#include #include #include #include #include #include #include #include "sidmacros.h" #include "common.h" //#link "common.c" void digi_setup(void) { SID.v1.sr = 0xFF; // Voice 1 Sustain/Release SID.v2.sr = 0xFF; // Voice 2 Sustain/Release SID.v3.sr = 0xFF; // Voice 3 Sustain/Release SID.v1.ctrl = 0x49; // Voice 1 Control Register SID.v2.ctrl = 0x49; // Voice 2 Control Register SID.v3.ctrl = 0x49; // Voice 3 Control Register } void cia2_wait() { byte timer = CIA2.ta_lo; while (CIA2.ta_lo < timer) ; } void digi_play(const char* snd, unsigned int len) { unsigned int i; // loop counter VIC.ctrl1 = 0; // disable video asm("sei"); // disable interrupts // setup CIA #2 timer CIA2.cra = 0x00; // stop timer A CIA2.ta_lo = IS_PAL() ? 123 : 128; // set lower timer value CIA2.ta_hi = 0; // set upper timer value CIA2.cra = 0x11; // start timer, continuous mode // loop through all samples for (i = 0; i < len; i++) { // wait for timer to reset cia2_wait(); // send upper 4-bit sample SID.amp = snd[i] >> 4; // wait for timer to reset cia2_wait(); // send lower 4-bit sample SID.amp = snd[i] & 15; // make a video effect VIC.bordercolor = i; } asm("cli"); // enable interrupts VIC.ctrl1 = 0x1b; // enable video CIA2.cra = 0x00; // stop timer A VIC.bordercolor = COLOR_BLUE; } #ifdef __MAIN__ const char digisound[] = { #embed "springchicken-b4.raw" }; void main(void) { clrscr(); digi_setup(); while (1) { digi_play(digisound, 0xacf8L); printf("\nPress ENTER to restart digi...\n"); getchar(); } } #endif