1
0
mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-22 14:33:51 +00:00
8bitworkshop/presets/nes/skeleton.nesasm
2019-08-15 21:59:34 -04:00

64 lines
1.1 KiB
Plaintext

.inesprg 1 ; 1x 16KB PRG code
.ineschr 1 ; 1x 8KB CHR data
.inesmap 0 ; mapper 0 = NROM, no bank swapping
.inesmir 1 ; background mirroring
;;;;;;;;;;;;;;;
.bank 0
.org $C000
RESET:
SEI ; disable IRQs
CLD ; disable decimal mode
LDX #$40
STX $4017 ; disable APU frame IRQ
LDX #$FF
TXS ; Set up stack
INX ; now X = 0
STX $2000 ; disable NMI
STX $2001 ; disable rendering
STX $4010 ; disable DMC IRQs
vblankwait1: ; First wait for vblank to make sure PPU is ready
BIT $2002
BPL vblankwait1
clrmem:
LDA #$00
STA $0000, x
STA $0100, x
STA $0400, x
STA $0500, x
STA $0600, x
STA $0700, x
LDA #$FE
STA $0300, x
INX
BNE clrmem
vblankwait2: ; Second wait for vblank, PPU is ready after this
BIT $2002
BPL vblankwait2
Foreverloop:
JMP Foreverloop ;jump back to Forever, infinite loop
IRQ:
NMI:
RTI
;;;;;;;;;;;;;;
.bank 1
.org $FFFA
.dw NMI
.dw RESET
.dw IRQ
;;;;;;;;;;;;;;
.bank 2
.org $0000
.incbin "jroatch.chr" ;include CHR ROM