// (c) 2013 Philipp Klaus Krause // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef CV_H #define CV_H 1 #include #define CV_LIBVERSION_MAJOR 0 #define CV_LIBVERSION_MINOR 24 #define CV_LIBVERSION_STRING "0.24" #include "cv_input.h" #include "cv_graphics.h" #include "cv_sound.h" // Set the handler for the vertical retrace interrupt. extern void cv_set_vint_handler(void (* handler)(void)); // Get the handler for the vertical retrace interrupt. extern void *cv_get_vint_handler(void); // Get the vertical retrace frequency in Hz. 50 for PAL, 60 for NTSC. unsigned char cv_get_vint_frequency(void); #ifdef CV_CV enum cv_machine { CV_COLECOVISION = 0, // Coleco ColecoVision //CV_ADAM = 1, // Coleco Adam - TODO //CV_SUPERGAME = 2, // Coleco ColecoVision with super game module }; #endif #ifdef CV_SMS enum cv_machine { CV_SG1000 = 0, // Sega SG-1000 CV_SC3000 = 1, // Sega SC-3000 CV_MARKIII = 2, // Sega Mark III or Master System //CV_GAMEGEAR = 3, // Sega Game Gear - TODO }; #endif // Find out on which machine we are running enum cv_machine cv_get_machine(void); // Get the contents of the refresh register R. Can be useful for seeding PRNGs. uint8_t cv_get_r(void) __preserves_regs(b, c, d, e, h, iyl, iyh); #endif