Steven Hugg
3e37d9caf6
npm upgrade
2020-10-06 10:46:23 -05:00
Steven Hugg
bf5248685f
verilog: hide controls when no crt
2020-09-23 12:00:47 -05:00
Steven Hugg
ae31f8308f
verilog: black border around values in scope, allow zoom out to 1/16 scale
2020-09-17 20:18:43 -05:00
Steven Hugg
11bdd3cf63
CYCLES_PER_FILL
2020-09-16 22:12:21 -05:00
Steven Hugg
6134f90b13
embed=1, fixed top bar styles
2020-09-11 14:36:31 -05:00
Steven Hugg
02d189b1d9
persist msg
2020-09-10 18:16:26 -05:00
Steven Hugg
8eaed111e4
fixed viewport in index and embed
2020-09-08 17:47:14 -05:00
Steven Hugg
37dffb0ad6
get rid of empty toolbars; electron: detect binary files
2020-09-02 13:37:28 -05:00
Steven Hugg
ba73c5f569
electron: sync w/ filesystem, no more replaceSelection()
2020-08-29 20:37:34 -05:00
Steven Hugg
8b801e39df
electron: open workspace w/ metadata file, write files
2020-08-29 20:37:34 -05:00
Steven Hugg
13a4570745
fixed null err msg during exception, basic: multiline if/else/then, MOD, SUB, CALL, newLocalScope()
2020-08-29 20:37:34 -05:00
Steven Hugg
edb8a58aab
Merge pull request #47 from oliverschmidt/patch-1
...
Fix cc65 URL
2020-08-25 19:38:37 -05:00
Oliver Schmidt
33c6b74138
Fix cc65 URL
...
On https://github.com/sehugg/awesome-8bitgamedev#compilers there's the correct URL, but here's still the 7 years old one.
2020-08-24 18:46:43 +02:00
Steven Hugg
36cfafcbf9
restartAtPC(), debug info
2020-08-24 09:47:20 -05:00
Steven Hugg
9e48b7f973
basic: WHILE start/end, fixed OPTION boolean, CONVERT, more type checking, set $loc offset, OPTION parsing
2020-08-23 13:02:13 -05:00
Steven Hugg
b2df149fb3
basic: fixed css, star trader fixes
2020-08-21 21:28:00 -05:00
Steven Hugg
eeae662e6b
basic: added ENTER elapsed time
2020-08-20 22:59:23 -05:00
Steven Hugg
7d806850ee
basic: added scope start/end index, use for IF/ELSE and to skip FOR
2020-08-20 21:51:01 -05:00
Steven Hugg
e9d3fbcb62
basic: added type-checking in the compile stage
2020-08-20 13:28:39 -05:00
Steven Hugg
eb7b665536
if error line position is available, underline
2020-08-20 11:41:58 -05:00
Steven Hugg
74238b334f
basic: got rid of BASICLine in favor of list of statements, multipleStmtsPerLine
2020-08-20 09:45:11 -05:00
Steven Hugg
e5de701419
basic: compiledBlocks option, dialect errors, refactor
2020-08-19 11:50:38 -05:00
Steven Hugg
9cedb1af08
basic: fixes for non-line-number mode (24, 62, 81), handle unhandledrejection, MODERN default dialect, DARTMOUTH
2020-08-18 14:13:59 -05:00
Steven Hugg
88fa924507
basic: fuzz test fixes, DEF cycle detector
2020-08-16 09:57:13 -05:00
Steven Hugg
295f1ef9de
basic: OPTION DIALECT must come 1st, hot restart for FOR loops, chainAssignments, more games, CONVERT, DEC+
2020-08-15 13:51:09 -05:00
Steven Hugg
7f372b0b52
basic: hot reload, tab group wrap
2020-08-14 21:55:15 -05:00
Steven Hugg
2cac077735
basic: help, dialect info, fixed advance() issue, slice = bug, GOTO ref fix, RESTORE fix
2020-08-14 12:59:02 -05:00
Steven Hugg
b2cb2ec27f
Merge pull request #46 from Konamiman/update-link-to-msx2-technical-handbook
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Update link to MSX2 Technical Handbook in msx.ts
2020-08-14 08:01:36 -05:00
Nestor Soriano
876f188604
Update link to MSX2 Technical Handbook.
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Konamiman originally published his transcript of MSX2 Tehnical Handbook
in the form of text files in his web site, but has later converted
it to Markdown files hosted in a dedicated GitHub repository.
This commit changes the link in msx.ts from the old text files
to the dedicated repository.
2020-08-14 10:04:30 +02:00
Steven Hugg
a12cebfde4
basic: better DATA parsing, RESTORE <line> fixed, REM back as token (24, 57, 76)
2020-08-13 23:51:30 -05:00
Steven Hugg
4767ed8429
merged zmachine + basic use of teletype
2020-08-13 22:11:01 -05:00
Steven Hugg
fab1768b75
basic: new de-crunching algorithm, REM.. is token (18, 57, 84)
2020-08-13 19:21:07 -05:00
Steven Hugg
ff780236d3
basic: HPBASIC, TINY, computedGoto, required END (18, 57, 111)
2020-08-13 18:21:59 -05:00
Steven Hugg
e96f7e8b49
stepOver(), rearranged dbg buttons, fixed basic debugging and saveState()
2020-08-13 12:33:09 -05:00
Steven Hugg
45ab88611e
basic: RANDOMIZE, WHILE/WEND, RESTORE line, BASIC80 (17, 56, 67)
2020-08-12 16:07:05 -05:00
Steven Hugg
0fd04658cb
basic: fixed tty column count, added hex/octal
2020-08-12 11:28:32 -05:00
Steven Hugg
6c7e852748
ui: split run debug button groups
2020-08-12 10:47:46 -05:00
Steven Hugg
8fdd958859
basic: fixed NEXT, expectTokens()
2020-08-12 10:47:34 -05:00
Steven Hugg
e962404c2f
basic: testInitialFor, staticArrays, token crunching, bell, more OPTIONs (17, 54, 68)
2020-08-11 20:45:36 -05:00
Steven Hugg
ac4b6a86ce
sentry: ignore EmuHalt in exceptions
2020-08-11 10:25:39 -05:00
Steven Hugg
5269585fd0
editor uses markText to show current pc line, show state when paused
2020-08-10 22:41:17 -05:00
Steven Hugg
d92cc5542d
views use SourceLocation/Line to locate code
2020-08-10 21:39:54 -05:00
Steven Hugg
d5405c4db1
basic: input validation, array bounds check
2020-08-10 21:02:01 -05:00
Steven Hugg
946037a1c9
basic: ON..GOSUB, CLEAR, rearranged platform menu
2020-08-10 08:44:34 -05:00
Steven Hugg
cf39cd4f58
basic: out of order loops, convert editor to uppercase when dialect says so, OPTION CPUSPEED
2020-08-10 01:27:04 -05:00
Steven Hugg
52a1107114
basic: fixed transcript bottom, moved teletype to file, added label field to errors
2020-08-09 21:59:01 -05:00
Steven Hugg
8b7b581217
added SourceLocation for runtime errors (EmuHalt)
2020-08-09 16:38:05 -05:00
Steven Hugg
17f99b34d4
ui: click on errors to go to line; fixed mainpath -> mainPath
2020-08-09 16:02:27 -05:00
Steven Hugg
502ee5de0f
getDebugTree(): use $$ for view functions so we don't accidentally call them
2020-08-09 15:01:13 -05:00
Steven Hugg
167d60d402
basic: bitwise logic, check DEFs, assign2js, check args (41, 39, 68)
2020-08-09 12:52:59 -05:00