"use strict"; import { Platform, BasePlatform, cpuStateToLongString_6502, BaseMAMEPlatform, EmuRecorder, dumpStackToString, DisasmLine } from "../baseplatform"; import { PLATFORMS, RAM, newAddressDecoder, dumpRAM } from "../emu"; import { hex, lpad, tobin, byte2signed } from "../util"; import { CodeAnalyzer_vcs } from "../analysis"; import { disassemble6502 } from "../cpu/disasm6502"; declare var Javatari : any; declare var jt : any; // 6502 const VCS_PRESETS = [ {id:'examples/hello', chapter:4, name:'Hello 6502 and TIA'}, {id:'examples/vsync', chapter:5, name:'Painting on the CRT', title:'Color Bars'}, {id:'examples/playfield', chapter:6, name:'Playfield Graphics'}, {id:'examples/sprite', chapter:7, name:'Players and Sprites'}, {id:'examples/timing2', chapter:9, name:'Fine Positioning', title:'Fine Position'}, {id:'examples/missiles', chapter:10, name:'Player/Missile Graphics', title:'Player/Missile'}, {id:'examples/complexscene', chapter:15, name:'Complex Scene I'}, {id:'examples/complexscene2', chapter:16, name:'Complex Scene II'}, {id:'examples/scoreboard', chapter:18, name:'Scoreboard'}, {id:'examples/collisions', chapter:19, name:'Collisions'}, {id:'examples/bitmap', chapter:20, name:'Async Playfield: Bitmap', title:'Async PF Bitmap'}, {id:'examples/brickgame', chapter:21, name:'Async Playfield: Bricks', title:'Async PF Bricks'}, // {id:'examples/multisprite1', chapter:8, name:'Sprite Kernel'}, {id:'examples/bigsprite', chapter:22, name:'A Big 48-Pixel Sprite', title:'48-Pixel Sprite'}, {id:'examples/tinyfonts2', chapter:23, name:'Tiny Text'}, {id:'examples/score6', chapter:24, name:'6-Digit Score'}, {id:'examples/retrigger', chapter:26, name:'Sprite Formations'}, // {id:'examples/tinyfonts', chapter:23, name:'Tiny Fonts, Slow'}, {id:'examples/multisprite3', chapter:28, name:'Multisprites'}, {id:'examples/procgen1', chapter:30, name:'Procedural Generation'}, {id:'examples/lines', chapter:31, name:'Drawing Lines'}, // {id:'examples/piatable', name:'Timer Table'}, {id:'examples/musicplayer', chapter:32, name:'Music Player'}, {id:'examples/road', chapter:33, name:'Pseudo 3D Road'}, {id:'examples/bankswitching', chapter:35, name:'Bankswitching'}, {id:'examples/wavetable', chapter:36, name:'Wavetable Sound'}, {id:'examples/fracpitch', name:'Fractional Pitch'}, {id:'examples/pal', name:'PAL Video Output'}, // {id:'examples/testlibrary', name:'VCS Library Demo'}, // {id:'examples/music2', name:'Pitch-Accurate Music'}, // {id:'examples/fullgame', name:'Thru Hike: The Game', title:'Thru Hike'}, {id:'bb/helloworld.bas', name:'Hello World (batariBASIC)'}, {id:'bb/draw.bas', name:'Playfield Draw (batariBASIC)'}, {id:'bb/sample.bas', name:'Sprite Test (batariBASIC)'}, {id:'bb/FIFA1977.bas', name:'2P Soccer Game (batariBASIC)'}, {id:'bb/duck_chase.bas', name:'Duck Chase (batariBASIC)'}, {id:'bb/rblast106.bas', name:'Road Blasters (batariBASIC)'}, ]; Javatari.AUTO_START = false; Javatari.SHOW_ERRORS = false; Javatari.CARTRIDGE_CHANGE_DISABLED = true; Javatari.DEBUG_SCANLINE_OVERFLOW = false; // TODO: make a switch Javatari.AUDIO_BUFFER_SIZE = 256; class VCSPlatform extends BasePlatform { lastDebugState; getPresets() { return VCS_PRESETS; } start() { var self = this; $("#javatari-div").show(); Javatari.start(); // intercept clockPulse function Javatari.room.console.oldClockPulse = Javatari.room.console.clockPulse; Javatari.room.console.clockPulse = function() { self.updateRecorder(); this.oldClockPulse(); } } loadROM(title, data) { if (data.length == 0 || ((data.length & 0x3ff) != 0)) throw Error("Invalid ROM length: " + data.length); // TODO: parse Log messages from Javatari? var wasrunning = this.isRunning(); Javatari.loadROM(title, data); if (!this.isRunning()) throw Error("Could not load ROM"); if (!wasrunning) this.pause(); } getOpcodeMetadata(opcode, offset) { return Javatari.getOpcodeMetadata(opcode, offset); } getRasterPosition() { var clkfs = Javatari.room.console.getClocksFromFrameStart() - 1; var row = Math.floor(clkfs/76); var col = clkfs - row*76; var xpos = col*3-68; var ypos = row-39; return {x:xpos, y:ypos}; } // TODO: Clock changes this on event, so it may not be current isRunning() { //console.log(Javatari.room.console.isRunning(), Javatari.room.console.isPowerOn); return Javatari.room && Javatari.room.console.isRunning(); } pause() { Javatari.room.console.pause(); Javatari.room.speaker.mute(); } resume() { Javatari.room.console.go(); Javatari.room.speaker.play(); } advance() { Javatari.room.console.clockPulse(); } // for unit test nextFrame() { Javatari.room.console.clockPulse(); } step() { Javatari.room.console.debugSingleStepCPUClock(); } stepBack() { Javatari.room.console.debugStepBackInstruction(); } runEval(evalfunc) { Javatari.room.console.debugEval(evalfunc); } setupDebug(callback) { Javatari.room.console.onBreakpointHit = (state) => { state.c.PC = (state.c.PC - 1) & 0xffff; this.fixState(state); Javatari.room.console.pause(); Javatari.room.speaker.mute(); this.lastDebugState = state; callback(state); } Javatari.room.speaker.mute(); } clearDebug() { this.lastDebugState = null; Javatari.room.console.disableDebug(); Javatari.room.console.onBreakpointHit = null; if (this.isRunning()) Javatari.room.speaker.play(); } reset() { Javatari.room.console.powerOff(); Javatari.room.console.resetDebug(); Javatari.room.console.powerOn(); Javatari.room.speaker.play(); } getOriginPC() { return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff; } newCodeAnalyzer() { return new CodeAnalyzer_vcs(this); } saveState() { var state = Javatari.room.console.saveState(); this.fixState(state); return state; } fixState(state) { var ofs = state.ca.bo || 0; if (state.ca.fo && (state.c.PC & 0xfff) >= 2048) ofs = state.ca.fo; // 3E/3F fixed-slice formats state.c.EPC = state.c.PC + ofs; // ofs = effective PC for ROM } loadState(state) { return Javatari.room.console.loadState(state); } getCPUState() { return Javatari.room.console.saveState().c; } saveControlsState() { return Javatari.room.console.saveControlsState(); } loadControlsState(state) { Javatari.room.console.loadControlsState(state); } readAddress(addr) { // TODO: shouldn't have to do this when debugging if (this.lastDebugState && addr >= 0x80 && addr < 0x100) return this.getRAMForState(this.lastDebugState)[addr & 0x7f]; else return Javatari.room.console.readAddress(addr); } writeAddress(addr,value) { Javatari.room.console.writeAddress(addr,value); } runUntilReturn() { var depth = 1; this.runEval( (c) => { if (depth <= 0 && c.T == 0) return true; if (c.o == 0x20) depth++; else if (c.o == 0x60 || c.o == 0x40) --depth; return false; }); } runToVsync() { this.advance(); this.runEval( (c) => { return true; } ); } cpuStateToLongString(c) { return cpuStateToLongString_6502(c); } getRAMForState(state) { return jt.Util.byteStringToUInt8Array(atob(state.r.b)); } ramStateToLongString(state) { var ram = this.getRAMForState(state); return "\n" + dumpRAM(ram, 0x80, 0x80); } getToolForFilename(fn) { if (fn.endsWith(".bb") || fn.endsWith(".bas")) return "bataribasic"; return "dasm"; } getDefaultExtension() { return ".a"; }; getDebugCategories() { return ['CPU','Stack','PIA','TIA']; } getDebugInfo(category, state) { switch (category) { case 'CPU': return this.cpuStateToLongString(state.c) + this.bankSwitchStateToString(state); case 'Stack': return dumpStackToString(this, this.getRAMForState(state), 0x100, 0x1ff, 0x100+state.c.SP, 0x20); case 'PIA': return this.ramStateToLongString(state) + "\n" + this.piaStateToLongString(state.p); case 'TIA': return this.tiaStateToLongString(state.t); } } bankSwitchStateToString(state) { return (state.ca.bo !== undefined ? ("BankOffset "+hex(state.ca.bo,4)+"\n"):""); } piaStateToLongString(p) { return "Timer " + p.t + "/" + p.c + "\nINTIM $" + hex(p.IT,2) + " (" + p.IT + ")\nINSTAT $" + hex(p.IS,2) + "\n"; } tiaStateToLongString(t) { var pos = this.getRasterPosition(); var s = ''; s += "H" + lpad(pos.x.toString(),5) + " V" + lpad(pos.y.toString(),5) + " "; s += (t.vs?"VSYNC ":"- ") + (t.vb?"VBLANK ":"- ") + "\n"; s += "\n"; s += "Playfield " + t.f + "\n"; s += " " + (t.fr?"REFLECT ":"- ") + (t.fs?"SCOREMODE ":"- ") + (t.ft?"PRIORITY ":"- ") + "\n"; for (var j=0; j<2; j++) { var i = "p"+j; s += "Player"+j+ lpad(tobin(t[i]),11) + lpad(tobin(t[i+'d']),11) + "\n"; } s += "\n"; // TODO? s += " Color {color:0x" + hex(t.fc) + "} {color:0x" + hex(t.fb) + "}\n"; s += " Count Scan Speed\n"; for (var j=0; j<2; j++) { var i = "p"+j; s += "Player"+j+ lpad(t[i+'co'],8) + lpad(nonegstr(t[i+'sc']),5) + lpad(t[i+'ss'],6); s += " " + (t[i+'rr']?"RESET":"") + " " + (t[i+'v']?"DELAY":"") + " " + (t[i+'cc']?"CLOSECOPY":"") + " " + (t[i+'mc']?"MEDCOPY":"") + " " + (t[i+'wc']?"WIDECOPY":"") + " " + (t[i+'r']?"REFLECT":"") + "\n"; } for (var j=0; j<2; j++) { var i = "m"+j; s += "Missile"+j+ lpad(t[i+'co'],7) + lpad(nonegstr(t[i+'sc']),5) + lpad(t[i+'ss'],6); s += " " + (t[i+'rr']?"RESET":"") + " " + (t[i+'r']?"RESET2PLAYER":"") + "\n"; } s += "Ball"+ lpad(t['bco'],11) + lpad(nonegstr(t['bsc']),5) + lpad(t['bss'],6) + "\n"; return s; } disassemble(pc:number, read:(addr:number)=>number) : DisasmLine { return disassemble6502(pc, read(pc), read(pc+1), read(pc+2)); } }; // TODO: mixin for Base6502Platform? function nonegstr(n) { return n < 0 ? "-" : n.toString(); } /////////////// class VCSMAMEPlatform extends BaseMAMEPlatform implements Platform { // MCFG_SCREEN_RAW_PARAMS( MASTER_CLOCK_NTSC, 228, 26, 26 + 160 + 16, 262, 24 , 24 + 192 + 31 ) start = function() { this.startModule(this.mainElement, { jsfile:'mamea2600.js', driver:'a2600', width:176*2, height:223, romfn:'/emulator/cart.rom', romsize:0x1000, }); } loadROM = function(title, data) { this.loadROMFile(data); this.loadRegion(":cartslot:cart:rom", data); } getPresets = function() { return VCS_PRESETS; } getToolForFilename = function(fn) { return "dasm"; } getDefaultExtension = function() { return ".a"; }; getOriginPC = function() { return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff; } } //////////////// PLATFORMS['vcs'] = VCSPlatform; PLATFORMS['vcs.mame'] = VCSMAMEPlatform;