// hard-code platform files for esbuild code-splitting export function importPlatform(name: string) : Promise { switch (name) { case "apple2": return import("../platform/apple2"); case "arm32": return import("../platform/arm32"); case "astrocade": return import("../platform/astrocade"); case "atari7800": return import("../platform/atari7800"); case "atari8": return import("../platform/atari8"); case "basic": return import("../platform/basic"); case "c64": return import("../platform/c64"); case "coleco": return import("../platform/coleco"); case "cpc": return import("../platform/cpc"); case "devel": return import("../platform/devel"); case "galaxian": return import("../platform/galaxian"); case "kim1": return import("../platform/kim1"); case "markdown": return import("../platform/markdown"); case "msx": return import("../platform/msx"); case "mw8080bw": return import("../platform/mw8080bw"); case "nes": return import("../platform/nes"); case "pce": return import("../platform/pce"); case "sms": return import("../platform/sms"); case "sound_konami": return import("../platform/sound_konami"); case "sound_williams": return import("../platform/sound_williams"); case "vcs": return import("../platform/vcs"); case "vector": return import("../platform/vector"); case "vectrex": return import("../platform/vectrex"); case "verilog": return import("../platform/verilog"); case "vic20": return import("../platform/vic20"); case "vicdual": return import("../platform/vicdual"); case "williams": return import("../platform/williams"); case "x86": return import("../platform/x86"); case "zmachine": return import("../platform/zmachine"); case "zx": return import("../platform/zx"); default: throw new Error(`Platform not recognized: '${name}'`) } }