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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-12-23 03:29:39 +00:00
8bitworkshop/presets/nes
2019-04-18 23:51:26 -04:00
..
apu.c NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
apu.h better segment coloring in memory dump 2019-03-16 12:00:35 -04:00
aputest.c better segment coloring in memory dump 2019-03-16 12:00:35 -04:00
attributes.c cc65: fixed errors in include files; minor fixes, preset updates 2019-03-23 09:58:12 -04:00
bankswitch.c nes updates; new build script; fixed kbd shortcuts 2019-04-06 10:53:02 -04:00
bcd16.s fixed params when using vcs.mame; fixed tests; fixed nes start/select 2019-02-25 22:20:07 -05:00
bcd.c better segment coloring in memory dump 2019-03-16 12:00:35 -04:00
bcd.h better segment coloring in memory dump 2019-03-16 12:00:35 -04:00
chr_generic.s pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
climber.c reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions 2019-04-08 09:02:17 -04:00
climbr_title.s pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
conio.c started on JSNES support 2018-07-28 09:46:27 -04:00
crypto.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
demosounds.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
ex0.asm nes: fixed binary GET for Firefox, DASM errors, disassembler 2019-03-02 17:27:51 -06:00
ex1.asm updated nes presets 2019-04-12 11:08:01 -04:00
ex2.asm updated nes presets 2019-04-12 11:08:01 -04:00
ex3.asm updated nes presets 2019-04-12 11:08:01 -04:00
ex4.asm updated nes presets 2019-04-12 11:08:01 -04:00
fami.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
famitone2.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
famitone2.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
flicker.c nes preset updates 2019-04-18 12:10:05 -04:00
hello.c nes preset updates 2019-04-18 12:10:05 -04:00
helloworld.asm make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
horizmask.c nes preset updates 2019-04-18 12:10:05 -04:00
irq.c nes preset updates; switched to Toolbar class for main ui 2019-04-04 16:50:28 -04:00
jroatch.chr NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
Makefile new cc65 version; move to WASM 2019-03-14 12:19:55 -04:00
metacursor.c NES presets; neslib .o w/ splitxy() 2019-04-18 23:51:26 -04:00
metasprites.c nes preset updates 2019-04-18 12:10:05 -04:00
metatrigger.c nes preset updates 2019-04-18 12:10:05 -04:00
monobitmap.c ui tweaks, irq.c, unified nes.mame platform 2019-04-03 22:15:07 -04:00
music_aftertherain.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
music_dangerstreets.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
music.c updated tests, intro page 2019-03-18 14:28:51 -04:00
musicdemo.asm nes preset updates; switched to Toolbar class for main ui 2019-04-04 16:50:28 -04:00
nesdefs.asm nes: update presets, vram browser 2019-03-15 12:54:26 -04:00
neslib.h NES presets; neslib .o w/ splitxy() 2019-04-18 23:51:26 -04:00
nesppu.asm nes: update presets, vram browser 2019-03-15 12:54:26 -04:00
ppuhello.c nes: updated presets 2019-03-11 12:55:29 -04:00
rletitle.c nes updates; new build script; fixed kbd shortcuts 2019-04-06 10:53:02 -04:00
road.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
scroll.c nes preset updates 2019-04-18 12:10:05 -04:00
scrollrt.asm NES presets; neslib .o w/ splitxy() 2019-04-18 23:51:26 -04:00
shoot2.c reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions 2019-04-08 09:02:17 -04:00
siegegame.c reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions 2019-04-08 09:02:17 -04:00
skeleton.cc65 build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
skeleton.dasm added vcs .h files; can repeat Run to Line 2018-08-17 13:44:00 -04:00
sprites.c nes preset updates 2019-04-18 12:10:05 -04:00
statusbar.c nes preset updates 2019-04-18 12:10:05 -04:00
tileset1.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
transtable.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
vrambuf.c reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions 2019-04-08 09:02:17 -04:00
vrambuf.h reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions 2019-04-08 09:02:17 -04:00
vrambuffer.c nes preset updates 2019-04-18 12:10:05 -04:00
xyscroll.asm NES presets; neslib .o w/ splitxy() 2019-04-18 23:51:26 -04:00