/* Demonstration of "standard" mode, which is 32 x 24 characters. Each cell can have its own background and foreground color, determined by the character in its place. The color table contains 32 bytes, each byte controlling the colors of a range of 8 characters. For example, the first byte determines colors for characters 0-7, the second byte for 8-15, etc. */ #include #include #include "common.h" //#link "common.c" //#link "fonts.s" void setup_32_column_font() { cv_set_screen_mode(CV_SCREENMODE_STANDARD); cv_set_character_pattern_t(PATTERN); cv_set_image_table(IMAGE); cv_set_color_table(COLOR); cv_set_sprite_pattern_table(SPRITE_PATTERNS); cv_set_sprite_attribute_table(SPRITES); cvu_vmemset(0, 0, 0x4000); copy_default_character_set(); cvu_vmemset(COLOR, 0x36, 8); // set color for chars 0-63 cvu_vmemset(COLOR+8, 0x06, 32-8); // set chars 63-255 } void show_text() { cvu_vmemset(IMAGE, '.', 32*24); cvu_memtovmemcpy(IMAGE + 1, "Greetings Professor Falken", 26); cv_set_screen_active(true); } void main() { char i=0; setup_32_column_font(); show_text(); while (1) { /* cvu_vmemset(COLOR+8, i++, 4); // animate color for chars 64-95 */ } }