Steven Hugg
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867bab7978
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preliminary NES support; made free BIOS for CV; ported solarian to coleco
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2017-05-20 09:54:36 -04:00 |
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Steven Hugg
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7c18e1a27c
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fixed VCS presets for MAME compatibility
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2017-05-13 08:08:36 -04:00 |
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Steven Hugg
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59cd5f78fa
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updated presets
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2017-05-10 07:10:23 -04:00 |
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Steven Hugg
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21ddfce92a
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updated presets for new sdcc lib; remap attribute
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2017-05-09 09:04:53 -04:00 |
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Steven Hugg
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1675ab628e
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support ;;{...};; bitmap header for assembler
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2017-05-07 22:47:27 -04:00 |
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Steven Hugg
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2768819117
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more pixel editor
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2017-05-05 09:29:07 -04:00 |
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Steven Hugg
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112cbeda1e
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working on pixel editor
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2017-05-04 17:38:27 -04:00 |
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Steven Hugg
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15e6efd01d
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added Lua variable capture for mame
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2017-05-03 16:20:05 -04:00 |
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Steven Hugg
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85bf12a970
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added libcv/libcvu for coleco
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2017-05-02 22:24:59 -04:00 |
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Steven Hugg
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5ae8d28922
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added base_z80 platform and viz.html example
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2017-04-29 11:53:27 -04:00 |
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Steven Hugg
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2ac80509f7
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POKEY music
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2017-04-20 10:05:52 -04:00 |
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Steven Hugg
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29117e7cb6
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added welcome splash dialog
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2017-04-19 22:42:00 -04:00 |
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Steven Hugg
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1ca9d50801
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added skeleton files
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2017-04-19 14:26:46 -04:00 |
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Steven Hugg
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8a8638b295
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new sdcc versions; swave
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2017-04-15 18:24:27 -04:00 |
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Steven Hugg
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64c843027e
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williams fonts, sound
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2017-04-14 23:09:02 -04:00 |
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Steven Hugg
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56288f58bb
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new williams sprites
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2017-04-14 11:19:58 -04:00 |
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Steven Hugg
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9da265f7e5
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spinner while compiling; updated presets
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2017-04-13 15:36:57 -04:00 |
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Steven Hugg
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1e6a43b273
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various improvements
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2017-04-11 22:46:13 -04:00 |
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Steven Hugg
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90ec9ba94d
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cleaned up tools directory; vic dual color PROM
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2017-04-10 22:30:46 -04:00 |
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Steven Hugg
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333636fe33
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fix some things in vicdual and scramble; renamed konamisound
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2017-04-10 13:17:48 -04:00 |
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Steven Hugg
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575943ea6a
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updated music examples
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2017-04-09 12:42:56 -04:00 |
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Steven Hugg
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0b9da464cd
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updated .gitmodules
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2017-04-08 20:59:22 -04:00 |
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Steven Hugg
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ce4cb791db
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more preset work
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2017-04-07 14:20:03 -04:00 |
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Steven Hugg
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2667b7051f
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faster image data using buffer
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2017-04-06 15:09:30 -04:00 |
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Steven Hugg
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a4c40948ea
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working on williams sound, sprites
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2017-04-06 11:29:53 -04:00 |
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Steven Hugg
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fdc40fc553
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added midway presets; williams sprites; fixed 2x compile bug
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2017-04-05 15:32:09 -04:00 |
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Steven Hugg
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e4e59d6c0d
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working on z80 sound worker
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2017-04-04 09:01:59 -04:00 |
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Steven Hugg
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13ea4fc236
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added volatile
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2017-04-01 13:34:24 -04:00 |
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Steven Hugg
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49cc581b2b
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working on music tools
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2017-03-31 22:57:01 -04:00 |
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Steven Hugg
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4a5c6f86ed
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added AY8910 to scramble; skeletons
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2017-03-30 23:45:50 -04:00 |
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Steven Hugg
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ca479d6b8c
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more work on vector game; williams examples, tools
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2017-03-30 17:14:45 -04:00 |
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Steven Hugg
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c0e51bb460
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working on vector presets
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2017-03-27 14:17:01 -04:00 |
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Steven Hugg
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15354fce71
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added test pgms for galaxian-scramble
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2017-03-26 19:14:55 -04:00 |
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Steven Hugg
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d4b9c1eced
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vector font; starting 3d; sparkle vectors
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2017-03-26 10:00:54 -04:00 |
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Steven Hugg
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cead892e2b
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new presets
working on galax; snake
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2017-03-24 12:04:21 -04:00 |
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Steven Hugg
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ddc4550413
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updated presets; thinking about sprite editor
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2017-03-12 18:53:32 -04:00 |
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Steven Hugg
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0828b3064e
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snake game 1/2
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2017-03-01 13:37:36 -05:00 |
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Steven Hugg
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f04afc3810
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vic dual snake.c, gfxtest.c
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2017-02-23 10:54:08 -05:00 |
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Steven Hugg
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ad36052afb
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vic dual ay8910 tester
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2017-02-18 23:29:07 -05:00 |
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Steven Hugg
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ca9a4afec3
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VIC Dual example; platforms in menu
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2017-02-15 21:24:57 -05:00 |
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Steven Hugg
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0f26d3cc35
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working on c platforms; skeleton has tool extension
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2017-01-26 10:49:38 -05:00 |
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Steven Hugg
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9391cafac6
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moved to new presets/<platform> prefix; js/ dir
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2017-01-04 12:48:44 -05:00 |
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Steven Hugg
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e42ff3a56a
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initial commit
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2016-12-15 20:21:51 -05:00 |
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