mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-12-22 12:30:01 +00:00
44 lines
989 B
C
44 lines
989 B
C
|
|
/*
|
|
This demo uncompresses the Mode 2 bitmap from a
|
|
compressed LZG stream in ROM. This takes several times
|
|
longer than just copying it from ROM.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <cv.h>
|
|
#include <cvu.h>
|
|
|
|
#include "common.h"
|
|
|
|
/* link in MODE 2 bitmap data */
|
|
|
|
//#link "lzg.c"
|
|
|
|
//#link "sailboat-lzg.s"
|
|
|
|
extern const unsigned char msx_bitmap_lzg[];
|
|
|
|
void lzg_decode_vram(const char* src, unsigned int dest, unsigned int count);
|
|
|
|
void setup_mode2() {
|
|
cvu_vmemset(0, 0, 0x4000);
|
|
cv_set_screen_mode(CV_SCREENMODE_BITMAP); // mode 2
|
|
cv_set_image_table(IMAGE);
|
|
cv_set_character_pattern_t(PATTERN|0x1fff); // AND mask
|
|
cv_set_color_table(COLOR|0x1fff); // AND mask
|
|
cv_set_sprite_attribute_table(SPRITES);
|
|
}
|
|
|
|
void main() {
|
|
cv_set_screen_active(false);
|
|
setup_mode2();
|
|
lzg_decode_vram(msx_bitmap_lzg, PATTERN, 0x3800);
|
|
cv_set_screen_active(true);
|
|
while (1) {
|
|
//cv_set_character_pattern_t(PATTERN|rand()); // AND mask
|
|
//cv_set_color_table(COLOR|rand()); // AND mask
|
|
}
|
|
}
|