#include "common.h" //#link "common.c" #include "scrolling.h" //#link "scrolling.c" #include "sprites.h" //#link "sprites.c" #include static void draw_cell(word ofs, byte x, byte y) { byte xx = x + origin_x; byte yy = y + origin_y; byte ch = xx ^ yy; hidbuf[ofs] = ch; // character colorbuf[ofs] = ch; // color } void scroll_draw_column(byte col) { byte y; word ofs = col; for (y=0; y