.. |
7segment.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ball_absolute.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ball_paddle.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ball_slip_counter.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
clock_divider.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
cpu8.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
cpu16.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
cpu_platform.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
digits10.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
femto8.cfg
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
femto8.json
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
femto16.cfg
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
femto16.json
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
font_cp437_8x8.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
framebuf_vpu.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
framebuffer.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
gates.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
hvsync_generator.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
lfsr.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
Makefile
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updated verilog presets and test makefile
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2018-02-16 23:33:29 -06:00 |
music.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
paddles.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
racing_game_cpu.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
racing_game.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ram1.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ram2.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
ram.v
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debugging refactoring; fixed up embed.html; started DASM macro parse; Z80 stack view; replay wraps buffer > 120 secs; verilog edits
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2018-08-25 13:50:18 -04:00 |
scoreboard.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
sharedbuffer.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
skeleton.verilator
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
sound_generator.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
sprite_bitmap.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
sprite_renderer.v
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moved declare vars to ui module imports
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2018-09-17 14:45:22 -04:00 |
sprite_rotation.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
sprite_scanline_renderer.v
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updated presets; verilog code dup detect; need to handle local/ include files somehow
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2018-07-31 23:03:53 -04:00 |
starfield.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
switches.v
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changes to multisprite; moved inspect to vcs for now; local book links; z80 disasm
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2018-08-28 07:44:57 -04:00 |
tank.v
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verilog presets; early exit from jsasm errors
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2018-09-08 19:14:51 -04:00 |
test2.asm
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nes runToVsync; debug info changes
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2018-08-03 12:18:08 -04:00 |
test_hvsync.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
test.asm
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
tile_renderer.v
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |