8bitworkshop/src/emu.js

414 lines
11 KiB
JavaScript

"use strict";
// Emulator classes
function _metakeyflags(e) {
return (e.shiftKey?2:0) | (e.ctrlKey?4:0) | (e.altKey?8:0) | (e.metaKey?16:0);
}
function __createCanvas(mainElement, width, height) {
// TODO
var fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.padding = "20px";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
canvas.style.width = "100%";
canvas.style.height = "100%";
canvas.tabIndex = "-1"; // Make it focusable
fsElement.appendChild(canvas);
mainElement.appendChild(fsElement);
return canvas;
}
var RasterVideo = function(mainElement, width, height, options) {
var self = this;
var canvas, ctx;
var imageData, buf8, datau32;
this.start = function() {
canvas = __createCanvas(mainElement, width, height);
ctx = canvas.getContext('2d');
imageData = ctx.createImageData(width, height);
var buf = new ArrayBuffer(imageData.data.length);
buf8 = new Uint8ClampedArray(buf);
datau32 = new Uint32Array(buf);
}
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
}
this.getFrameData = function() {
return datau32;
}
this.updateFrame = function() {
imageData.data.set(buf8);
ctx.putImageData(imageData, 0, 0);
}
/*
mainElement.style.position = "relative";
mainElement.style.overflow = "hidden";
mainElement.style.outline = "none";
mainElement.tabIndex = "-1"; // Make it focusable
borderElement = document.createElement('div');
borderElement.style.position = "relative";
borderElement.style.overflow = "hidden";
borderElement.style.background = "black";
borderElement.style.border = "0 solid black";
borderElement.style.borderWidth = "" + borderTop + "px " + borderLateral + "px " + borderBottom + "px";
if (Javatari.SCREEN_CONTROL_BAR === 2) {
borderElement.style.borderImage = "url(" + IMAGE_PATH + "screenborder.png) " +
borderTop + " " + borderLateral + " " + borderBottom + " repeat stretch";
}
fsElement = document.createElement('div');
fsElement.style.position = "relative";
fsElement.style.width = "100%";
fsElement.style.height = "100%";
fsElement.style.overflow = "hidden";
fsElement.style.background = "black";
document.addEventListener("fullscreenchange", fullScreenChanged);
document.addEventListener("webkitfullscreenchange", fullScreenChanged);
document.addEventListener("mozfullscreenchange", fullScreenChanged);
document.addEventListener("msfullscreenchange", fullScreenChanged);
borderElement.appendChild(fsElement);
canvas.style.position = "absolute";
canvas.style.display = "block";
canvas.style.left = canvas.style.right = 0;
canvas.style.top = canvas.style.bottom = 0;
canvas.style.margin = "auto";
canvas.tabIndex = "-1"; // Make it focusable
canvas.style.outline = "none";
fsElement.appendChild(canvas);
setElementsSizes(jt.CanvasDisplay.DEFAULT_STARTING_WIDTH, jt.CanvasDisplay.DEFAULT_STARTING_HEIGHT);
mainElement.appendChild(borderElement);
*/
}
var VectorVideo = function(mainElement, width, height) {
var self = this;
var canvas, ctx;
var persistenceAlpha = 0.5;
var jitter = 1.0;
this.start = function() {
canvas = __createCanvas(mainElement, width, height);
ctx = canvas.getContext('2d');
}
this.setKeyboardEvents = function(callback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
}
this.clear = function() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = persistenceAlpha;
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, width, height);
ctx.globalAlpha = 1.0;
ctx.globalCompositeOperation = 'lighter';
}
this.drawLine = function(x1, y1, x2, y2, intensity) {
//console.log(x1, y1, x2, y2, intensity);
if (intensity > 0) {
// TODO: landscape vs portrait
ctx.beginPath();
// TODO: dots
var jx = jitter * (Math.random() - 0.5);
var jy = jitter * (Math.random() - 0.5);
x1 += jx;
x2 += jx;
y1 += jy;
y2 += jy;
ctx.moveTo(x1, height-y1);
ctx.lineTo(x2+1, height-y2);
ctx.strokeStyle = '#ffffff';
ctx.lineWidth = intensity*0.1;
ctx.stroke();
}
}
}
var RAM = function(size) {
var memArray = new ArrayBuffer(size);
this.mem = new Uint8Array(memArray);
}
// TODO
var AnimationTimer = function(frequencyHz, callback) {
var intervalMsec = 1000.0 / frequencyHz;
var curTime = 0;
var running;
var useReqAnimFrame = false; // TODO: disable on OS X
function scheduleFrame() {
if (useReqAnimFrame)
window.requestAnimationFrame(nextFrame);
else
setTimeout(nextFrame, intervalMsec);
}
var nextFrame = function(timestamp) {
// TODO: calculate framerate
callback();
if (running) {
scheduleFrame();
}
}
this.isRunning = function() {
return running;
}
this.start = function() {
if (!running) {
running = true;
scheduleFrame();
}
}
this.stop = function() {
running = false;
}
}
//
var SampleAudio = function(clockfreq) {
var self = this;
var sfrac, sinc, accum;
var buffer, bufpos, bufferlist;
function mix(ape) {
var buflen=ape.outputBuffer.length;
var lbuf = ape.outputBuffer.getChannelData(0);
//var rbuf = ape.outputBuffer.getChannelData(1);
var m = this.module;
if (!m) m = ape.srcElement.module;
if (!m) return;
var buf = bufferlist[1];
for (var i=0; i<lbuf.length; i++) {
lbuf[i] = buf[i];
}
}
function createContext() {
if ( typeof AudioContext !== 'undefined') {
self.context = new AudioContext();
} else {
self.context = new webkitAudioContext();
}
self.sr=self.context.sampleRate;
self.bufferlen=(self.sr > 44100) ? 4096 : 2048;
// Amiga 500 fixed filter at 6kHz. WebAudio lowpass is 12dB/oct, whereas
// older Amigas had a 6dB/oct filter at 4900Hz.
self.filterNode=self.context.createBiquadFilter();
if (self.amiga500) {
self.filterNode.frequency.value=6000;
} else {
self.filterNode.frequency.value=28867;
}
// "LED filter" at 3275kHz - off by default
self.lowpassNode=self.context.createBiquadFilter();
self.lowpassNode.frequency.value=28867;
self.filter=false;
// mixer
if ( typeof self.context.createScriptProcessor === 'function') {
self.mixerNode=self.context.createScriptProcessor(self.bufferlen, 1, 1);
} else {
self.mixerNode=self.context.createJavaScriptNode(self.bufferlen, 1, 1);
}
self.mixerNode.module=self;
self.mixerNode.onaudioprocess=mix;
// compressor for a bit of volume boost, helps with multich tunes
self.compressorNode=self.context.createDynamicsCompressor();
// patch up some cables :)
self.mixerNode.connect(self.filterNode);
self.filterNode.connect(self.lowpassNode);
self.lowpassNode.connect(self.compressorNode);
self.compressorNode.connect(self.context.destination);
}
this.start = function() {
if (!this.context) createContext();
sinc = this.sr * 1.0 / clockfreq;
sfrac = 0;
accum = 0;
bufpos = 0;
bufferlist = [];
for (var i=0; i<2; i++) {
var arrbuf = new ArrayBuffer(self.bufferlen*4);
bufferlist[i] = new Float32Array(arrbuf);
}
buffer = bufferlist[0];
}
this.stop = function() {
if (this.context) {
this.context.close();
this.context = null;
}
}
this.feedSample = function(value, count) {
while (count-- > 0) {
accum += value;
sfrac += sinc;
if (sfrac >= 1) {
buffer[bufpos++] = accum / sfrac;
sfrac -= 1;
accum = 0;
if (bufpos >= buffer.length) {
bufpos = 0;
bufferlist[0] = bufferlist[1];
bufferlist[1] = buffer;
}
}
}
}
}
var Base6502Platform = function() {
this.getOpcodeMetadata = function(opcode, offset) {
return Javatari.getOpcodeMetadata(opcode, offset); // TODO
}
this.getOriginPC = function() {
return (this.readAddress(0xfffc) | (this.readAddress(0xfffd) << 8)) & 0xffff;
}
var onBreakpointHit;
var debugCondition;
var debugSavedState = null;
var debugBreakState = null;
var debugTargetClock = 0;
var debugClock = 0;
var debugFrameStartClock = 0;
this.setDebugCondition = function(debugCond) {
if (debugSavedState) {
this.loadState(debugSavedState);
} else {
debugSavedState = this.saveState();
}
debugClock = 0;
debugCondition = debugCond;
this.resume();
}
this.getDebugCallback = function() {
return debugCondition;
}
this.setupDebug = function(callback) {
onBreakpointHit = callback;
}
this.clearDebug = function() {
debugSavedState = null;
debugTargetClock = 0;
debugClock = 0;
debugFrameStartClock = 0;
onBreakpointHit = null;
debugCondition = null;
}
this.breakpointHit = function() {
debugBreakState = this.saveState();
debugBreakState.c.PC = (debugBreakState.c.PC-1) & 0xffff;
console.log("Breakpoint at clk", debugClock, "PC", debugBreakState.c.PC.toString(16));
this.pause();
if (onBreakpointHit) {
onBreakpointHit(debugBreakState);
}
}
this.step = function() {
var self = this;
var previousPC = -1;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var thisState = self.getCPUState();
if (previousPC < 0) {
previousPC = thisState.PC;
} else {
if (thisState.PC != previousPC && thisState.T == 0) {
//console.log(previousPC.toString(16), thisPC.toString(16));
debugTargetClock = debugClock-1;
self.breakpointHit();
return true;
}
}
}
return false;
});
}
this.stepBack = function() {
var self = this;
var prevState;
var prevClock;
this.setDebugCondition(function() {
if (debugClock++ >= debugTargetClock && prevState) {
self.loadState(prevState);
debugTargetClock = prevClock-1;
self.breakpointHit();
return true;
} else if (debugClock > debugTargetClock-10 && debugClock < debugTargetClock) {
if (self.getCPUState().T == 0) {
console.log(debugClock, self.getCPUState());
prevState = self.saveState();
prevClock = debugClock;
}
}
return false;
});
}
this.runEval = function(evalfunc) {
var self = this;
this.setDebugCondition(function() {
if (debugClock++ > debugTargetClock) {
var cpuState = self.getCPUState();
cpuState.PC = (cpuState.PC-1)&0xffff;
if (evalfunc(cpuState)) {
self.breakpointHit();
debugTargetClock = debugClock-1;
return true;
} else {
return false;
}
}
});
}
}