import { BaseZ80VDPBasedMachine } from "./vdp_z80"; import { newAddressDecoder, padBytes, Keys, makeKeycodeMap } from "../common/emu"; import { hex } from "../common/util"; import { MasterAudio, SN76489_Audio } from "../common/audio"; import { SMSVDP, GameGearVDP } from "../common/video/tms9918a"; // http://www.smspower.org/Development/Index // http://www.smspower.org/uploads/Development/sg1000.txt // http://www.smspower.org/uploads/Development/richard.txt // http://www.smspower.org/uploads/Development/msvdp-20021112.txt // http://www.smspower.org/uploads/Development/SN76489-20030421.txt var SG1000_KEYCODE_MAP = makeKeycodeMap([ [Keys.UP, 0, 0x1], [Keys.DOWN, 0, 0x2], [Keys.LEFT, 0, 0x4], [Keys.RIGHT, 0, 0x8], [Keys.A, 0, 0x10], [Keys.B, 0, 0x20], [Keys.GP_A, 0, 0x10], [Keys.GP_B, 0, 0x20], [Keys.P2_UP, 0, 0x40], [Keys.P2_DOWN, 0, 0x80], [Keys.P2_LEFT, 1, 0x1], [Keys.P2_RIGHT, 1, 0x2], [Keys.P2_A, 1, 0x4], [Keys.P2_B, 1, 0x8], [Keys.VK_BACK_SLASH, 1, 0x10], // reset [Keys.VK_ENTER, 1, 0x80], // start/pause ]); export class SG1000 extends BaseZ80VDPBasedMachine { numVisibleScanlines = 240; defaultROMSize = 0xc000; ram = new Uint8Array(0x400); constructor() { super(); this.init(this, this.newIOBus(), new SN76489_Audio(new MasterAudio())); } getKeyboardMap() { return SG1000_KEYCODE_MAP; } vdpInterrupt() { this.probe.logInterrupt(0xff); return this.cpu.interrupt(0xff); // RST 0x38 } read = newAddressDecoder([ [0xc000, 0xffff, 0x3ff, (a) => { return this.ram[a]; }], [0x0000, 0xbfff, 0xffff, (a) => { return this.rom && this.rom[a]; }], ]); write = newAddressDecoder([ [0xc000, 0xffff, 0x3ff, (a,v) => { this.ram[a] = v; }], ]); getVCounter() : number { return 0; } getHCounter() : number { return 0; } setMemoryControl(v:number) { } setIOPortControl(v:number) { } readIO(addr:number) { switch (addr & 0xc1) { case 0x40: return this.getVCounter(); case 0x41: return this.getHCounter(); case 0x80: return this.vdp.readData(); case 0x81: return this.vdp.readStatus(); case 0xc0: return this.inputs[0] ^ 0xff; case 0xc1: return this.inputs[1] ^ 0xff; } return 0; } writeIO(addr:number, val:number) { switch (addr & 0xc1) { case 0x00: return this.setMemoryControl(val); case 0x01: return this.setIOPortControl(val); case 0x40: case 0x41: return this.psg.setData(val); case 0x80: return this.vdp.writeData(val); case 0x81: return this.vdp.writeAddress(val); } } newIOBus() { return { read: (addr:number) => { addr &= 0xff; //console.log('IO read', hex(addr,4)); return this.readIO(addr); }, write: (addr:number, val:number) => { addr &= 0xff; val &= 0xff; //console.log('IO write', hex(addr,4), hex(val,2)); this.writeIO(addr, val); } }; } } /// export class SMS extends SG1000 { cartram = new Uint8Array(0); pagingRegisters = new Uint8Array(4); romPageMask : number; latchedHCounter = 0; ioControlFlags = 0; // TODO: hide bottom scanlines ram = new Uint8Array(0x2000); newVDP(frameData, cru, flicker) { return new SMSVDP(frameData, cru, flicker); } reset() { super.reset(); this.pagingRegisters.set([0,0,1,2]); } getVCounter() { var y = this.scanline; return (y <= 0xda) ? (y) : (y - 6); } getHCounter() { return this.latchedHCounter; } computeHCounter() { return 0; /* var t0 = this.startLineTstates; var t1 = this.cpu.getTstates(); return (t1-t0) & 0xff; // TODO */ } setIOPortControl(v:number) { if ((v ^ this.ioControlFlags) & 0xa0) { // either joystick TH pin this.latchedHCounter = this.computeHCounter(); //console.log("H:"+hex(this.latchedHCounter)+" V:"+hex(this.getVCounter())); } this.ioControlFlags = v; } getPagedROM(a:number, reg:number) { //if (!(a&0xff)) console.log(hex(a), reg, this.pagingRegisters[reg], this.romPageMask); return this.rom && this.rom[a + ((this.pagingRegisters[reg] & this.romPageMask) << 14)]; // * $4000 } read = newAddressDecoder([ [0xc000, 0xffff, 0x1fff, (a) => { return this.ram[a]; }], [0x0000, 0x03ff, 0x3ff, (a) => { return this.rom && this.rom[a]; }], [0x0400, 0x3fff, 0x3fff, (a) => { return this.getPagedROM(a,1); }], [0x4000, 0x7fff, 0x3fff, (a) => { return this.getPagedROM(a,2); }], [0x8000, 0xbfff, 0x3fff, (a) => { var reg0 = this.pagingRegisters[0]; // RAM select? if (reg0 & 0x8) { return this.cartram[(reg0 & 0x4) ? a+0x4000 : a]; } else { return this.getPagedROM(a,3); } }], ]); write = newAddressDecoder([ [0xc000, 0xfffb, 0x1fff, (a,v) => { this.ram[a] = v; }], [0xfffc, 0xffff, 0x3, (a,v) => { this.pagingRegisters[a] = v; this.ram[a+0x1ffc] = v; }], [0x8000, 0xbfff, 0x3fff, (a,v) => { var reg0 = this.pagingRegisters[0]; // RAM select? if (reg0 & 0x8) { if (this.cartram.length == 0) this.cartram = new Uint8Array(0x8000); // create cartridge RAM lazily this.cartram[(reg0 & 0x4) ? a+0x4000 : a] = v; } }], ]); loadROM(data:Uint8Array) { if (data.length <= 0xc000) { this.rom = padBytes(data, 0xc000); this.romPageMask = 3; // only pages 0, 1, 2 } else { switch (data.length) { case 0x10000: case 0x20000: case 0x40000: case 0x80000: this.rom = data; this.romPageMask = (data.length >> 14) - 1; // div $4000 break; default: throw Error("Unknown rom size: $" + hex(data.length)); } } //console.log("romPageMask: " + hex(this.romPageMask)); this.reset(); } loadState(state) { super.loadState(state); this.pagingRegisters.set(state.pr); this.cartram.set(state.cr); this.latchedHCounter = state.lhc; this.ioControlFlags = state.iocf; } saveState() { var state = super.saveState(); state['pr'] = this.pagingRegisters.slice(0); state['cr'] = this.cartram.slice(0); state['lhc'] = this.latchedHCounter; state['iocf'] = this.ioControlFlags; return state; } getDebugInfo(category, state) { switch (category) { case 'SMS': // TODO return super.getDebugInfo(category, state) + "\nBank Regs: " + this.pagingRegisters + "\n"; default: return super.getDebugInfo(category, state); } } } // https://segaretro.org/images/1/16/Sega_Game_Gear_Hardware_Reference_Manual.pdf export class GameGear extends SMS { newVDP(frameData, cru, flicker) { return new GameGearVDP(frameData, cru, flicker); } readIO(addr:number) { switch (addr & 0xc1) { case 0x00: return (~this.inputs[1] & 0x80) | 0x40; case 0xdc: return this.inputs[0] ^ 0xff; case 0xdd: return this.inputs[1] ^ 0xff; } return super.readIO(addr); } }