mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-29 14:51:17 +00:00
191 lines
4.1 KiB
C
191 lines
4.1 KiB
C
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#include <stdio.h>
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#include <conio.h>
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#include <c64.h>
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#include <cbm_petscii_charmap.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <joystick.h>
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typedef uint8_t byte;
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typedef uint16_t word;
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typedef int8_t sbyte;
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#define COLS 40
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#define ROWS 25
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void raster_wait(unsigned char line) {
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while (VIC.rasterline < line) ;
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}
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void wait_vblank() {
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raster_wait(255); // TODO
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}
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sbyte scroll_fine_x;
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sbyte scroll_fine_y;
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byte origin_x;
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byte origin_y;
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byte curbuf;
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byte* scrnbuf[2]; // screen buffer(s)
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byte tempbuf[COLS*ROWS];
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void draw_cell(byte x, byte y) {
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byte xx = x + origin_x;
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byte yy = y + origin_y;
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byte ch = xx ^ yy;
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word ofs = x+y*COLS;
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scrnbuf[curbuf][ofs] = ch; // character
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tempbuf[ofs] = ch; // color
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}
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void scroll_draw_column(byte col) {
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byte y;
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for (y=0; y<ROWS; y++) {
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draw_cell(col, y);
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}
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}
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void scroll_draw_row(byte row) {
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byte x;
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for (x=0; x<COLS; x++) {
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draw_cell(x, row);
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}
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}
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void scroll_update_regs() {
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VIC.ctrl1 = (VIC.ctrl1 & 0xf8) | scroll_fine_y;
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VIC.ctrl2 = (VIC.ctrl2 & 0xf8) | scroll_fine_x;
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}
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void scroll_swap() {
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// swap hidden and visible buffers
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curbuf ^= 1;
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// wait for vblank and update registers
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wait_vblank();
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scroll_update_regs();
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VIC.addr = (VIC.addr & 0xf) | (curbuf ? 0x00 : 0x10);
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}
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void scroll_copy() {
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// copy temp buf to color ram
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memcpy(COLOR_RAM, tempbuf, COLS*ROWS);
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// copy visible buffer to hidden buffer
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memcpy(scrnbuf[curbuf], scrnbuf[curbuf^1], COLS*ROWS);
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}
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// TODO: left and up can be faster, b/c we can copy color ram downward
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void scroll_left() {
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memcpy(scrnbuf[curbuf], scrnbuf[curbuf^1]+1, COLS*ROWS-1);
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++origin_x;
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memcpy(tempbuf, COLOR_RAM+1, COLS*ROWS-1);
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scroll_draw_column(COLS-1);
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scroll_swap();
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scroll_copy();
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}
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void scroll_up() {
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memcpy(scrnbuf[curbuf], scrnbuf[curbuf^1]+COLS, COLS*(ROWS-1));
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++origin_y;
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memcpy(tempbuf, COLOR_RAM+COLS, COLS*(ROWS-1));
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scroll_draw_row(ROWS-1);
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scroll_swap();
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scroll_copy();
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}
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void scroll_right() {
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memcpy(scrnbuf[curbuf]+1, scrnbuf[curbuf^1], COLS*ROWS-1);
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--origin_x;
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memcpy(tempbuf+1, COLOR_RAM, COLS*ROWS-1);
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scroll_draw_column(0);
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scroll_swap();
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scroll_copy();
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}
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void scroll_down() {
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memcpy(scrnbuf[curbuf]+COLS, scrnbuf[curbuf^1], COLS*(ROWS-1));
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--origin_y;
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memcpy(tempbuf+COLS, COLOR_RAM, COLS*(ROWS-1));
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scroll_draw_row(0);
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scroll_swap();
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scroll_copy();
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}
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void scroll_horiz(sbyte delta_x) {
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scroll_fine_x += delta_x;
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while (scroll_fine_x < 0) {
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scroll_fine_x += 8;
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scroll_left();
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}
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while (scroll_fine_x >= 8) {
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scroll_fine_x -= 8;
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scroll_right();
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}
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}
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void scroll_vert(sbyte delta_y) {
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scroll_fine_y += delta_y;
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while (scroll_fine_y < 0) {
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scroll_fine_y += 8;
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scroll_up();
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}
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while (scroll_fine_y >= 8) {
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scroll_fine_y -= 8;
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scroll_down();
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}
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}
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void scroll_setup() {
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scroll_fine_x = 0;
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scroll_fine_y = 0;
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origin_x = 0x80;
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origin_y = 0x80;
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curbuf = 0;
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// get screen buffer addresses
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scrnbuf[0] = (byte*) 0x8000;
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scrnbuf[1] = (byte*) 0x8400;
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// copy existing text to screen 0
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memcpy(scrnbuf[0], (byte*)0x400, COLS*ROWS);
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// copy screen 1 to screen 0
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memcpy(scrnbuf[1], scrnbuf[0], COLS*ROWS);
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// set VIC bank ($4000-$7FFF)
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// https://www.c64-wiki.com/wiki/VIC_bank
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CIA2.pra = 0x01;
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VIC.ctrl1 = 0x10; // 24 lines
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VIC.ctrl2 = 0x00; // 38 columns
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}
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void main(void) {
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sbyte n =0;
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clrscr();
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printf("\r\n\r\n\r\n Hello World!");
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printf("\r\n\r\n\r\n This is how we scroll");
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printf("\r\n\r\n\r\n But color RAM can't move");
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printf("\r\n\r\n\r\n So we have to use a temp buffer");
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printf("\r\n\r\n\r\n And copy it just in time");
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scroll_setup();
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// install the joystick driver
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joy_install (joy_static_stddrv);
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// infinite loop
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while (1) {
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// get joystick bits
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char joy = joy_read(0);
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// move sprite based on arrow keys
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if (JOY_LEFT(joy)) scroll_horiz(-1);
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if (JOY_UP(joy)) scroll_vert(-1);
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if (JOY_RIGHT(joy)) scroll_horiz(1);
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if (JOY_DOWN(joy)) scroll_vert(1);
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// update regs
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wait_vblank();
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scroll_update_regs();
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}
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}
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