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8bitworkshop/presets/coleco/lines.c

95 lines
1.9 KiB
C

#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "cv.h"
#include "cvu.h"
#define PATTERN ((const cv_vmemp)0x0)
#define COLOR ((const cv_vmemp)0x2000)
#define IMAGE ((const cv_vmemp)0x1800)
#define COLS 32
#define ROWS 24
typedef unsigned char byte;
typedef signed char sbyte;
typedef unsigned short word;
void setup_mode2() {
cvu_vmemset(0, 0, 0x4000);
cv_set_screen_mode(CV_SCREENMODE_BITMAP); // mode 2
cv_set_image_table(IMAGE);
cv_set_character_pattern_t(PATTERN|0x1fff); // AND mask
cv_set_color_table(COLOR|0xfff); // AND mask
cv_set_sprite_attribute_table(0x2800);
{
byte i=0;
do {
cvu_voutb(i, IMAGE+i);
cvu_voutb(i, IMAGE+0x100+i);
cvu_voutb(i, IMAGE+0x200+i);
} while (++i);
}
}
void set_pixel(byte x, byte y, byte color) {
word ofs = (x/8)*8 + (y/8)*256 + (y&7);
byte b = cvu_vinb(PATTERN + ofs);
if (y >= 192) return;
if (color>1) {
b |= 128 >> (x&7);
cvu_voutb(b, PATTERN + ofs);
cvu_voutb(color<<4, COLOR + ofs);
} else {
b &= ~(128 >> (x&7));
cvu_voutb(b, PATTERN + ofs);
}
}
void draw_line(int x0, int y0, int x1, int y1, byte color)
{
int dx, dy, p, x, y;
dx=x1-x0;
dy=y1-y0;
x=x0;
y=y0;
p=2*dy-dx;
while(x<x1)
{
if(p>=0)
{
set_pixel(x,y,color);
y=y+1;
p=p+2*dy-2*dx;
}
else
{
set_pixel(x,y,color);
p=p+2*dy;
}
x=x+1;
}
}
void main() {
setup_mode2();
cv_set_screen_active(true);
while(1)
draw_line(rand()&0xff, rand()&0xff, rand()&0xff, rand()&0xff, rand()&15);
/*
set_pixel(0, 0, 2);
set_pixel(1, 0, 2);
set_pixel(0, 1, 2);
set_pixel(2, 2, 2);
set_pixel(3, 3, 2);
set_pixel(0, 7, 4);
set_pixel(7, 7, 4);
set_pixel(8, 7, 4);
set_pixel(0, 8, 4);
draw_line(20,0,210,150,2);
while(1);
*/
}