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8bitworkshop/test
Steven Hugg 9aa2490dba vic20: fix the text window geometry
The VIC-I draws a fixed 22x23 character window, centered in the picture.
The emulator used the VIC-II's display window registers, so the window was
placed at a garbage offset: the first character column was clipped in half
and the whole picture was shifted 24 pixels to the right to hide it.

- the new emulator core (chips) centers the window and takes its vertical
  position from the ROM, so NTSC and PAL ROMs both work
- the 24 pixel video shift is gone
- the platform loads res/vic20/vic20.bios (a real ROM set) when it is
  available, and falls back to the stub BIOS otherwise
- a regression test checks the geometry of the rendered frame
2026-10-22 11:11:09 +02:00
..
2026-10-22 11:11:09 +02:00
2026-03-05 10:17:05 +01:00
2024-01-04 22:30:53 -05:00
2026-03-05 22:27:03 +01:00