mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-22 14:33:51 +00:00
145 lines
4.5 KiB
Plaintext
145 lines
4.5 KiB
Plaintext
import "msx";
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bank rom1 @ 0x4000 : [constdata; 0x4000];
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bank rom2 @ 0x8000 : [constdata; 0x4000];
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bank ram @ 0xE000 : [vardata; 0x2000];
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in ram {
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struct Word {
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low : u8,
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high : u8,
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}
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struct Enemy {
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hp : Word
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}
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var enemy_data : [Enemy; 32];
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}
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in rom1 {
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namespace header {
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const id = "AB";
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const init_handler = main;
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const statement_handler = 0u16;
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const expansion_handler = 0u16;
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const basic_start = 0u16;
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const padding = [0u8; 6];
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}
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#[fallthrough] func main() {
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interrupt = false;
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io_write(msx.io.ppi.primary_slot, a = 0b11_01_01_00);
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msx.ppi.secondary_slot = a = 0b11_11_11_11;
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// Init VDP.
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c = msx.io.vdp.control;
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hl = &vdp_init_data as u16;
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b = vdp_init_data.len;
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do { io_write_inc_repeat(c, hl, b); } while !zero;
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{
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var enemy_ptr : *Enemy in ix;
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enemy_ptr.hp.low = 1;
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enemy_ptr.hp.high = 1;
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bc = sizeof(Enemy);
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<>:enemy_ptr += bc;
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}
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// Clear VRAM.
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io_write(msx.io.vdp.control, a = <:0x0000);
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io_write(msx.io.vdp.control, a = >:0x0000 | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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bc = 0x4000;
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do {
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io_write(msx.io.vdp.data, a = 0);
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bc--;
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a = b | c;
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} while !zero;
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// Load background colormap.
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io_write(msx.io.vdp.control, a = <:0x2000);
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io_write(msx.io.vdp.control, a = >:0x2000 | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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bc = 0x1800;
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do {
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io_write(msx.io.vdp.data, a = (msx.vdp.color.WHITE << 4) | msx.vdp.color.LIGHT_BLUE);
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bc--;
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a = b | c;
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} while !zero;
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// Load background tileset.
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io_write(msx.io.vdp.control, a = <:0x0000);
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io_write(msx.io.vdp.control, a = >:0x0000 | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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hl = &bkg_tileset as u16;
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bc = sizeof(typeof(bkg_tileset));
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do {
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io_write(msx.io.vdp.data, a = *(hl as *u8));
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hl++;
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bc--;
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a = b | c;
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} while !zero;
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io_write(msx.io.vdp.control, a = <:0x0800);
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io_write(msx.io.vdp.control, a = >:0x0800 | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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hl = &bkg_tileset as u16;
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bc = sizeof(typeof(bkg_tileset));
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do {
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io_write(msx.io.vdp.data, a = *(hl as *u8));
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hl++;
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bc--;
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a = b | c;
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} while !zero;
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io_write(msx.io.vdp.control, a = <:0x1000);
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io_write(msx.io.vdp.control, a = >:0x1000 | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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hl = &bkg_tileset as u16;
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bc = sizeof(typeof(bkg_tileset));
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do {
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io_write(msx.io.vdp.data, a = *(hl as *u8));
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hl++;
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bc--;
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a = b | c;
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} while !zero;
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// Write text to nametable.
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io_write(msx.io.vdp.control, a = <:0x190A);
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io_write(msx.io.vdp.control, a = >:0x190A | msx.io.vdp.CONTROL_ACCESS_VRAM_WRITE);
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hl = &message as u16;
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bc = message.len;
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do {
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io_write(msx.io.vdp.data, a = *(hl as *u8));
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hl++;
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bc--;
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a = b | c;
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} while !zero;
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// Turn screen on
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io_write(msx.io.vdp.control, a = msx.vdp.MODE_CONTROL_1_ENABLE);
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io_write(msx.io.vdp.control, a = msx.vdp.mode_control_1 | msx.io.vdp.CONTROL_ACCESS_REGISTER);
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interrupt = true;
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while true {
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halt();
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}
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}
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const vdp_init_data : [u8] = [
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msx.vdp.MODE_CONTROL_0_M4, msx.vdp.mode_control_0 | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0, msx.vdp.mode_control_1 | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0x1800 >> msx.vdp.NAMETABLE_ADDRESS_SHIFT, msx.vdp.nametable_address | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0x2000 >> msx.vdp.COLORTABLE_ADDRESS_SHIFT, msx.vdp.colortable_address | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0x0000 >> msx.vdp.TILE_PATTERN_ADDRESS_SHIFT, msx.vdp.tile_pattern_address | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0x1B00 >> msx.vdp.SPRITE_ATTRIBUTE_ADDRESS_SHIFT, msx.vdp.sprite_attribute_address | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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0x3800 >> msx.vdp.SPRITE_PATTERN_ADDRESS_SHIFT, msx.vdp.sprite_pattern_address | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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msx.vdp.color.BLACK, msx.vdp.overscan_color | msx.io.vdp.CONTROL_ACCESS_REGISTER,
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];
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const message = "HELLO WORLD";
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}
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in rom2 {
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const bkg_tileset = embed "hello_tiles.chr";
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}
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