mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-22 14:33:51 +00:00
257 lines
10 KiB
C
257 lines
10 KiB
C
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#include "bios.h"
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#pragma opt_code_speed
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#define LOCHAR 0x20
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#define HICHAR 0x63
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const byte LMASK[4] = {0xff, 0x3f, 0x0f, 0x03};
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static void hline(byte x1, byte x2, byte y, byte pattern) {
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byte xb1 = x1/4;
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byte xb2 = x2/4;
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byte* dest = &vidmem[y][xb1];
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byte mask = LMASK[x1&3];
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if (xb1 == xb2) {
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mask &= ~LMASK[x2&3];
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}
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*dest = *dest & ~mask | (mask & pattern);
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if (xb1 != xb2) {
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dest++;
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while (++xb1 < xb2) {
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*dest++ = pattern;
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}
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*dest = *dest & LMASK[x2&3] | (~LMASK[x2&3] & pattern);
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}
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}
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// Fill rect (E,D,C,B) color A
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void RECTAN(const ContextBlock *ctx) {
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for (byte y=_D; y<_D+_B; y++) {
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hline(_E, _E+_C, y, _A);
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}
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}
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const char BIGFONT[HICHAR-LOCHAR+1][7] = {/*{count:68,w:8,h:7,brev:1}*/
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{0x00,0x00,0x00,0x00,0x00,0x00,0x00},{0x20,0x20,0x20,0x20,0x00,0x00,0x20},{0x50,0x50,0x00,0x00,0x00,0x00,0x00},{0x48,0xFC,0x48,0x48,0x48,0xFC,0x48},{0x20,0x78,0x80,0x70,0x08,0xF0,0x20},{0x00,0x48,0x10,0x20,0x40,0x90,0x00},{0x60,0x90,0x60,0xA0,0xA8,0x90,0x68},{0x60,0x60,0x20,0x00,0x00,0x00,0x00},{0x20,0x40,0x40,0x40,0x40,0x40,0x20},{0x40,0x20,0x20,0x20,0x20,0x20,0x40},{0x00,0xA8,0x70,0xF8,0x70,0xA8,0x00},{0x00,0x20,0x20,0xF8,0x20,0x20,0x00},{0x00,0x00,0x00,0x00,0x60,0x20,0x40},{0x00,0x00,0x00,0xF0,0x00,0x00,0x00},{0x00,0x00,0x00,0x00,0x00,0x60,0x60},{0x00,0x08,0x10,0x20,0x40,0x80,0x00},{0x70,0x88,0x88,0xA8,0x88,0x88,0x70},{0x20,0x60,0x20,0x20,0x20,0x20,0x70},{0x70,0x88,0x08,0x30,0x40,0x80,0xF8},{0x70,0x88,0x08,0x70,0x08,0x88,0x70},{0x10,0x30,0x50,0x90,0xF8,0x10,0x10},{0xF8,0x80,0x80,0x70,0x08,0x88,0x70},{0x70,0x88,0x80,0xF0,0x88,0x88,0x70},{0xF8,0x88,0x10,0x20,0x20,0x20,0x20},{0x70,0x88,0x88,0x70,0x88,0x88,0x70},{0x70,0x88,0x88,0x78,0x08,0x88,0x70},{0x00,0x00,0x60,0x00,0x60,0x00,0x00},{0x00,0x00,0x60,0x00,0x60,0x20,0x40},{0x10,0x20,0x40,0x80,0x40,0x20,0x10},{0x00,0x00,0xF8,0x00,0xF8,0x00,0x00},{0x40,0x20,0x10,0x08,0x10,0x20,0x40},{0x70,0x08,0x08,0x30,0x20,0x00,0x20},{0x70,0x88,0xB8,0xA8,0x90,0x80,0x70},{0x70,0x88,0x88,0xF8,0x88,0x88,0x88},{0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0},{0x70,0x88,0x80,0x80,0x80,0x88,0x70},{0xF0,0x88,0x88,0x88,0x88,0x88,0xF0},{0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8},{0xF8,0x80,0x80,0xF0,0x80,0x80,0x80},{0x70,0x88,0x80,0xB0,0x88,0x88,0x70},{0x88,0x88,0x88,0xF8,0x88,0x88,0x88},{0x70,0x20,0x20,0x20,0x20,0x20,0x70},{0x08,0x08,0x08,0x08,0x88,0x88,0x70},{0x88,0x90,0xA0,0xC0,0xA0,0x90,0x88},{0x80,0x80,0x80,0x80,0x80,0x80,0xF8},{0x88,0xD8,0xA8,0x88,0x88,0x88,0x88},{0x88,0xC8,0xA8,0xA8,0x98,0x88,0x88},{0xF8,0x88,0x88,0x88,0x88,0x88,0xF8},{0xF0,0x88,0x88,0xF0,0x80,0x80,0x80},{0x70,0x88,0x88,0xA8,0xA8,0x90,0x68},{0xF0,0x88,0x88,0xF0,0x90,0x90,0x88},{0x70,0x88,0x80,0x70,0x08,0x88,0x70},{0xF8,0x20,0x20,0x20,0x20,0x20,0x20},{0x88,0x88,0x88,0x88,0x88,0x88,0x70},{0x88,0x88,0x88,0x88,0x88,0x50,0x20},{0x88,0x88,0x88,0x88,0xA8,0xD8,0x88},{0x88,0x88,0x50,0x20,0x50,0x88,0x88},{0x88,0x88,0x50,0x20,0x20,0x20,0x20},{0xF8,0x08,0x10,0x20,0x40,0x80,0xF8},{0x70,0x40,0x40,0x40,0x40,0x40,0x70},{0x00,0x80,0x40,0x20,0x10,0x08,0x00},{0x70,0x10,0x10,0x10,0x10,0x10,0x70},{0x20,0x70,0xA8,0x20,0x20,0x20,0x00},{0x00,0x20,0x40,0xF8,0x40,0x20,0x00},{0x00,0x20,0x20,0x20,0xA8,0x70,0x20},{0x00,0x20,0x10,0xF8,0x10,0x20,0x00},{0x00,0x88,0x50,0x20,0x50,0x88,0x00},{0x00,0x20,0x00,0xF8,0x00,0x20,0x00}};
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const char SMLFONT[HICHAR-LOCHAR+1][5] = {/*{count:68,w:5,h:5,brev:1}*/
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{ 0x00,0x00,0x00,0x00,0x00 },{ 0x40,0x40,0x00,0x40,0x00 },{ 0xA0,0xA0,0x00,0x00,0x00 },{ 0x60,0xF0,0xF0,0x60,0x00 },{ 0x40,0xE0,0xE0,0x40,0x00 },{ 0x90,0x20,0x40,0x90,0x00 },{ 0xC0,0xB0,0xE0,0xD0,0x00 },{ 0x20,0x40,0x00,0x00,0x00 },{ 0x20,0x40,0x40,0x20,0x00 },{ 0x40,0x20,0x20,0x40,0x00 },{ 0x40,0xE0,0x40,0xA0,0x00 },{ 0x00,0x40,0xE0,0x40,0x00 },{ 0x00,0x00,0x00,0x60,0x20 },{ 0x00,0x00,0xE0,0x00,0x00 },{ 0x00,0x00,0x00,0x40,0x00 },{ 0x20,0x20,0x40,0x40,0x00 },{ 0xE0,0xA0,0xA0,0xA0,0xE0 },{ 0xC0,0x40,0x40,0x40,0xE0 },{ 0xE0,0x20,0xE0,0x80,0xE0 },{ 0xE0,0x20,0x60,0x20,0xE0 },{ 0xA0,0xA0,0xE0,0x20,0x20 },{ 0xE0,0x80,0xE0,0x20,0xE0 },{ 0xE0,0x80,0xE0,0xA0,0xE0 },{ 0xE0,0x20,0x40,0x40,0x40 },{ 0xE0,0xA0,0xE0,0xA0,0xE0 },{ 0xE0,0xA0,0xE0,0x20,0xE0 },{ 0x00,0x40,0x00,0x40,0x00 },{ 0x00,0x40,0x00,0x60,0x20 },{ 0x00,0x20,0x40,0x20,0x00 },{ 0x00,0xE0,0x00,0xE0,0x00 },{ 0x00,0x40,0x20,0x40,0x00 },{ 0xE0,0x20,0x60,0x00,0x40 },{ 0xF0,0x90,0x10,0xD0,0xF0 },{ 0x60,0xA0,0xE0,0xA0,0x00 },{ 0xC0,0xE0,0xA0,0xE0,0x00 },{ 0x60,0x80,0x80,0xE0,0x00 },{ 0xC0,0xA0,0xA0,0xC0,0x00 },{ 0xE0,0xC0,0x80,0xE0,0x00 },{ 0xE0,0xC0,0x80,0x80,0x00 },{ 0x60,0x80,0xA0,0xE0,0x00 },{ 0xA0,0xA0,0xE0,0xA0,0x00 },{ 0xE0,0x40,0x40,0xE0,0x00 },{ 0x60,0x20,0xA0,0xE0,0x00 },{ 0xA0,0xC0,0xC0,0xA0,0x00 },{ 0x80,0x80,0x80,0xE0,0x00 },{ 0xE0,0xE0,0xE0,0xA0,0x00 },{ 0xE0,0xA0,0xA0,0xA0,0x00 },{ 0xE0,0xA0,0xA0,0xE0,0x00 },{ 0xE0,0xA0,0xE0,0x80,0x00 },{ 0xE0,0xA0,0xE0,0xF0,0x00 },{ 0xE0,0xA0,0xC0,0xA0,0x00 },{ 0xE0,0x80,0x60,0xE0,0x00 },{ 0xE0,0x40,0x40,0x40,0x00 },{ 0xA0,0xA0,0xA0,0xE0,0x00 },{ 0xA0,0xA0,0xC0,0x80,0x00 },{ 0xA0,0xE0,0xE0,0xE0,0x00 },{ 0xA0,0x40,0xA0,0xA0,0x00 },{ 0xA0,0xE0,0x40,0x40,0x00 },{ 0xE0,0x20,0x40,0xE0,0x00 },{ 0x60,0x40,0x40,0x60,0x00 },{ 0x40,0x40,0x20,0x20,0x00 },{ 0x60,0x20,0x20,0x60,0x00 },{ 0x40,0xA0,0x00,0x00,0x00 },{ 0x00,0x00,0x00,0x00,0xF0 },{ 0x80,0x40,0x00,0x00,0x00 },{ 0x00,0x60,0xA0,0xE0,0x00 },{ 0x80,0xE0,0xA0,0xE0,0x00 },{ 0x00,0x60,0x80,0xE0,0x00 }};
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// draw a letter
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static byte draw_char(const FontDescriptor* font, byte ch, byte x, byte y, byte op) {
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const byte* src = font->chartab + (ch-font->base_ch)*font->pattern_y;
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byte* dest = &vmagic[y][x>>2];// destination address
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byte magic = M_SHIFT(x) | M_XPAND | (op & 0x30);
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// big sizes?
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if (op & 0xc0) {
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char buf[8]; // expansion buffer
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char* mbuf = (buf - 0x4000);// make it magic
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byte sc = 1 << (op >> 6); // 2x2 = 2, 4x4 = 4, 8x8 = 8
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for (byte i=0; i<font->pattern_y; i++) {
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// expand into magic buffer onto stack
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hw_magic = M_XPAND;
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hw_xpand = 0b1100; // on = 11, off = 00
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// 2x2 size
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mbuf[1] = mbuf[0] = *src++;
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// 4x4 size
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if (op & 0x80) {
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byte b = buf[0];
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mbuf[3] = mbuf[2] = buf[1];
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mbuf[1] = mbuf[0] = b;
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}
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// 8x8 size
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if ((op & 0xc0) == 0xc0) {
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byte b = buf[0];
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mbuf[7] = mbuf[6] = buf[3];
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mbuf[5] = mbuf[4] = buf[2];
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mbuf[3] = mbuf[2] = buf[1];
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mbuf[1] = mbuf[0] = b;
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}
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// draw to screen (magic, again)
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hw_xpand = op & 0xf;
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for (byte j=0; j<sc; j++) {
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hw_magic = magic; // reset flip flop
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EXIT_CLIPDEST(dest);
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for (byte k=0; k<sc; k++) {
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byte b = buf[k];
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*dest++ = b;
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*dest++ = b;
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}
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dest += VBWIDTH-sc*2;
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}
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}
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} else {
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hw_xpand = op & 0xf;
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for (byte i=0; i<font->pattern_y; i++) {
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char b = *src++;
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EXIT_CLIPDEST(dest);
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hw_magic = magic; // reset flip flop
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*dest++ = b; // expand lower nibble -> 1st byte
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*dest++ = b; // expand upper nibble -> 2nd byte
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*dest++ = 0; // leftover -> 3rd byte
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dest += VBWIDTH-3; // we incremented 3 bytes for this line
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}
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}
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return font->frame_x << (op >> 6);
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}
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#define FONT_IX ((const FontDescriptor*)ctx->regs.w.ix)
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static void draw_string(ContextBlock *ctx, const char* str, byte x, byte y, byte op) {
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do {
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byte ch = *str++;
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if (!ch) {
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_E = x;
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break;
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}
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if (ch < 0x20) {
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x += draw_char(&FNTSYS, ' ', x, y, op); // TODO
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} else if (ch < 0x64) {
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x += draw_char(&FNTSYS, ch, x, y, op);
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} else if (ch >= 0x80) {
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x += draw_char(FONT_IX, ch, x, y, op);
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} else {
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/*
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if (ch & 0x10) {
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ctx->regs.b.ixl = *str++;
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ctx->regs.b.ixh = *str++;
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}
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if (ch & 0x1)
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_E = *str++;
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if (ch & 0x2)
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_D = *str++;
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if (ch & 0x4)
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_C = *str++;
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*/
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// TODO: only can change font
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}
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} while (1);
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}
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// String display routine (pass pointer to string)
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void STRDIS2(ContextBlock *ctx, char *str) {
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byte opts = _C;
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byte x = _E;
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byte y = _D;
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void* fontdesc = (void*) ctx->regs.w.ix;
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draw_string(ctx, str, x, y, opts); // TODO: opts
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}
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// String display routine
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void STRDIS(ContextBlock *ctx) {
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char* str = (char*) _HL;
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STRDIS2(ctx, str);
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}
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// Character display routine
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void CHRDIS(ContextBlock *ctx) {
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char chstr[2];
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chstr[0] = _A;
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chstr[1] = 0;
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STRDIS2(ctx, chstr);
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}
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// BCD routine
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const char BCDTAB[18] = "0123456789*+,-./ ";
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// DISNUM - (E.D) x/y (C) options (B) ext (HL) BCD-addr
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void DISNUM(ContextBlock *ctx) {
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// TODO: options, B
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byte x = _E;
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byte y = _D;
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byte opt = _C;
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byte ext = _B;
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byte ndigits = ext & 63;
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const FontDescriptor* font = (ext&64) ? &FNTSML : &FNTSYS;
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byte add = (ext&64) ? 128 : 0;
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byte noleadingzero = ext & 128;
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byte* pbcd = (byte*) _HL;
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pbcd += (ndigits-1)/2;
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while (ndigits--) {
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byte val = *pbcd;
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if (ndigits & 1) {
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val >>= 4;
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} else {
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val &= 15;
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pbcd--;
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}
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if (val == 0 && noleadingzero) {
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val = 16;
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} else {
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noleadingzero = 0;
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}
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x += draw_char(font, BCDTAB[val]+add, x, y, opt);
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}
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}
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// write pattern (E,D,C,B) magic A @ HL
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void WRIT(ContextBlock *ctx) {
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byte w = _C;
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byte h = _B;
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byte x = _E;
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byte y = _D;
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byte magic = _A | (x & 3); // add X shift
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byte* src = (byte*) _HL;
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byte* dest = &vmagic[y][0]; // destination address
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byte xb = (magic & M_FLOP) ? (39-(x>>2)) : (x>>2);
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byte i,j,b;
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// iterate through all lines
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for (j=0; j<h; j++) {
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EXIT_CLIPDEST(dest);
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hw_magic = magic;
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if (magic & M_XPAND) {
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// when XPAND set, write twice as many bytes
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for (i=0; i<w*2; i+=2) {
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b = *src++;
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// when FLOP set, sprite position is also mirrored
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if (magic & M_FLOP) {
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dest[xb-i] = b;
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dest[xb-i-1] = b;
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} else {
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dest[xb+i] = b;
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dest[xb+i+1] = b;
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}
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}
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} else {
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for (i=0; i<w; i++) {
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// when FLOP set, sprite position is also mirrored
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if (magic & M_FLOP) {
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dest[xb-i] = *src++;
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} else {
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dest[xb+i] = *src++;
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}
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}
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}
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if (magic & M_FLOP)
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dest[xb-i] = 0;
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else
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dest[xb+i] = 0;
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dest += VBWIDTH;
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}
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}
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// write sized pattern (E,D) magic A @ HL
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void WRITP(ContextBlock *ctx) {
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byte* src = (byte*) _HL;
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// get size
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_C = *src++;
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_B = *src++;
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// update src
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_HL = (word) src;
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WRIT(ctx);
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}
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// write relative pattern (E,D) magic A @ HL
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void WRITR(ContextBlock *ctx) {
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byte* src = (byte*) _HL;
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// sub offset
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_E -= *src++;
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_D -= *src++;
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// update src
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_HL = (word) src;
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WRITP(ctx);
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}
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