#pragma vx_copyright "2020" #pragma vx_title_pos -100, -80 #pragma vx_title_size -8, 80 #pragma vx_title "CMOC ROTATE" #pragma vx_music vx_music_1 #include "stdlib.h" #include "bios.h" typedef struct { sbyte m[3][3]; } Matrix; typedef struct { sbyte x,y,z; } Vector8; typedef struct { int x,y,z; } Vector16; typedef struct { byte numverts; const Vector8* verts; // array of vertices const sbyte* edges; // array of vertex indices (edges) } Wireframe; const Matrix IDENTITY = {{{127,0,0},{0,127,0},{0,0,127}}}; void mat_identity(Matrix* m) { *m = IDENTITY; } void vec_mat_transform(Vector16* dest, const Vector8* v, const Matrix* m) { byte i; int* result = &dest->x; const sbyte* mval = &m->m[0][0]; for (i=0; i<3; i++) { int sum = 0; sum += (int)*mval++ * v->x; sum += (int)*mval++ * v->y; sum += (int)*mval++ * v->z; *result++ = sum; } } const sbyte sintbl[64] = { 0, 3, 6, 9, 12, 16, 19, 22, 25, 28, 31, 34, 37, 40, 43, 46, 49, 51, 54, 57, 60, 63, 65, 68, 71, 73, 76, 78, 81, 83, 85, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 107, 109, 111, 112, 113, 115, 116, 117, 118, 120, 121, 122, 122, 123, 124, 125, 125, 126, 126, 126, 127, 127, 127, }; sbyte isin(byte x0) { byte x = x0; if (x0 & 0x40) x = 127-x; if (x0 & 0x80) { return -sintbl[x-128]; } else { return sintbl[x]; } } sbyte icos(byte x) { return isin(x+64); } void mat_rotate(Matrix* m, byte axis, byte angle) { sbyte sin = isin(angle); sbyte cos = icos(angle); mat_identity(m); switch (axis) { case 0: m->m[1][1] = cos; m->m[2][1] = sin; m->m[1][2] = -sin; m->m[2][2] = cos; break; case 1: m->m[2][2] = cos; m->m[0][2] = sin; m->m[2][0] = -sin; m->m[0][0] = cos; break; case 2: m->m[0][0] = cos; m->m[1][0] = sin; m->m[0][1] = -sin; m->m[1][1] = cos; break; } } const Vector8 tetra_v[] = { {0,-86,86},{86,86,86},{-86,86,86},{0,0,-86} }; const char tetra_e[] = { 0, 1, 2, 0, 3, 1, -1, 3, 2, -2 }; const Wireframe tetra = { 4, tetra_v, tetra_e }; void xform_vertices(Vector16* dest, const Vector8* src, const Matrix* m, byte nv) { byte i; for (i=0; iedges; byte bright = 0; int x1 = 0; int y1 = 0; do { sbyte i = *e++; if (i == -1) bright = 0; else if (i == -2) break; else { int x2,y2; x2 = scrnverts[i].x >> 8; y2 = scrnverts[i].y >> 8; if (bright == 0) move((char)(x2-x1), (char)(y2-y1)); else line((char)(x2-x1), (char)(y2-y1)); x1 = x2; y1 = y2; } bright = 2; } while (1); } void draw_wireframe_ortho(const Wireframe* wf, const Matrix* m) { Vector16 scrnverts[16]; xform_vertices(scrnverts, wf->verts, m, wf->numverts); draw_wireframe(wf, scrnverts); } /// word frame = 0; Matrix m; int main() { sbyte x,y; mat_identity(&m); while(1) { x = isin((byte)frame)>>1; y = icos((byte)frame)>>1; wait_retrace(); intensity(0x1f); // draw radar line move(0,0); line(x,y); line(-x,-y); // draw 3d shape mat_rotate(&m, (byte)(frame>>8)&3, (byte)frame); draw_wireframe_ortho(&tetra, &m); frame++; } return 0; }