#ifndef CVU_INPUT_H #define CVU_INPUT_H 1 #include #include "cv_input.h" // For the super action controllers this gives the spinner movement (total relative movement since last call, negative for left, positive for right) // For the roller controller this gives the ball movement (total relative as above). // Using this function will set a libvu-specific spint handler, so it is incompatible with using a custom spint handler. int_fast8_t cvu_get_spinner(uint_fast8_t controller); #endif