mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-29 14:51:17 +00:00
93 lines
1.8 KiB
C
93 lines
1.8 KiB
C
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//#link "common.c"
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#include "common.h"
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//#link "rasterirq.ca65"
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#include "rasterirq.h"
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//#link "sprites.c"
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#include "sprites.h"
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#include <cbm_petscii_charmap.h>
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#include <cc65.h>
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/*{w:24,h:21,bpp:1,brev:1}*/
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const char spriteshape[3*21] = {
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0x00,0x7F,0x00,0x01,0xFF,0xC0,0x03,0xFF,0xE0,
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0x03,0xE7,0xE0,0x07,0xD9,0xF0,0x07,0xDF,0xF0,
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0x07,0xD9,0xF0,0x03,0xE7,0xE0,0x03,0xFF,0xE0,
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0x03,0xFF,0xE0,0x02,0xFF,0xA0,0x01,0x7F,0x40,
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0x01,0x3E,0x40,0x00,0x9C,0x80,0x00,0x9C,0x80,
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0x00,0x49,0x00,0x00,0x49,0x00,0x00,0x3E,0x00,
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0x00,0x3E,0x00,0x00,0x3E,0x00,0x00,0x1C,0x00
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};
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byte scroll_x = 0;
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byte scroll_y = 0;
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void dlist_example(void) {
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VIC.ctrl1 = VIC_CTRL1_DEN | VIC_CTRL1_RSEL;
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VIC.bordercolor = 5;
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// Flexible line distance (FLD)
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// this adds a gap of 1-6 scanlines
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DLIST_NEXT(150);
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VIC.ctrl1 = (scroll_y & 7) | 0x18;
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VIC.bordercolor = 2;
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// this opens up the vertical borders
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// it must be done on the last row (247-249)
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DLIST_NEXT(249);
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VIC.ctrl1 = VIC_CTRL1_DEN;
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// move sprites and restart the display list
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scroll_x++;
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scroll_y++;
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VIC.spr0_y++;
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VIC.spr7_y--;
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VIC.bordercolor = 4;
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DLIST_RESTART(30);
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}
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void SieveOfEratosthenes() {
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const int n = 1023;
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int primes[1024];
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int i,p;
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memset(primes, 1, sizeof(primes));
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for (p = 2; p*p <= n; p++) {
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if (primes[p]) {
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for (i = p*p; i <= n; i += p)
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primes[i] = 0;
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}
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}
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for (p = 2; p <= n; p++)
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if (primes[p])
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printf("%d ", p);
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}
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void main(void) {
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byte i;
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clrscr();
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sprite_clear();
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sprite_set_shapes(spriteshape, 192, 1);
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sprshad.spr_exp_x = 0xff;
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for (i=0; i<8; i++) {
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sprshad.spr_color[i] = i+3;
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sprite_draw(i, i*38+24, 248, 192);
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}
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sprite_update(DEFAULT_SCREEN);
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DLIST_SETUP(dlist_example);
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// do something complicated while IRQ runs...
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while (1) {
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SieveOfEratosthenes();
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}
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}
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