'starfield.v', name:'Scrolling Starfield'},
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{id:'alu.v', name:'ALU'},
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{id:'alu.v', name:'ALU', category:'CPU'},
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{id:'cpu8.v', name:'Simple 8-Bit CPU'},
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{id:'cpu8.v', name:'Simple 8-Bit CPU'},
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{id:'racing_game_cpu.v', name:'Racing Game with CPU'},
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{id:'racing_game_cpu.v', name:'Racing Game with CPU'},
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{id:'framebuffer.v', name:'Frame Buffer'},
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{id:'framebuffer.v', name:'Frame Buffer'},
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@ -45,9 +46,10 @@ var VERILOG_PRESETS = [
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{id:'cpu_platform.v', name:'CPU Platform'},
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{id:'cpu_platform.v', name:'CPU Platform'},
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{id:'test2.asm', name:'16-bit ASM Game'},
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{id:'test2.asm', name:'16-bit ASM Game'},
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{id:'cpu6502.v', name:'6502 CPU'},
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{id:'cpu6502.v', name:'6502 CPU'},
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{id:'test_pattern.ice', name:'Test Pattern (Silice)'},
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{id:'copperbars.ice', name:'Animated Bars (Silice)'},
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{id:'test_pattern.ice', name:'Test Pattern', category:'Silice'},
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{id:'rototexture.ice', name:'Rotating Texture (Silice)'},
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{id:'copperbars.ice', name:'Animated Bars'},
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{id:'rototexture.ice', name:'Rotating Texture'},
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//{id:'life.ice', name:'Conway\'s Life (Silice)'},
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//{id:'life.ice', name:'Conway\'s Life (Silice)'},
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];
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];
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