.. |
road
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
apu.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
apu.h
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nes presets; check spaces in filenames
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2019-04-22 11:39:09 -04:00 |
aputest.c
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
attributes.c
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cc65: fixed errors in include files; minor fixes, preset updates
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2019-03-23 09:58:12 -04:00 |
bankswitch.c
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nes updates; new build script; fixed kbd shortcuts
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2019-04-06 10:53:02 -04:00 |
bcd16.s
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fixed params when using vcs.mame; fixed tests; fixed nes start/select
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2019-02-25 22:20:07 -05:00 |
bcd.c
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
bcd.h
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
chr_generic.s
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pixel editor updates, vcs preset updates
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2019-03-26 08:45:46 -04:00 |
climber.c
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reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions
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2019-04-08 09:02:17 -04:00 |
climbr_title.nam.rle
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added //#resource "file.bin"
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2019-04-24 15:29:16 -04:00 |
climbr_title.pal
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added //#resource "file.bin"
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2019-04-24 15:29:16 -04:00 |
climbr_title.s
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pixel editor updates, vcs preset updates
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2019-03-26 08:45:46 -04:00 |
conio.c
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started on JSNES support
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2018-07-28 09:46:27 -04:00 |
crypto.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
demosounds.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
ex0.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
ex1.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
ex2.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
ex3.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
ex4.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
fami.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
flicker.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
hello.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
helloworld.asm
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
horizmask.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
irq.c
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nes preset updates; switched to Toolbar class for main ui
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2019-04-04 16:50:28 -04:00 |
jroatch.chr
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
jroatch.chr.lz4
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added //#resource "file.bin"
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2019-04-24 15:29:16 -04:00 |
Makefile
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new cc65 version; move to WASM
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2019-03-14 12:19:55 -04:00 |
metacursor.c
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NES presets; neslib .o w/ splitxy()
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2019-04-18 23:51:26 -04:00 |
metasprites.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
metatrigger.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
monobitmap.c
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ui tweaks, irq.c, unified nes.mame platform
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2019-04-03 22:15:07 -04:00 |
music_aftertherain.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music_dangerstreets.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music.c
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pixel editor mouseup(); unhighlight line when resume after debug
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2019-04-24 11:44:34 -04:00 |
musicdemo.asm
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nes preset updates; switched to Toolbar class for main ui
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2019-04-04 16:50:28 -04:00 |
nesdefs.asm
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nes: update presets, vram browser
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2019-03-15 12:54:26 -04:00 |
neslib.h
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
nesppu.asm
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nes: update presets, vram browser
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2019-03-15 12:54:26 -04:00 |
ppuhello.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
rletitle.c
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
road.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
scroll.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
scrollrt.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
shoot2.c
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nes presets; check spaces in filenames
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2019-04-22 11:39:09 -04:00 |
siegegame.c
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nes presets; check spaces in filenames
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2019-04-22 11:39:09 -04:00 |
skeleton.cc65
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
skeleton.dasm
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added vcs .h files; can repeat Run to Line
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2018-08-17 13:44:00 -04:00 |
sprites.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
statusbar.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
tileset1.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
tint.c
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |
transtable.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
vrambuf.c
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reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions
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2019-04-08 09:02:17 -04:00 |
vrambuf.h
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reload debug break state after breakpoint hit; debugPCDelta in load/saveState; renamed vrambuf_ functions
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2019-04-08 09:02:17 -04:00 |
vrambuffer.c
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nes preset updates
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2019-04-18 12:10:05 -04:00 |
xyscroll.asm
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nes: added road, tint demo; extra tools; embed.html fetch remote url
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2019-04-28 11:47:57 -04:00 |