8bitworkshop/src/emu.js

891 lines
24 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

"use strict";
// Emulator classes
var PLATFORMS = {};
function noise() {
return (Math.random() * 256) & 0xff;
}
function __createCanvas(mainElement, width, height) {
// TODO
var fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.padding = "5%";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
canvas.style['class'] = "emuvideo";
canvas.style.width = "100%";
canvas.style.height = "100%";
canvas.tabIndex = "-1"; // Make it focusable
fsElement.appendChild(canvas);
mainElement.appendChild(fsElement);
return canvas;
}
var RasterVideo = function(mainElement, width, height, options) {
var self = this;
var canvas, ctx;
var imageData, buf8, datau32;
this.create = function() {
self.canvas = canvas = __createCanvas(mainElement, width, height);
if (options && options.rotate) {
// TODO: aspect ratio?
canvas.style.transform = "rotate("+options.rotate+"deg)";
if (canvas.width > canvas.height)
canvas.style.paddingTop = canvas.style.paddingBottom = "10%";
else
canvas.style.paddingLeft = canvas.style.paddingRight = "10%";
}
ctx = canvas.getContext('2d');
imageData = ctx.createImageData(width, height);
var buf = new ArrayBuffer(imageData.data.length);
buf8 = new Uint8Array(buf); // TODO: Uint8ClampedArray
datau32 = new Uint32Array(buf);
}
// TODO: make common
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
}
this.getFrameData = function() {
return datau32;
}
this.updateFrame = function(sx, sy, dx, dy, width, height) {
imageData.data.set(buf8);
if (width && height)
ctx.putImageData(imageData, sx, sy, dx, dy, width, height);
else
ctx.putImageData(imageData, 0, 0);
}
/*
mainElement.style.position = "relative";
mainElement.style.overflow = "hidden";
mainElement.style.outline = "none";
mainElement.tabIndex = "-1"; // Make it focusable
borderElement = document.createElement('div');
borderElement.style.position = "relative";
borderElement.style.overflow = "hidden";
borderElement.style.background = "black";
borderElement.style.border = "0 solid black";
borderElement.style.borderWidth = "" + borderTop + "px " + borderLateral + "px " + borderBottom + "px";
if (Javatari.SCREEN_CONTROL_BAR === 2) {
borderElement.style.borderImage = "url(" + IMAGE_PATH + "screenborder.png) " +
borderTop + " " + borderLateral + " " + borderBottom + " repeat stretch";
}
fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.width = "100%";
fsElement.style.height = "100%";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
document.addEventListener("fullscreenchange", fullScreenChanged);
document.addEventListener("webkitfullscreenchange", fullScreenChanged);
document.addEventListener("mozfullscreenchange", fullScreenChanged);
document.addEventListener("msfullscreenchange", fullScreenChanged);
borderElement.appendChild(fsElement);
canvas.style.position = "absolute";
canvas.style.display = "block";
canvas.style.left = canvas.style.right = 0;
canvas.style.top = canvas.style.bottom = 0;
canvas.style.margin = "auto";
canvas.tabIndex = "-1"; // Make it focusable
canvas.style.outline = "none";
fsElement.appendChild(canvas);
setElementsSizes(jt.CanvasDisplay.DEFAULT_STARTING_WIDTH, jt.CanvasDisplay.DEFAULT_STARTING_HEIGHT);
mainElement.appendChild(borderElement);
*/
}
var VectorVideo = function(mainElement, width, height) {
var self = this;
var canvas, ctx;
var persistenceAlpha = 0.5;
var jitter = 1.0;
this.create = function() {
canvas = __createCanvas(mainElement, width, height);
ctx = canvas.getContext('2d');
}
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
}
this.clear = function() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = persistenceAlpha;
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, width, height);
ctx.globalAlpha = 1.0;
ctx.globalCompositeOperation = 'lighter';
}
this.drawLine = function(x1, y1, x2, y2, intensity) {
//console.log(x1, y1, x2, y2, intensity);
if (intensity > 0) {
// TODO: landscape vs portrait
ctx.beginPath();
// TODO: dots
var jx = jitter * (Math.random() - 0.5);
var jy = jitter * (Math.random() - 0.5);
x1 += jx;
x2 += jx;
y1 += jy;
y2 += jy;
ctx.moveTo(x1, height-y1);
ctx.lineTo(x2+1, height-y2);
ctx.strokeStyle = '#ffffff';
ctx.lineWidth = intensity*0.1;
ctx.stroke();
}
}
}
var RAM = function(size) {
var memArray = new ArrayBuffer(size);
this.mem = new Uint8Array(memArray);
}
// TODO
var AnimationTimer = function(frequencyHz, callback) {
var intervalMsec = 1000.0 / frequencyHz;
var curTime = 0;
var running;
var useReqAnimFrame = false; // TODO: disable on OS X
function scheduleFrame() {
if (useReqAnimFrame)
window.requestAnimationFrame(nextFrame);
else
setTimeout(nextFrame, intervalMsec);
}
var nextFrame = function(timestamp) {
// TODO: calculate framerate
callback();
if (running) {
scheduleFrame();
}
}
this.isRunning = function() {
return running;
}
this.start = function() {
if (!running) {
running = true;
scheduleFrame();
}
}
this.stop = function() {
running = false;
}
}
//
var SampleAudio = function(clockfreq) {
var self = this;
var sfrac, sinc, accum;
var buffer, bufpos, bufferlist;
function mix(ape) {
var buflen=ape.outputBuffer.length;
var lbuf = ape.outputBuffer.getChannelData(0);
//var rbuf = ape.outputBuffer.getChannelData(1);
var m = this.module;
if (!m) m = ape.srcElement.module;
if (!m) return;
var buf = bufferlist[1];
for (var i=0; i<lbuf.length; i++) {
lbuf[i] = buf[i];
}
}
function createContext() {
if ( typeof AudioContext !== 'undefined') {
self.context = new AudioContext();
} else if (typeof webkitAudioContext !== 'undefined' ){
self.context = new webkitAudioContext();
} else {
return;
}
self.sr=self.context.sampleRate;
self.bufferlen=(self.sr > 44100) ? 4096 : 2048;
// Amiga 500 fixed filter at 6kHz. WebAudio lowpass is 12dB/oct, whereas
// older Amigas had a 6dB/oct filter at 4900Hz.
self.filterNode=self.context.createBiquadFilter();
if (self.amiga500) {
self.filterNode.frequency.value=6000;
} else {
self.filterNode.frequency.value=28867;
}
// "LED filter" at 3275kHz - off by default
self.lowpassNode=self.context.createBiquadFilter();
self.lowpassNode.frequency.value=28867;
self.filter=false;
// mixer
if ( typeof self.context.createScriptProcessor === 'function') {
self.mixerNode=self.context.createScriptProcessor(self.bufferlen, 1, 1);
} else {
self.mixerNode=self.context.createJavaScriptNode(self.bufferlen, 1, 1);
}
self.mixerNode.module=self;
self.mixerNode.onaudioprocess=mix;
// compressor for a bit of volume boost, helps with multich tunes
self.compressorNode=self.context.createDynamicsCompressor();
// patch up some cables :)
self.mixerNode.connect(self.filterNode);
self.filterNode.connect(self.lowpassNode);
self.lowpassNode.connect(self.compressorNode);
self.compressorNode.connect(self.context.destination);
}
this.start = function() {
if (!this.context) createContext();
sinc = this.sr * 1.0 / clockfreq;
sfrac = 0;
accum = 0;
bufpos = 0;
bufferlist = [];
for (var i=0; i<2; i++) {
var arrbuf = new ArrayBuffer(self.bufferlen*4);
bufferlist[i] = new Float32Array(arrbuf);
}
buffer = bufferlist[0];
}
this.stop = function() {
if (this.context) {
this.context.close();
this.context = null;
}
}
this.feedSample = function(value, count) {
while (count-- > 0) {
accum += value;
sfrac += sinc;
if (sfrac >= 1) {
buffer[bufpos++] = accum / sfrac;
sfrac -= 1;
accum = 0;
if (bufpos >= buffer.length) {
bufpos = 0;
bufferlist[0] = bufferlist[1];
bufferlist[1] = buffer;
}
}
}
}
}
function cpuStateToLongString_6502(c) {
function decodeFlags(c, flags) {
var s = "";
s += c.N ? " N" : " -";
s += c.V ? " V" : " -";
s += c.D ? " D" : " -";
s += c.Z ? " Z" : " -";
s += c.C ? " C" : " -";
// s += c.I ? " I" : " -";
return s;
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c) + "\n"
+ " A " + hex(c.A) + " " + (c.R ? "" : "BUSY") + "\n"
+ " X " + hex(c.X) + "\n"
+ " Y " + hex(c.Y) + " " + "SP " + hex(c.SP) + "\n";
}
var MasterAudio = function() {
this.master = new MasterChannel();
this.looper = new AudioLooper(512);
this.start = function() {
this.looper.setChannel(this.master);
this.looper.activate();
}
this.stop = function() {
this.looper.setChannel(null);
}
}
var AY38910_Audio = function(master) {
this.psg = new PsgDeviceChannel();
this.psg.setMode(PsgDeviceChannel.MODE_SIGNED);
this.psg.setDevice(PsgDeviceChannel.DEVICE_AY_3_8910);
master.master.addChannel(this.psg);
var curreg = 0;
this.reset = function() {
for (var i=15; i>=0; i--) {
this.selectRegister(i);
this.setData(0);
}
}
this.selectRegister = function(val) {
curreg = val & 0xf;
}
this.setData = function(val) {
this.psg.writeRegisterAY(curreg, val & 0xff);
}
}
////// 6502
var Base6502Platform = function() {
this.getOpcodeMetadata = function(opcode, offset) {
return Javatari.getOpcodeMetadata(opcode, offset); // TODO
}
this.getOriginPC = function() {
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
}
var onBreakpointHit;
var debugCondition;
var debugSavedState = null;
var debugBreakState = null;
var debugTargetClock = 0;
var debugClock = 0;
this.setDebugCondition = function(debugCond) {
if (debugSavedState) {
this.loadState(debugSavedState);
} else {
debugSavedState = this.saveState();
}
debugClock = 0;
debugCondition = debugCond;
debugBreakState = null;
this.resume();
}
this.restartDebugState = function() {
if (debugCondition && !debugBreakState) {
debugSavedState = this.saveState();
debugTargetClock -= debugClock;
debugClock = 0;
}
}
this.getDebugCallback = function() {
return debugCondition;
}
this.setupDebug = function(callback) {
onBreakpointHit = callback;
}
this.clearDebug = function() {
debugSavedState = null;
debugBreakState = null;
debugTargetClock = 0;
debugClock = 0;
onBreakpointHit = null;
debugCondition = null;
}
this.breakpointHit = function(targetClock) {
debugTargetClock = targetClock;
debugBreakState = this.saveState();
debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff;
console.log("Breakpoint at clk", debugClock, "PC", debugBreakState.c.PC.toString(16));
this.pause();
if (onBreakpointHit) {
onBreakpointHit(debugBreakState);
}
}
// TODO: lower bound of clock value
this.step = function() {
var self = this;
var previousPC = -1;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var thisState = self.getCPUState();
if (previousPC < 0) {
previousPC = thisState.PC;
} else {
if (thisState.PC != previousPC && thisState.T == 0) {
//console.log(previousPC.toString(16), thisPC.toString(16));
self.breakpointHit(debugClock-1);
return true;
}
}
}
return false;
});
}
this.stepBack = function() {
var self = this;
var prevState;
var prevClock;
this.setDebugCondition(function() {
if (debugClock++ >= debugTargetClock && prevState) {
self.loadState(prevState);
self.breakpointHit(prevClock-1);
return true;
} else if (debugClock > debugTargetClock-10 && debugClock < debugTargetClock) {
if (self.getCPUState().T == 0) {
prevState = self.saveState();
prevClock = debugClock;
}
}
return false;
});
}
this.runEval = function(evalfunc) {
var self = this;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var cpuState = self.getCPUState();
cpuState.PC = (cpuState.PC-1)&0xffff;
if (evalfunc(cpuState)) {
self.breakpointHit(debugClock-1);
return true;
} else {
return false;
}
}
});
}
this.runUntilReturn = function() {
var depth = 1;
self.runEval(function(c) {
if (depth <= 0 && c.T == 0)
return true;
if (c.o == 0x20)
depth++;
else if (c.o == 0x60 || c.o == 0x40)
--depth;
return false;
});
}
this.disassemble = function(pc, read) {
return disassemble6502(pc, read(pc), read(pc+1), read(pc+2));
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_6502(c);
}
this.getToolForFilename = function(fn) {
if (fn.endsWith(".pla")) return "plasm";
if (fn.endsWith(".c")) return "cc65";
if (fn.endsWith(".s")) return "ca65";
return "dasm";
}
}
function dumpRAM(ram, ramofs, ramlen) {
var s = "";
// TODO: show scrollable RAM for other platforms
for (var ofs=0; ofs<ramlen; ofs+=0x10) {
s += '$' + hex(ofs+ramofs) + ':';
for (var i=0; i<0x10; i++) {
if (ofs+i < ram.length) {
if (i == 8) s += " ";
s += " " + hex(ram[ofs+i]);
}
}
s += "\n";
}
return s;
}
////// Z80
function cpuStateToLongString_Z80(c) {
function decodeFlags(flags) {
var flagspec = "SZ-H-VNC";
var s = "";
for (var i=0; i<8; i++)
s += (flags & (128>>i)) ? flagspec.slice(i,i+1) : "-";
return s; // TODO
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c.AF) + "\n"
+ "SP " + hex(c.SP,4) + " IR " + hex(c.IR,4) + "\n"
+ "IX " + hex(c.IX,4) + " IY " + hex(c.IY,4) + "\n"
+ "AF " + hex(c.AF,4) + " BC " + hex(c.BC,4) + "\n"
+ "DE " + hex(c.DE,4) + " HL " + hex(c.HL,4) + "\n"
;
}
var BaseZ80Platform = function() {
var onBreakpointHit;
var debugCondition;
var debugSavedState = null;
var debugBreakState = null;
var debugTargetClock = 0;
this.setDebugCondition = function(debugCond) {
if (debugSavedState) {
this.loadState(debugSavedState);
} else {
debugSavedState = this.saveState();
}
debugCondition = debugCond;
debugBreakState = null;
this.resume();
}
this.restartDebugState = function() {
if (debugCondition && !debugBreakState) {
debugSavedState = this.saveState();
if (debugTargetClock > 0)
debugTargetClock -= debugSavedState.c.T;
debugSavedState.c.T = 0;
this.loadState(debugSavedState);
}
}
this.getDebugCallback = function() {
return debugCondition;
}
this.setupDebug = function(callback) {
onBreakpointHit = callback;
}
this.clearDebug = function() {
debugSavedState = null;
debugBreakState = null;
debugTargetClock = 0;
onBreakpointHit = null;
debugCondition = null;
}
this.breakpointHit = function(targetClock) {
debugTargetClock = targetClock;
debugBreakState = this.saveState();
//debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff;
console.log("Breakpoint at clk", debugBreakState.c.T, "PC", debugBreakState.c.PC.toString(16));
this.pause();
if (onBreakpointHit) {
onBreakpointHit(debugBreakState);
}
}
// TODO: lower bound of clock value
this.step = function() {
var self = this;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
if (cpuState.T > debugTargetClock) {
self.breakpointHit(cpuState.T);
return true;
}
return false;
});
}
this.stepBack = function() {
var self = this;
var prevState;
var prevClock;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
var debugClock = cpuState.T;
if (debugClock >= debugTargetClock && prevState) {
self.loadState(prevState);
self.breakpointHit(prevClock);
return true;
} else if (debugClock > debugTargetClock-20 && debugClock < debugTargetClock) {
prevState = self.saveState();
prevClock = debugClock;
}
return false;
});
}
this.runEval = function(evalfunc) {
var self = this;
this.setDebugCondition(function() {
var cpuState = self.getCPUState();
if (cpuState.T > debugTargetClock) {
if (evalfunc(cpuState)) {
self.breakpointHit(cpuState.T);
return true;
}
}
return false;
});
}
this.runUntilReturn = function() {
var self = this;
var depth = 1;
self.runEval(function(c) {
if (depth <= 0)
return true;
var op = self.readAddress(c.PC);
if (op == 0xcd) // CALL
depth++;
else if (op == 0xc0 || op == 0xc8 || op == 0xc9 || op == 0xd0) // RET (TODO?)
--depth;
return false;
});
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_Z80(c);
}
this.getToolForFilename = function(fn) {
if (fn.endsWith(".c")) return "sdcc";
if (fn.endsWith(".s")) return "sdasz80";
return "z80asm";
}
// TODO
//this.getOpcodeMetadata = function() { }
}
////// 6809
function cpuStateToLongString_6809(c) {
function decodeFlags(flags) {
var flagspec = "EFHINZVC";
var s = "";
for (var i=0; i<8; i++)
s += (flags & (128>>i)) ? flagspec.slice(i,i+1) : "-";
return s; // TODO
}
return "PC " + hex(c.PC,4) + " " + decodeFlags(c.CC) + "\n"
+ "SP " + hex(c.SP,4) + "\n"
+ " A " + hex(c.A,2) + "\n"
+ " B " + hex(c.B,2) + "\n"
+ " X " + hex(c.X,4) + "\n"
+ " Y " + hex(c.Y,4) + "\n"
+ " U " + hex(c.U,4) + "\n"
;
}
var Base6809Platform = function() {
this.__proto__ = new BaseZ80Platform();
this.runUntilReturn = function() {
var self = this;
var depth = 1;
self.runEval(function(c) {
if (depth <= 0)
return true;
var op = self.readAddress(c.PC);
// TODO: 6809 opcodes
if (op == 0x9d || op == 0xad || op == 0xbd) // CALL
depth++;
else if (op == 0x3b || op == 0x39) // RET
--depth;
return false;
});
}
this.cpuStateToLongString = function(c) {
return cpuStateToLongString_6809(c);
}
this.getToolForFilename = function(fn) {
return "xasm6809";
}
this.disassemble = function(pc, read) {
// TODO: don't create new CPU
return new CPU6809().disasm(read(pc), read(pc+1), read(pc+2), read(pc+3), read(pc+4), pc);
}
//this.getOpcodeMetadata = function() { }
}
//////////
var Keys = {
VK_ESCAPE: {c: 27, n: "Esc"},
VK_F1: {c: 112, n: "F1"},
VK_F2: {c: 113, n: "F2"},
VK_F3: {c: 114, n: "F3"},
VK_F4: {c: 115, n: "F4"},
VK_F5: {c: 116, n: "F5"},
VK_F6: {c: 117, n: "F6"},
VK_F7: {c: 118, n: "F7"},
VK_F8: {c: 119, n: "F8"},
VK_F9: {c: 120, n: "F9"},
VK_F10: {c: 121, n: "F10"},
VK_F11: {c: 122, n: "F11"},
VK_F12: {c: 123, n: "F12"},
VK_SCROLL_LOCK: {c: 145, n: "ScrLck"},
VK_PAUSE: {c: 19, n: "Pause"},
VK_QUOTE: {c: 192, n: "'"},
VK_1: {c: 49, n: "1"},
VK_2: {c: 50, n: "2"},
VK_3: {c: 51, n: "3"},
VK_4: {c: 52, n: "4"},
VK_5: {c: 53, n: "5"},
VK_6: {c: 54, n: "6"},
VK_7: {c: 55, n: "7"},
VK_8: {c: 56, n: "8"},
VK_9: {c: 57, n: "9"},
VK_0: {c: 48, n: "0"},
VK_MINUS: {c: 189, n: "-"},
VK_MINUS2: {c: 173, n: "-"},
VK_EQUALS: {c: 187, n: "="},
VK_EQUALS2: {c: 61, n: "="},
VK_BACK_SPACE: {c: 8, n: "Bkspc"},
VK_TAB: {c: 9, n: "Tab"},
VK_Q: {c: 81, n: "Q"},
VK_W: {c: 87, n: "W"},
VK_E: {c: 69, n: "E"},
VK_R: {c: 82, n: "R"},
VK_T: {c: 84, n: "T"},
VK_Y: {c: 89, n: "Y"},
VK_U: {c: 85, n: "U"},
VK_I: {c: 73, n: "I"},
VK_O: {c: 79, n: "O"},
VK_P: {c: 80, n: "P"},
VK_ACUTE: {c: 219, n: "´"},
VK_OPEN_BRACKET: {c: 221, n: "["},
VK_CLOSE_BRACKET: {c: 220, n: "]"},
VK_CAPS_LOCK: {c: 20, n: "CpsLck"},
VK_A: {c: 65, n: "A"},
VK_S: {c: 83, n: "S"},
VK_D: {c: 68, n: "D"},
VK_F: {c: 70, n: "F"},
VK_G: {c: 71, n: "G"},
VK_H: {c: 72, n: "H"},
VK_J: {c: 74, n: "J"},
VK_K: {c: 75, n: "K"},
VK_L: {c: 76, n: "L"},
VK_CEDILLA: {c: 186, n: "Ç"},
VK_TILDE: {c: 222, n: "~"},
VK_ENTER: {c: 13, n: "Enter"},
VK_SHIFT: {c: 16, n: "Shift"},
VK_BACK_SLASH: {c: 226, n: "\\"},
VK_Z: {c: 90, n: "Z"},
VK_X: {c: 88, n: "X"},
VK_C: {c: 67, n: "C"},
VK_V: {c: 86, n: "V"},
VK_B: {c: 66, n: "B"},
VK_N: {c: 78, n: "N"},
VK_M: {c: 77, n: "M"},
VK_COMMA: {c: 188, n: "] ="},
VK_PERIOD: {c: 190, n: "."},
VK_SEMICOLON: {c: 191, n: ";"},
VK_SLASH: {c: 193, n: "/"},
VK_CONTROL: {c: 17, n: "Ctrl"},
VK_ALT: {c: 18, n: "Alt"},
VK_SPACE: {c: 32, n: "Space"},
VK_INSERT: {c: 45, n: "Ins"},
VK_DELETE: {c: 46, n: "Del"},
VK_HOME: {c: 36, n: "Home"},
VK_END: {c: 35, n: "End"},
VK_PAGE_UP: {c: 33, n: "PgUp"},
VK_PAGE_DOWN: {c: 34, n: "PgDown"},
VK_UP: {c: 38, n: "Up"},
VK_DOWN: {c: 40, n: "Down"},
VK_LEFT: {c: 37, n: "Left"},
VK_RIGHT: {c: 39, n: "Right"},
VK_NUM_LOCK: {c: 144, n: "Num"},
VK_DIVIDE: {c: 111, n: "Num /"},
VK_MULTIPLY: {c: 106, n: "Num *"},
VK_SUBTRACT: {c: 109, n: "Num -"},
VK_ADD: {c: 107, n: "Num +"},
VK_DECIMAL: {c: 194, n: "Num ."},
VK_NUMPAD0: {c: 96, n: "Num 0"},
VK_NUMPAD1: {c: 97, n: "Num 1"},
VK_NUMPAD2: {c: 98, n: "Num 2"},
VK_NUMPAD3: {c: 99, n: "Num 3"},
VK_NUMPAD4: {c: 100, n: "Num 4"},
VK_NUMPAD5: {c: 101, n: "Num 5"},
VK_NUMPAD6: {c: 102, n: "Num 6"},
VK_NUMPAD7: {c: 103, n: "Num 7"},
VK_NUMPAD8: {c: 104, n: "Num 8"},
VK_NUMPAD9: {c: 105, n: "Num 9"},
VK_NUMPAD_CENTER: {c: 12, n: "Num Cntr"}
};
function _metakeyflags(e) {
return (e.shiftKey?2:0) | (e.ctrlKey?4:0) | (e.altKey?8:0) | (e.metaKey?16:0);
}
function setKeyboardFromMap(video, switches, map, func) {
video.setKeyboardEvents(function(key,code,flags) {
var o = map[key];
if (o && func) {
func(o, key, code, flags);
}
if (o) {
//console.log(key,code,flags,o);
var mask = o.mask;
if (mask < 0) { // negative mask == active low
mask = -mask;
flags ^= 1;
}
if (flags & 1) {
switches[o.index] |= mask;
} else {
switches[o.index] &= ~mask;
}
}
});
}
function makeKeycodeMap(table) {
var map = {};
for (var i=0; i<table.length; i++) {
var entry = table[i];
map[entry[0].c] = {index:entry[1], mask:entry[2]};
}
return map;
}
function padBytes(data, len) {
if (data.length > len) {
throw Error("Data too long, " + data.length + " > " + len);
}
var r = new RAM(len);
r.mem.set(data);
return r.mem;
}
// TODO: better performance, check values
function AddressDecoder(table, options) {
var self = this;
function makeFunction(lo, hi) {
var s = "";
if (options && options.gmask) {
s += "a&=" + options.gmask + ";";
}
for (var i=0; i<table.length; i++) {
var entry = table[i];
var start = entry[0];
var end = entry[1];
var mask = entry[2];
var func = entry[3];
self['__fn'+i] = func;
s += "if (a>=" + start + " && a<="+end + "){";
if (mask) s += "a&="+mask+";";
s += "return this.__fn"+i+"(a,v)&0xff;}\n";
}
s += "return 0;"; // TODO: noise()?
return new Function('a', 'v', s);
}
return makeFunction(0x0, 0xffff).bind(self);
}