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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-23 06:32:11 +00:00
8bitworkshop/presets/vcs/examples
2020-06-07 11:37:56 -05:00
..
adventure.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
bankswitching.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
bigsprite.a vcs: 24-cycle sleep after HMOVE in examples, nes/c64: fixed climber struct order 2020-06-07 11:37:56 -05:00
bitmap.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
brickgame.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
collisions.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
colorsprites.a vcs: added chap 8, 11, 12, 13 examples 2019-07-20 11:04:24 -04:00
complexscene2.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
complexscene.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
controls.a vcs: added chap 8, 11, 12, 13 examples 2019-07-20 11:04:24 -04:00
fracpitch.a fixed VCS macro/loadROM; download all files menu option; error on build exception fix; PAL preset; 262 for VCS presets 2018-08-26 18:24:31 -04:00
fractionalpitch.a make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
fullgame.a make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
hello.a make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
lines.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
missiles.a working on pixel, palette editors 2019-03-21 21:26:53 -04:00
multisprite1.a make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
multisprite2.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
multisprite3.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
musicplayer.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
pal.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
piatable.a minor updates 2018-12-06 10:13:17 -05:00
piatimer.a vcs: added chap 8, 11, 12, 13 examples 2019-07-20 11:04:24 -04:00
playfield.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
procgen1.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
retrigger.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
road.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
score6.a vcs: 24-cycle sleep after HMOVE in examples, nes/c64: fixed climber struct order 2020-06-07 11:37:56 -05:00
scoreboard.a pixel editor updates, vcs preset updates 2019-03-26 08:45:46 -04:00
sethorizpos.a vcs: added chap 8, 11, 12, 13 examples 2019-07-20 11:04:24 -04:00
sprite.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
testlibrary.a changes to multisprite; moved inspect to vcs for now; local book links; z80 disasm 2018-08-28 07:44:57 -04:00
tigervision[3E].a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
timing1.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
timing2.a working on pixel, palette editors 2019-03-21 21:26:53 -04:00
tinyfonts2.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00
tinyfonts.a vcs: 24-cycle sleep after HMOVE in examples, nes/c64: fixed climber struct order 2020-06-07 11:37:56 -05:00
vsync.a make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
wavetable.a updated comments for all vcs examples 2018-09-30 21:07:45 -04:00