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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-23 21:31:20 +00:00
Commit Graph

302 Commits

Author SHA1 Message Date
Steven Hugg
9c25aed9fa preset updates; shadow text for scope view 2018-02-09 16:23:25 -06:00
Steven Hugg
11992645d6 more presets 2018-02-09 00:11:36 -06:00
Steven Hugg
122e462c9f work on cpu, sprite 2018-02-05 18:05:49 -06:00
Steven Hugg
f0f6783f6b more verilog presets 2018-02-03 20:37:12 -06:00
Steven Hugg
45756f682d changed CRT timing 2018-01-08 10:30:10 -06:00
Steven Hugg
eb3a1164fa changed link(s) 2018-01-02 14:19:17 -06:00
Steven Hugg
bafc23cb5b tank, pixel edit > 8 bits 2017-12-04 16:40:10 -05:00
Steven Hugg
d732f320b0 work on simple CPU, paddle game, `include local files too, scope scrolling, hvsync reset 2017-11-30 12:28:25 -05:00
Steven Hugg
80588fcb31 verilog: scope updates, show js code, simple cpu 2017-11-28 20:38:48 -05:00
Steven Hugg
a541b3c4e6 working on verilog debugger 2017-11-24 20:41:44 -05:00
Steven Hugg
1cace9d35c more verilog unit tests; updated SDCC js/wasm 2017-11-23 19:16:54 -05:00
Steven Hugg
73e908256e started adding verilog regress tests 2017-11-22 09:44:57 -05:00
Steven Hugg
298ea62476 local storage editor 2017-11-21 20:53:00 -05:00
Steven Hugg
48baf73ecb variable inspection, bitmaps for verilog, active high hsync/vsync, powerup vs reset 2017-11-21 14:12:02 -05:00
Steven Hugg
2525d6e585 start yosys profiling 2017-11-20 10:32:34 -05:00
Steven Hugg
27a9076cb5 verilog: 2d array; digits; score; reset w/ no init; more warnings 2017-11-19 13:26:21 -05:00
Steven Hugg
e4fd886c94 ball_paddle updates, timer scheduling change 2017-11-18 07:58:36 -05:00
Steven Hugg
ff8784da33 more paddle/pong stuff; wider compiler msgs 2017-11-17 17:03:11 -05:00
Steven Hugg
4f73cde7cc support `include statements in verilog; book link changes; paddle/switches; scope transitions 2017-11-16 10:30:47 -05:00
Steven Hugg
b19ebe76df started on verilog scope, fixed code change, module top detect 2017-11-14 12:03:31 -05:00
Steven Hugg
0ca9f43098 verilog: multiple modules, sound, tables, reset, module_top detect 2017-11-13 14:16:52 -05:00
Steven Hugg
014d659558 started on .v files; framerate detect 2017-11-12 11:52:17 -05:00
Steven Hugg
c787cc40a8 better video recording (rotate, copy frames); preset updates 2017-06-21 10:32:42 -04:00
Steven Hugg
56677a25e9 don't save to local storage unless edited; handle running out of local storage 2017-05-25 11:24:16 -04:00
Steven Hugg
a087e6b7cf neslib support; nes palette 2017-05-23 21:30:30 -04:00
Steven Hugg
97a9525552 updated coleco include/lib; nes siege game 2017-05-21 15:33:23 -04:00
Steven Hugg
867bab7978 preliminary NES support; made free BIOS for CV; ported solarian to coleco 2017-05-20 09:54:36 -04:00
Steven Hugg
7c18e1a27c fixed VCS presets for MAME compatibility 2017-05-13 08:08:36 -04:00
Steven Hugg
a237f0d279 use local book imgs 2017-05-11 08:04:34 -04:00
Steven Hugg
21ddfce92a updated presets for new sdcc lib; remap attribute 2017-05-09 09:04:53 -04:00
Steven Hugg
15e6efd01d added Lua variable capture for mame 2017-05-03 16:20:05 -04:00
Steven Hugg
85bf12a970 added libcv/libcvu for coleco 2017-05-02 22:24:59 -04:00
Steven Hugg
4974e395e5 started on MAME platform support; pause on page lose focus 2017-05-01 23:01:35 -04:00
Steven Hugg
5ae8d28922 added base_z80 platform and viz.html example 2017-04-29 11:53:27 -04:00
Steven Hugg
1f45dfdd74 show welcome message only on initial redirect 2017-04-29 09:23:50 -04:00
Steven Hugg
9ae40b58c9 added new book link 2017-04-26 17:54:10 -04:00
Steven Hugg
4447d85008 scroll to item, multiple insns per line 2017-04-24 20:06:37 -04:00
Steven Hugg
604a5a1a74 added symbols to memory window; BusProbe/newCPU/readAddress everywhere 2017-04-22 09:51:10 -04:00
Steven Hugg
340f23b568 moved timing analysis to vcs.js 2017-04-21 15:20:37 -04:00
Steven Hugg
2ac80509f7 POKEY music 2017-04-20 10:05:52 -04:00
Steven Hugg
29117e7cb6 added welcome splash dialog 2017-04-19 22:42:00 -04:00
Steven Hugg
1ca9d50801 added skeleton files 2017-04-19 14:26:46 -04:00
Steven Hugg
89c3209f09 started on profile/memory views 2017-04-18 21:53:39 -04:00
Steven Hugg
8a8638b295 new sdcc versions; swave 2017-04-15 18:24:27 -04:00
Steven Hugg
64c843027e williams fonts, sound 2017-04-14 23:09:02 -04:00
Steven Hugg
56288f58bb new williams sprites 2017-04-14 11:19:58 -04:00
Steven Hugg
9da265f7e5 spinner while compiling; updated presets 2017-04-13 15:36:57 -04:00
Steven Hugg
1e6a43b273 various improvements 2017-04-11 22:46:13 -04:00
Steven Hugg
90ec9ba94d cleaned up tools directory; vic dual color PROM 2017-04-10 22:30:46 -04:00
Steven Hugg
333636fe33 fix some things in vicdual and scramble; renamed konamisound 2017-04-10 13:17:48 -04:00
Steven Hugg
575943ea6a updated music examples 2017-04-09 12:42:56 -04:00
Steven Hugg
2667b7051f faster image data using buffer 2017-04-06 15:09:30 -04:00
Steven Hugg
a4c40948ea working on williams sound, sprites 2017-04-06 11:29:53 -04:00
Steven Hugg
fdc40fc553 added midway presets; williams sprites; fixed 2x compile bug 2017-04-05 15:32:09 -04:00
Steven Hugg
e4e59d6c0d working on z80 sound worker 2017-04-04 09:01:59 -04:00
Steven Hugg
94bf30fa7e working on speech 2017-04-02 00:38:08 -04:00
Steven Hugg
49cc581b2b working on music tools 2017-03-31 22:57:01 -04:00
Steven Hugg
4a5c6f86ed added AY8910 to scramble; skeletons 2017-03-30 23:45:50 -04:00
Steven Hugg
ca479d6b8c more work on vector game; williams examples, tools 2017-03-30 17:14:45 -04:00
Steven Hugg
c0e51bb460 working on vector presets 2017-03-27 14:17:01 -04:00
Steven Hugg
15354fce71 added test pgms for galaxian-scramble 2017-03-26 19:14:55 -04:00
Steven Hugg
d4b9c1eced vector font; starting 3d; sparkle vectors 2017-03-26 10:00:54 -04:00
Steven Hugg
cead892e2b new presets
working on galax; snake
2017-03-24 12:04:21 -04:00
Steven Hugg
ddc4550413 updated presets; thinking about sprite editor 2017-03-12 18:53:32 -04:00
Steven Hugg
0828b3064e snake game 1/2 2017-03-01 13:37:36 -05:00
Steven Hugg
f04afc3810 vic dual snake.c, gfxtest.c 2017-02-23 10:54:08 -05:00
Steven Hugg
ad36052afb vic dual ay8910 tester 2017-02-18 23:29:07 -05:00
Steven Hugg
5caf7e1b96 scramble 2017-02-15 21:24:57 -05:00
Steven Hugg
ca9a4afec3 VIC Dual example; platforms in menu 2017-02-15 21:24:57 -05:00
Steven Hugg
fe9b295539 POKEY sound 2017-02-15 21:24:57 -05:00
Steven Hugg
042041e041 color vectors 2017-02-15 21:24:57 -05:00
Steven Hugg
52b58f471c working on vector 2017-02-01 13:31:12 -05:00
Steven Hugg
e579663a8d fixed williams z80 cpu 2017-01-29 16:06:05 -05:00
Steven Hugg
5851394f40 AY38910_Audio 2017-01-28 13:49:56 -05:00
Steven Hugg
0f26d3cc35 working on c platforms; skeleton has tool extension 2017-01-26 10:49:38 -05:00
Steven Hugg
7eae2e9274 added C preprocessor (mcpp); new 6502 disasm; fixed recompile 2017-01-23 10:24:49 -05:00
Steven Hugg
a82accf060 refactoring; xasm6809 2017-01-21 14:00:56 -05:00
Steven Hugg
f696f22b5a robotron driver 2017-01-20 17:54:02 -05:00
Steven Hugg
17370248ee started williams games 2017-01-19 23:54:24 -05:00
Steven Hugg
c5e4622480 AY-3-8910 example (konamisound) using tss library 2017-01-18 14:46:20 -05:00
Steven Hugg
cc9872e007 vicdual platform 2017-01-17 22:10:41 -05:00
Steven Hugg
dfbd584207 AddressDecoder 2017-01-17 17:13:57 -05:00
Steven Hugg
f649f0ec03 galaxian hardware; coalesce multiple worker msgs 2017-01-17 14:45:56 -05:00
Steven Hugg
1fa51ae5d4 new buttons; better DASM listing; fixed dbg btns; removed menu 2017-01-16 13:40:40 -05:00
Steven Hugg
6f09dd9634 switched to SDCC tool chain for Z80 2017-01-15 15:15:01 -05:00
Steven Hugg
8f50fa9f25 better output listing parse 2017-01-14 22:46:12 -05:00
Steven Hugg
b1d05bde7c fixed z80 debugging; spaceinv shift register 2017-01-14 14:16:04 -05:00
Steven Hugg
db4ea08933 started mocha-phantomjs tests 2017-01-14 11:14:25 -05:00
Steven Hugg
9d3a1bb48b load/register platform files individually 2017-01-14 00:47:26 -05:00
Steven Hugg
7fce763f64 Z80 Space Invaders starting to work; deferred worker module load 2017-01-14 00:18:54 -05:00
Steven Hugg
a7938cf54e new travis.yml; last used file per-platform 2017-01-11 22:28:29 -05:00
Steven Hugg
18c1028250 npm test w/ mocha 2017-01-11 21:06:53 -05:00
Steven Hugg
72a835f8f9 fixed plasma vm bug, new plasm binary, cc65 fixes 2017-01-10 23:36:21 -05:00
Steven Hugg
6c8d52e64a Base6502Platform, RTS button, run backwards, c fixes 2017-01-07 21:53:22 -05:00
Steven Hugg
2949a35167 toolbar takes entire width; started exidy 2017-01-06 21:09:41 -05:00
Steven Hugg
1e2b489b07 runEval 2017-01-06 14:07:21 -05:00
Steven Hugg
1ad74168d6 disassembly toggle 2017-01-06 09:49:36 -05:00
Steven Hugg
5e8cf0f71f apple II language card 2017-01-05 14:49:48 -05:00
Steven Hugg
346bab90fd added apple II display, sound; more tools; acme, plasm (PLASMA); platform switch 2017-01-05 11:59:54 -05:00
Steven Hugg
3e817adcb1 "use strict" for all; atarivec: include vector ROM in asm file 2017-01-03 11:31:42 -05:00
Steven Hugg
14f3667e7e started on asteroids vector driver 2017-01-02 23:16:36 -05:00
Steven Hugg
f0cb1602e4 seperated out VCS -> platform/vcs.js 2016-12-31 11:05:22 -05:00