import { ARM32CPU, ARMCoreState } from "../common/cpu/ARM"; import { BasicScanlineMachine, HasSerialIO, SerialEvent, SerialIOInterface } from "../common/devices"; import { newAddressDecoder, Keys, makeKeycodeMap, newKeyboardHandler, EmuHalt } from "../common/emu"; import { Debuggable, EmuState } from "../common/baseplatform"; import { hex, lpad } from "../common/util"; var GBA_KEYCODE_MAP = makeKeycodeMap([ [Keys.A, 0, 0x1], [Keys.B, 0, 0x2], [Keys.GP_A, 0, 0x1], [Keys.GP_B, 0, 0x2], [Keys.SELECT,0, 0x4], [Keys.START ,0, 0x8], [Keys.RIGHT, 0, 0x10], [Keys.LEFT, 0, 0x20], [Keys.UP, 0, 0x40], [Keys.DOWN, 0, 0x80], ]); const ROM_START = 0x0; const ROM_SIZE = 0x80000; const RAM_START = 0x2000000; const RAM_SIZE = 0x80000; const IO_START = 0x4000000; const IO_SIZE = 0x100; const MAX_SERIAL_CHARS = 1000000; const CPU_FREQ = 4000000; // 4 MHz export class ARM32Machine extends BasicScanlineMachine implements Debuggable, HasSerialIO { cpuFrequency = CPU_FREQ; // MHz canvasWidth = 160; numTotalScanlines = 256; numVisibleScanlines = 128; cpuCyclesPerLine = Math.floor(CPU_FREQ / (256*60)); defaultROMSize = 512*1024; sampleRate = 1; cpu: ARM32CPU = new ARM32CPU(); ram = new Uint8Array(96*1024); ram16 = new Uint16Array(this.ram.buffer); pixels32 : Uint32Array; pixels8 : Uint8Array; vidbase : number = 0; brightness : number = 255; serial : SerialIOInterface; serialOut : SerialEvent[]; serialIn : SerialEvent[]; constructor() { super(); this.connectCPUMemoryBus(this); this.handler = newKeyboardHandler(this.inputs, GBA_KEYCODE_MAP); } connectVideo(pixels:Uint32Array) : void { super.connectVideo(pixels); this.pixels32 = pixels; this.pixels8 = new Uint8Array(pixels.buffer); } connectSerialIO(serial: SerialIOInterface) { this.serial = serial; } reset() { super.reset(); this.serialOut = []; this.serialIn = []; } // TODO: 32-bit bus? read = newAddressDecoder([ [ROM_START, ROM_START+ROM_SIZE-1, ROM_SIZE-1, (a) => { return this.rom ? this.rom[a] : 0; }], [RAM_START, RAM_START+RAM_SIZE-1, RAM_SIZE-1, (a) => { return this.ram[a]; }], [IO_START, IO_START+IO_SIZE-1, IO_SIZE-1, (a, v) => { return this.readIO(a); }], [0, (1<<31)-1, 0, (a, v) => { throw new EmuHalt(`Address read out of bounds: 0x${hex(a)}`); }] ]); write = newAddressDecoder([ [RAM_START, RAM_START+RAM_SIZE-1, RAM_SIZE-1, (a, v) => { this.ram[a] = v; }], [IO_START, IO_START+IO_SIZE-1, IO_SIZE-1, (a, v) => { this.writeIO(a, v); }], ]); readIO(a : number) : number { switch (a) { case 0x0: return this.inputs[0]; case 0x40: return (this.serial.byteAvailable() ? 0x80 : 0) | (this.serial.clearToSend() ? 0x40 : 0); case 0x44: let evin = this.serialIn.shift(); if (evin != null) { this.serialOut.push(evin); return evin.value; } else return 0; default: return 0; } } writeIO(a : number, v : number) : void { switch (a) { case 0x0: //this.brightness = v & 0xff; break; case 0x48: if (this.serialOut.length < MAX_SERIAL_CHARS) { this.serialOut.push({op:'write', value:v, nbits:8}); } break; } } startScanline() { } drawScanline() { } postFrame() { var p32 = this.pixels32; var vbase = (this.vidbase >> 1) & 0xfffff; var mask = this.brightness << 24; for (var i=0; i // 000rrrrr000ggggg000bbbbb00011111111 p32[i] = mask | ((col&31)<<3) | (((col>>5)&31)<<11) | (((col>>10)&31)<<19); } } getDebugCategories() { return ['CPU', 'Stack']; } getDebugInfo?(category: string, state: EmuState) : string { switch (category) { case 'CPU': var s = ''; var c = state.c as ARMCoreState; const EXEC_MODE = {2:'Thumb',4:'ARM'}; const REGNAMES = {15:'PC',14:'LR',13:'SP',12:'IP',11:'FP',9:'SB'}; for (var i=0; i<16; i++) { s += lpad(REGNAMES[i]||'',3) + lpad('r'+i, 5) + ' ' + hex(c.gprs[i],8) + '\n'; } s += 'Flags '; s += c.cpsrN ? " N" : " -"; s += c.cpsrV ? " V" : " -"; s += c.cpsrF ? " F" : " -"; s += c.cpsrZ ? " Z" : " -"; s += c.cpsrC ? " C" : " -"; s += c.cpsrI ? " I" : " -"; s += '\n'; s += 'MODE ' + EXEC_MODE[c.instructionWidth] + ' ' + MODE_NAMES[c.mode] + '\n'; s += 'SPSR ' + hex(c.spsr,8) + '\n'; s += 'cycl ' + c.cycles + '\n'; return s; } } saveState() { var state = super.saveState() as any; state.serial = { sin: this.serialIn.slice(0), sout : this.serialOut.slice(0) } return state; } loadState(state) { super.loadState(state); this.serialIn = state.serial.sin; this.serialOut = state.serial.sout; } } const MODE_NAMES = { 0x10: "USER", 0x11: "FIQ", 0x12: "IRQ", 0x13: "SUPERVISOR", 0x17: "ABORT", 0x1b: "UNDEFINED", 0x1f: "SYSTEM", };